
Our Love Will Grow is a farming game in the style of Harvest Moon with a different party to attend each week. Grow your farm, uncover secrets, and attract girls by presenting them with food and jewellery you make yourself.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a cute little game. It sort-of acts like Farmville with dating elements. The protagonist has had... well, a very bad experience recently. He was getting ready to propose to the woman of his dreams, when she returned... with his best friend... and then laughed at him when she saw him... So, starting over in a new life, he starts to farm... and meets five new girls, one of which might soothe his wounded heart. Gameplay is decent enough, and the game has a guide you can purchase to aid you, if need be.
I like it. Good progression. Relaxing gameplay. Lovely graphics. RPG Maker engines have a lot of potential, it seems. I wish there was more involvement with wooing the local ladies, though. It's far too easy to get them to like you, and you don't even get any dialogue trees. I just like the main farming gameplay, making stuff, selling stuff, and overall being a farmer. It's fairly easy to play, too.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Aunque sea una copia de Stardew Valley, es bastante bueno, y merece la pena ser jugado Le pondria un 8/10 porque le hace falta arreglar ciertas cosas
Bad
Whenever I try to play this game, I'm taking this error. https://i.h i z l i r e s i m.com/NZEZBk.png
In all honestly this game isn’t that bad. It’s cheap and therefore definitely worth a buy, especially when you need a break from similar games but are on a budget. Would recommend to people who enjoy Stardew Valley and Harvest Moon, it’s almost like an arcade version of those.
Tags: Tycoon&Simulator&Sim&City Additional Tags: Delete Local Content & Remove from Library TLDR: Farm/Romance simulation with tons of grinding. RPGMaker disappoints as an engine. Not nearly pastoral enough. Feels empty and lifeless. Grindy and bland. Strangely enough I have tried playing Stardew Valley before and I just aimed around aimlessly, befuddled and confused as to what the purpose of the game was. I've also watched people play animal crossing but was so hypnotized by the anthropomorphic animals and their personalities that I could not quite understand what I was dealing with. This was a nice experience to me, the RPGMaker shell dilutes the experience to the barebones elements and I can finally understand this for what it is. This is Runescape. Without the skills stats, without the combat, without the quests or the large persistent world. You get a variety of activities (mining fishing) that you can engage in and must grind cash to upgrade tools which replace the skills of the old MMO. The community and annoying power hungry mods are replaced by little automatons that talk to you mostly politely and that you can see your relationship warmth towards so you may grind your way into popularity and love. The early game consists mostly of roaming around all the maps, harvesting free ressources on the groud and familiarizing yourself with the map layout. By early mid game you will have collected all basic tools and will have to struggle with the inept energy bar dynamic that locks you out of activities once you deplete it. By that point I could sort of infer what would happen, I saw a few landmarks like graves and the odd quest item littered about that I assume are related to npc-specific tasks that you can complete to build relationships. The main hub of the farm could not be upgraded directly like a tablet game but instead forced your to go talk to a NPC, thus enforcing the social exploration aspect of this game's genre at the cost of convenience. The RPGMaker assets became quickly bland and repetitive. The pixelation started grating my eyes and the repetitive music really annoyed. I think having played this I could return to Stardew Valley with a better sense of appreciation for what it can offer, but I've played Runescape way too much in my youth and my ability to get sucked into endless pointless grinding has been seriously affected by it. It helped that back in the day Runescape was the only thing my PC could run and it had a weird lore, atmosphere and nice music to it. In conclusion, this is a half decent attempt. The maps are well laid out enough, the npc routines fit their jobs and function correctly. The grind trees seem to make sense but it just feels thin overall and I would rather not burn myself out on this subgenre on a paltry example of this type of game. As such I will removed this game to my hidden library of archived deleted games.
It's a very cute and peaceful game. Very enjoyable!
This is a unique rpg maker game. Although some designs are not good, but it still provides a lot of fun.
There's an oddly Freudian feel to this game.
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Players by region
Where this game's players are, estimated from review languages.
Related
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| $54.3K | 171 | 84% | $11.99 | |
| — | 0 | — | — | |
| $80.3M | 162.5K | 96% | $19.99 | |
| $19.6M | 29.1K | 92% | $19.99 | |
| $18.8M | 35K | 97% | $13.99 | |
| $7.2M | 44K | 89% | $5.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $25.3K | 237 | 75% | $4.99 | |
| $25.3K | 50 | 54% | $19.99 | |
| $25.3K | 98 | 66% | $12.99 | |
| $25.3K | 104 | 87% | $12.99 | |
| $25.3K | 343 | 94% | $4.99 | |
| $25.3K | 184 | 92% | $5.99 |