
Become the new Guild Master of the Adventurer Guild and lead your adventurers in explorations and turnbased tactical battles. Will the Guild thrive under your leadership? Or will it finally disband under it?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 14 → 2.4/day in the week after.
About
Your friend, the former Guild Master of the declining Adventurer Guild, has died and named you his successor. Will you lead the Guild to fame and glory? Or will it finally disband under your leadership?
Our Adventurer Guild is a game about managing an Adventurer Guild. Accept quests to raise the reputation of your Guild. Lead your adventurers in quests to explore and battle foes in turnbased tactical combat. Keep an eye on the mood and relationships of your adventurers. Raise and grow them and watch as they make a name for themselves.
Become the Guild Master of the Adventurer Guild
Manage your Guild and your adventurers. Do not let the Guild fall to ruin and lead your adventurers to a better future.
Turnbased tactical battles
Fight in deadly gridbased tactical battles against dozens of different enemies with their own unique skills. Take advantage of the Bravery System to push your adventurers to their limit. Will they overcome the odds and turn the tide of battle or will they break under the pressure?
Memorable Characters
Your adventurers have their own traits and characteristics. Watch them grow and develop relationships with each other. Will they stay the way they are or will the life of an adventurer mark them?
Build your Adventurer
Train your adventurers to become legends. Choose from a variety of different classes each with their own skill trees to explore. Customize their appearances and create a party to your liking.
Crafting
Use the materials your adventurers find on their quests and craft them items that will help them on their next adventure.
Meet the Cast
Meet several Characters who will help you on your path to restore the Adventurer Guild. Each one with their own personal stories and personalities.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−50% | 3.6Kreviews | 95% | — | $1.3M |
| $14.99 | 131ratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 277 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常王道的冒险游戏,很好玩,不知道说什么,但我六天玩了50个小时
나름 롤 플레이를 하면 재미있지만 메인 퀘스트 난도 조절이 좀 이상한 게임.
培养冒险者× 花钱养死士√ 我本来对战旗类不感兴趣的,没想到上头了,这游戏只有画风怪这一个缺点,还有一个应该算特色的“随机性”,读同一个存档,每次副本开的装备和角色属性加点都不同,刷着很心累
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 4.11/day in the week to Aug 4 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean, Simplified Chinese
| $14.99 |
| 58ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 277 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great Game, do not be deterred by the simple look, its a really good game. The characters are detailed and their personal stories are interesting and diverse. I cannot say more without spoiling but if you are on the fence or even just curious I urge you to take the plunge and at least try the demo.
엔딩까지 봤는데 그냥 옛날 노가다 알피쥐임 근데 스킬트리랑 다른 퀘스트에 어느정도 신경쓴 느낌은 있어서 할만함 초반엔 캐릭터들 커가고 길드나 캐릭 스킬 찍는 맛으로 재밌게 했는데 이후에 걍 돈 때문에 노가다가 어느정도 강제되고 그럼 자연스럽게 레벨이 크게 오름 그럼 그냥 스토리는 긴장감 없이 쭉 밀림 그래서 후반 부분에 몰입도가 급격히 깨짐 그래도 추천할만 함 만듦새가 괜찮음
游戏挺好玩的,要是人物立绘能精致点并且公会内容能多点就好了,但是游戏的价格就摆在这里,性价比很高了,还有就是这个游戏难度不高,第一次玩这类型的游戏花点时间还是能完美通关的
An absolute Gem of an indie game made by a single developer. I too overlooked this game due to the art style. Once you get over that, it has the RPG experience that I didn't know I wanted. The great: Fantasy Setting, Build craft, Party management, Class Identity, Character diversity from traits, character relationship events from traits, Random events in quests, side quests with rewards that help builds. Its a mix of multiple well known games like Final Fantasy Tactics, XCOM, Fire Emblem. Other things sometimes overlooked like sound, music, cutscenes, options are intentional and practical which makes learning that this game was made by a single developer all the more special. Some of the bad: The art style, and the cheesy dialogue at the start came too strong and can be offputting. If not for the recommendations I would not have given this game a few hours of try. It really does build up, and I am glad I have experienced this game. Some of the game difficulty can be reduced by quick reloading: Events, Levelups, Quest refresh, weekly refresh. It saves you time in the long run as I have 100% achievements in the game with this time but it can get quite annoying in the moment. Overall a highly recommended game for Party based RPG enjoyers.
Its a great game about strategy to claim victory, similar mechanics to fire emblem with permadeath, i like it a lot
Olumlu bir yorum yazmayı çok istedim ama oyunun ortasına geldikçe oynanış iş gibi hissetmeye başladı. Oyunu anlatmaya kalksam tonla mekaniği var ve bir kısmını da fena olmayan bir şekilde işliyor ama yetmiyor işte. Yapamadıkları kısımlarda en önemlileri, mesela aksiyon sistemi çok sıkıcı, bir sürü class var ama hiçbirine gerek yok. Tüm oyunu sabit bir takım ile geçebilirsiniz. Dps olarak koy mage bitsin gitsin, ne okçuya ne savaşçıya ne rogue'a hiçbirine gerek yok. Ve düşmanların da çok sıradan mekanikleri çok düz, haritalar düz, questler düz, karakterlerimiz npclerimiz mcmiz hepsi dümdüz. Geerçekten guild yönettiğimiz bir yönetim oyunu olsa, dipsatch gibi takımları uygun oldukları görevlere yollasak daha eğlenceli bir oynanış olurmuş, ama şuanki hali ile fightlar sıkıcı geçiyor. Otomatik oynama modu bile var ama özelleştirme yok, fav charınızı bir anda ölü bulabiliyorsunuz. Keşke bir sürü şeye odaklanmak yerine daha rafine deneyim sunsalarmış dedirtti.
This game holds a lot of potential in terms of gameplay and it reached most of it. what holds it back is it's serviceable story, repetitive nature, and lack of difficult fights, etc. this game is like an unrefined gemstone and needs a lot of improvements. a decent first game by the dev although I did notice some lesbian stuff, I'm not really into that and that detracted from my personal experience. I'd say buy it on a sale.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4K | 67 | 88% | $4.49 | |
| $4.3M | 6.4K | 88% | $29.99 | |
| $1.8M | 3.1K | 72% | $24.99 | |
| $170.8K | 345 | 86% | $15.99 | |
| $31.8K | 56 | 82% | $24.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 2.2K | 94% | $19.99 | |
| $1.3M | 5.8K | 98% | $14.99 | |
| $1.3M | 2K | 96% | $24.99 | |
| $1.3M | 1.5K | 87% | $27.99 | |
| $1.3M | 7.4K | 91% | $14.99 | |
| $1.3M | 19.4K | 85% | $3.99 |