
A rhythm adventure from a new perspective. Drive and drift to the beat on a futuristic road trip through the music, where the skyline is always in sync.
Modeled estimate, not a reported figure. How we estimate →
About

Navigate a rhythm game where perspective is your biggest enemy
Cruise through 8 global regions and over 30 unique, hand-crafted tracks
Bounce, cruise, and chill with an original album from Makeup and Vanity Set
Branching paths allow you to design your own playlist for each adventure
Perfect your scores or go for a marathon road trip to truly test your endurance
Craft amazing levels using your own music in the Track Editor
Workshop support allows you to share your creations with the world
Full controller and keyboard options to suit your play styleStats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I used to play this game in my head as a kid staring out the car window so the fact that someone turned it into a real video game and then got Makeup and Vanity Set to do the soundtrack for it is pretty surreal. Can't reccomend this game enough.
Now you can be bad at rhythm games in 3D as well as 2D
The soundtrack is amazing. The game, total trash.. boring and doesn't even accept keyboard inputs.
That's definitely one of the most unique rhythm games out there. After playing it for a few hours, you may start hearing rhythm while driving near streetlights (don't worry, it goes away). If you're motion sick, I do not recommend you this game. I don't know whether I'd survive it in VR, but even if I do, my neck would definitely hurt. It's possible to make a game play itself, but in doing so you ruin your fun and skip all the lamps. If you really REALLY are that bad, set timing to easy. If that isn't enough, set engine to "blaze" (slows down gameplay) and lens to "center" (all right and left lanes are replaced with center ones). The only thing that pissed me off was figuring out how to unlock detours (and I still had to use a guide as I kept messing up trying to decipher some statues) Creating a level in this game is surprisingly easy, you don't even have to use any editor tutorials (there might be only 1 or 2 existing). The editor is just so smooooooth I love it!
Я думал, что ритм игры это про то, как ты отбиваешь ритм, а не бездумно кликаешь по клавиатуре в надежде, что тебе засчитают попадание
리듬게임인가 임기응변게임인가 초반에는 괜찮았는데, 후반으로 갈수록 너무 많은 배경의 움직임 때문에 집중하기가 힘듦 새로운 변화는 좋았으나 정작 기본은 못 챙긴 느낌
There's a few performance issues and bugs here and there, but on the whole this is one of the most fun experiences I've had with any rhythm game! A sorely underrated title. 9/10
Overpass' whole concept hits very nicely all the buttons of this overplayed 'vaporwave car-driving game' genre that never really did click with me until now. The idea of watching overpassing architecture, like a child in the back of a car, is the best idea I've seen so far. The music is very nice, which is not often the case with vaporwave games, nice tunes, very catchy in some levels, put you in the trance very nicely. The gameplay is not as relaxed as the screenshots may suggest. The difficulty increases with implacable regularity at every new level and the last couple ones will take you a lot of time and memorization before you can clear them. Every level also likes to include new gameplay tricks and you'll have to adapt constantly. The game has enough additional challenges and achievements to keep you busy for several entertaining hours. There are also some 'accessibility' options that make the game easier and even an autoplaying mode for the contemplative players. The graphics are very nice and play very well on the vaporwave theme. Only problem is... the engine. This is a Unity game and it shows. Ahhhh...Unity..... What would we do without you, enabling bad games for well over a decade now. Offering hacky devs a whole palette of filters, blurs and chromatic abberrations without a care in the world for optimization...Not even a word of advice Thankfully you can tweak a bit the graphic rendering, but the performance remains pretty bad all over the board, and I did lose a couple beats because of unexpected frame freezes. But this little inconvenience didn't spoil the game for me. Ryhtm games are not a very well served genre and I can only recomend this one. [h1](follow my curator page [url=https://store.steampowered.com/curator/33882793/]GenXPlayers[/url] for more retro and indie reviews)[/h1]
Rather than a typical "highway" for notes that most rhythm games have, this game forces you to look for visual cues in the scenery to know what notes to hit (unless you have godlike reaction speed). Instead of feeling gimmicky, the developers have made this system feel incredibly natural. Overall a very neat little rhythm game with some nice visuals.
The hardest game ever made
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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