
Feel like the star of a martial arts film in Overgrowth, as you jump, kick, throw, and slash your way to victory. Free the rabbits from their evil overlords in the main story, then play through the prequel story, and finally, try out nine years of mods developed by the community, or create your own!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Esta wueno
- Parkour is nice - Interesting concept - The Fight is good + the Ai in this game is CRAZY!!! - Love the design and other stuff - it's addictive - there is so much more but im too lazy to type everything in this review right now I wish this game gets updates someday or the comunnity does more i hope :( I RECOMMEND IT!!!!! Maybe i even gonna start making mods for it or my own story. We will see......
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun time killer
es un buen juego con dinamicas divertidas
shi so good you cant stop playing
The deep combat mechanics and well designed characters (personally i'm just really tired of anthros with neon colors that look like some generic deviantart OC garbage) are this game's strongest points. It's fun to play, several missions allow you to either engage enemies directly or use stealth, which works pretty decently, and the story is gritty and edgy, in a good way. There are also a bunch of other campaigns to try out, so there's a decent amount of content to enjoy. I only wish they worked on the presentation and graphics more, as even years after release, this still looks like an early access title, or even more of a 'game engine' than a properly finished game for end users; it's rough around the edges and severely lacks polish. All in all it's pretty good
Before I started this game, I was bored non-stop. Now, I play this whenever I'm bored and I feel like I'm in my own world. I recommend this game to anyone who has social anxiety to play when you need to have some alone time. I can't wait for future updates.
fun ngl
buny kik peple gme god 👍
Great game! goof looking character models, decent story and people to love and hate, the fighting is quiet good but one of the few complaints would be some of the parkour is extremely rough/difficult. I would love to see another game in this franchise. 8/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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