
Outpost Zero blends the genres of Multiplayer Base Building Survival and Simulation games in a Sci-Fi universe. On a lawless alien world, robotic scouts are tasked with building an Outpost for human colonists. Command AI minions, colonize the planet, and survive the perils of Gaiya.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
yes and no
It is a very generic sandbox crafting survivor. It isn't worth the time.
The game is really fun in Co-op. Exploration is nice but doesn't have like goals worth going on for.
jeu abandonné et jamais terminer
Outpost Zero Base Building Survival and Simulation games in a Sci-Fi universe.Fight against alien creatures
Sobrevivência alienígena, o jogo é um pouco lento, mas muito legal.
The premises of the game are really good. You start off of an alient planet and start to exploit it for resources... and then: nothing happens. You still exploit the planet, but waaait there is a catch: resources are infinite and respawn fairly quick. Also there aren't many enemies around, or at least many enemy types. And they feel the same... they lack character. From what I have seen there are 3 tiers of things you can make and the game quickly becomes a game of .. whatchama call it? Idle adventure game of the century where you discover the same biome again and again. It's a shame you remember everything after waking up the next day... To be honest I had some fun but again, I might have just happened to be a fish that bit the hook of a survival adventure thingy...
lot of good potential. fun to build. but only a few places to set your base on because of limited resources.
Potworne, niedokończone i porzucone kupsko. Czyli Open world tech demo na silniku Unreal. To wygląda i chodzi jak niedorobiony Early Access. Omijać, bo wydałem na to grosze a i tak żal i szkoda czasu. Budowanie to bieda potworna, craftowanie i eksploracja tak samo biedne i jak jakieś tech demo. Otoczenie biedne i niedokończone, zwierzęta od czapy trzy rodzaje na krzyż i dziwne, wymyślone od czapy. Ostatnia aktualizacja w 2019 i tak porzucone zostało. Brawo tinyBuild, teraz ciągniecie kasę ile się da z Deadside.
“Listen up, this game is not perfect by any means, but will say aside from the buggy tutorial for starters, the game play is pretty cool, and I have had many hours of fun playing this survival game.”
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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