
Twin Edge is a refreshing circular take on the Rhythm Game genre. Divide your attention evenly between two rotating circles and try not to lose your rhythm!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
I'm having an amazing time with Twin Edge. I put many hours into the demo and the full game is adding loads of fresh songs and achievements. If you enjoy rhythm games, you surely can't go wrong with the hours you'll get out of this for the price. Excellent value!
My left and right brain are overheating. 10/10
Even if you've played many rhythm games, Twin Edge is a very challenging and fun experience. While the song selection isn't the *biggest* you are able to download and create custom maps made by the community. I can't wait to see where this game goes!
im losing my brain cells
cool concept, needs better resolution options (literally none of them fit my screen right except 600x900???), needs MUCH better mapping, especially on the harder songs. parts of the camelia songs are massively undercharted, other parts have notes that don't exist. many maps have bad flow, and the four note streams are very unsatisfying (5 and 3 feel fine for some reason?) UI looks like it is a mobile game, and wtf is with the data policy, why does your indie rythm game need a massive data collection policy like wtf are you doing??
这是一款非常有风格的音游,我第一次遇到这种类型的音游 需要同时顾及两边的音轨,即使你玩过很多类型的音游但是在这款游戏里你照样会遇到一些困难 这款游戏是很有新意的 并且游戏支持自定义谱面,我很期待后面玩家们的自定义谱子 当然如果游戏有中文汉化我感觉肯定会更好的 [h1]我们需要中文!我们需要中文!我们需要中文![/h1]
My friends can't understand how this game works. They keep moving their eyes left and right. Is this the idea? I don't think so! Twin Edge is the first rhythm game ever that forced me to figure out the music, you know [i]the rhythm[/i] part of it. Once you get it, you don't have to look that much. All you need is some peripheral vision to know [i]where[/i] the note is, and your ears for [i]when[/i]! As you could tell by now, I'm not an avid music gamer. The demo could manage to pull me in and keep me on the edge of that sweet skill curve. The full game adds a ton of tracks for each difficulty level, exactly what I needed. Too bad my sleep is screwed up and I can't play attention-demanding games right now D:
If your IQ is over 1 get this game thanks :)
Twin: ✓ Edges: ✕ Verdict: π
2つの輪に出てくるノーツをリズムに合わせて叩く というゲーム。 発想自体は悪くないし、キーボードでプレイしてて、そんなに違和感はなかったです。 曲数はこれから増えればヨシなので、いったん省略。プレイしてて楽しいのは確かです。 ただ、下記不満点があります。 * 曲自体が全体的に長め。(音ゲーで120秒 以上は長いのでできれば 150秒以内に収まってるといいな、と。) * 基本的にメニュー操作に「マウス必須」になるので、メニュー操作も「キーボードだけで完結」できるようにしてほしい > メニュー操作するたびにマウス探すのめんどいので、できれば全部キーボード操作で完結してほしいです。欲を言えば標準的なPC接続のコントローラーにも対応してほしい。 はあります。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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