
Enter the dark and dying world of Ourath, a Place in Peace. Build a deck of powerful magical abilities and battle twisted foes in strategic, turn-based combat across dozens of pixel-art landscapes. Uncover buried truths as you navigate these cursed lands, where the sky weeps, and ashes fall as rain.
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OURATH: a Place in Peace- A Singleplayer, Multi-Ending, Deck Building Adventure

Reality has arrived at its final moment.
The sources have fallen out of balance, and as the worlds strain under the weight of heavy ashen rain, existence itself promises to be lost beneath black tides.

Be witness to the end of history, enter the rite of power, follow the paths, and live again.
Explore the remains of the dying mortal plane, growing in sorcerous power as you put its cold headstones to rest.
Channel abyssal, ancient, and ruinous forces to strengthen yourself, destroy your foes, and summon forth minions from the void.

Customize your combat experience with 54 unique abilities.

Uncover the most deeply buried secrets.
Reveal your true identity, nature, and name.
Bring light to a lightless world.
"...For one once saw and heard and knew, that life is lies, and dreams are true."
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
OURATH: a Place in Peace is a dark fantasy strategy experience that immediately distinguishes itself through atmosphere and tone. Rather than presenting a traditional heroic adventure, the game embraces themes of ruin, spiritual decay, and existential dread from the very beginning. Its world feels consumed by suffering and silence, creating an oppressive environment where every location appears shaped by forgotten tragedies and ancient disasters. The game combines exploration, deckbuilding mechanics, tactical encounters, and narrative-driven progression into a bleak but fascinating journey through a dying realm. What makes it stand out most is how committed it is to maintaining that identity across every aspect of the experience, from its visual design to its cryptic storytelling. The combat system revolves around customizable magical abilities and tactical decision-making. Instead of relying on repetitive action mechanics, OURATH focuses on strategy through deck construction and experimentation with different powers. The collection of spells and abyssal abilities gives combat encounters a feeling of unpredictability, encouraging players to adapt their approach rather than simply overpower enemies with raw numbers. Battles appear designed around careful planning and synergy, which complements the game’s oppressive atmosphere well. The use of forbidden powers and summoned forces also reinforces the sense that players are interacting with dangerous and corrupted energies rather than conventional fantasy magic. One of the game’s greatest strengths is its visual presentation. The pixel-art style is detailed and atmospheric, using dark environments and desolate landscapes to create a constant sense of unease. Instead of chasing nostalgia alone, the art direction uses its retro-inspired look to emphasize loneliness and decay. Ash-covered terrain, ruined structures, and haunting locations all contribute to a world that feels abandoned by hope. The environments are not merely decorative backdrops but an important part of the storytelling itself, constantly reminding players that they are exploring a collapsing reality filled with hidden horrors and forgotten truths. The narrative approach is deliberately mysterious and symbolic. Rather than explaining everything directly, the game uses fragmented lore, poetic language, and philosophical themes to slowly build its world. This style of storytelling rewards players who enjoy interpreting clues and piecing together hidden meanings on their own. Themes involving identity, death, faith, despair, and transcendence are woven deeply into the experience, giving the journey an almost dreamlike quality. The game often feels more interested in emotional impact and atmosphere than simple exposition, which helps it maintain a unique personality compared to more straightforward fantasy RPGs. Replay value also appears to be one of the game’s core design goals. Multiple endings tied to player choices and hidden conditions encourage experimentation and repeated playthroughs. The various narrative outcomes suggest that decisions carry real thematic weight, with endings connected to concepts like devotion, blindness, eternal life, and repentance. This branching structure strengthens the feeling that the player’s actions shape not only the fate of the world but also the identity of the character they become. The idea of uncovering hidden truths and revealing one’s true nature gives the game an additional layer of intrigue beyond its combat systems. The mature themes present throughout the experience are another important aspect of its identity. OURATH openly explores difficult subjects such as hopelessness, depression, loss, and emotional suffering. These themes are not treated casually or inserted merely for shock value. Instead, they form the emotional foundation of the world itself. The game’s dark tone can feel emotionally exhausting at times, but it also gives the narrative a sincerity that makes the atmosphere more impactful. Players looking for lighthearted escapism may find the experience overwhelming, while those who appreciate emotionally intense storytelling will likely find its commitment admirable. As ambitious as the project is, the game’s niche appeal may limit its accessibility. The cryptic writing style, slow-burning narrative structure, and oppressive atmosphere require patience and investment from the player. Some may find the storytelling too abstract or the pacing too deliberate. Because the experience leans heavily into symbolism and mood, it occasionally risks alienating players who prefer clearer direction or more immediate rewards. However, these same qualities are also what give the game its distinctive personality and artistic confidence. OURATH: a Place in Peace ultimately succeeds because it feels deeply personal and creatively uncompromising. It blends tactical gameplay, haunting exploration, and philosophical storytelling into an experience that is both unsettling and memorable. While it may not appeal to everyone, the game’s dedication to atmosphere, thematic depth, and artistic identity helps it stand apart from many modern indie fantasy titles. For players who enjoy dark worlds filled with mystery, strategic experimentation, and emotionally heavy storytelling, OURATH offers a haunting descent into a broken realm that lingers in the mind long after the journey ends. Rating: 7/10
Gorgeous art and really deep lore to decipher
有成就 没中文 奥拉思:静谧之地 《奥拉思:静谧之地》是一款单人单机、多结局剧情卡牌构筑冒险游戏。 现实世界已然走到终焉时刻。 本源之力彻底失衡,厚重的灰烬之雨压垮万千世界,存在本身即将被漆黑浪潮吞噬、归于虚无。 亲历历史终末,踏入权能仪式,循着命运歧路,重启轮回新生。 探索濒临崩坏的凡界遗墟,在安抚冰冷墓碑的过程中,不断觉醒自身秘术力量。 驾驭深渊、远古与寂灭三大权能,强化自身战力,击溃各路强敌,召唤虚空随从为你而战。 收录54 种专属能力,自由搭配构筑专属战斗流派。 挖掘被岁月深埋的终极秘辛。 揭开自己的真实身份、本源宿命与真名。 于无光之世,点亮唯一曙光。 “曾有一人,所见、所闻、所悟皆明:浮生尽是虚妄,幻梦方为真实。”
希望加入中文。
英文太多了,先鼓励性好评吧。什么时候中文什么时候详评。 we need chinese. 我们需要中文。
I started my second playthrough immediately after finishing the first, and I'm doing all the combat this time, but it's the broody atmosphere when I'm just walking around exploring that I restarted for. The mood is so cool and so unique, and I don't think the second playthrough will be my last
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