
A new six-degree-of-freedom shooter with intuitive controls, amazing lighting and graphics. From the creators of Descent, Overload is the best zero-gravity robot-blasting combat ever.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About



Sums Steam only; GOG, PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 1.6Kreviews | 94% | — | $1M |
| $29.99 | 253ratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, especially for fand of the Descent series.
Butterweiches Gleiten durch Stollen und Strukturen - Ferne Erinnerungen an Descent 1+ kommen zurück. Macht (mir) einfach immer noch Spass ;-)
as someone who loved descent as well (sucked at it as i rarely escaped in time in descent and died almost every escape) i have only completed the first actual mission atm so keep that in mind this game is a gem and i can fully say a successor to descent. (as far as i can tell but i have much to explore) from the feel to the graphics. only real complaint i have is i couldnt figure out how to upgrade (hilariously enough).
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*languages with full audio support
| $29.99 |
| 147ratings |
| 95% |
| — |
| not modelled |
| $29.99 | 90ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
awesome, descent but better
Well, since we didn't get Descent: Underground, this will more than do, so YES
I nice update to Descent from the nineties
Pretty fun game but it requires a lot of set-up. imo
Overload — аркадный шутер от Revival Productions (2018 год, платформы — PC, PS4, Xbox One, Nintendo Switch, VR‑устройства — HTC Vive, Oculus Rift). Духовный наследник Descent. Суть: управлять футуристическим боевым кораблём в замкнутых космических сооружениях, уничтожать вражеских дронов и критически важные узлы, выполнять миссии и выживать в условиях нулевой гравитации. Ключевые особенности: «шестистепенное» движение: свобода перемещения в любом направлении (вперёд, назад, вверх, вниз, влево, вправо) и вращения — без привязки к «верху/низу»; одиночная кампания: 15 уровней с пятью уровнями сложности; мультиплеер до 8 игроков (режим «каждый сам за себя»), 10 карт с настраиваемыми правилами; арсенал оружия: лазеры, ракеты, мины и др.; возможность находить улучшения и скрытые апгрейды на уровнях; разнообразные вражеские дроны (более 20 типов) с разными тактиками атаки (таран, артиллерия, лазеры); задачи миссий: поиск и уничтожение ядра объекта, эвакуация до самоуничтожения сооружения и т. д.; поддержка VR — полное погружение в трёхмерное пространство; редактор уровней — создание и обмен пользовательскими миссиями; визуальная стилистика футуристических комплексов: вертикальные шахты, узкие туннели, открытые зоны; система навигации: голографическая карта‑подсказка для поиска цели; динамичный саундтрек и звуковые эффекты, подчёркивающие хаос боя. Плюсы: аутентичная механика 6DoF‑полёта, напряжённые бои в 3D, поддержка VR, мультиплеер и редактор уровней, наследие Descent с современной реализацией. Минусы: однотипность некоторых уровней, тёмные участки локаций, где сложно заметить врагов, повторяемость задач, ограниченная тактическая глубина. Итог: Overload подойдёт любителям классических 3D‑шутеров и Descent — предлагает динамичные бои в невесомости, свободу перемещения по сложным структурам и возможность соревноваться онлайн или создавать собственные уровни.
Vieux joueur de Descent 2 et surtout de Descent 3, je suis un grand fan de Overload VR. Je paierais volontiers pour un nouveau monde. Grand merci !!!
I tried to play Descent on GoG using flight sticks and I couldn't figure out how to configure them in DOSBox, so I gave up and refunded it. Flight sticks works flawlessly in this game though. Even VR works perfectly fine using the Quest 3. The game supports analog movement for all axes (forward/backwards, up/down/left/right, yaw/pitch, roll), so if you have more than two analog sticks, you'll be able to fully control 6DOF movement. The game feels distinctly dated with its mission-based structure, art direction, game design elements (hidden walls, collectables). But if you haven't played a game like Descent using flight sticks and VR before, then I'm sure this game is perfectly fine.
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Players by region
Where this game's players are, estimated from review languages.
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