Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
The legendary extreme off-road simulator returns with its most ambitious world yet! Off the Road 2 redefines freedom, putting you behind the wheel of the world’s most powerful machines. Explore a massive, seamless map 30 times larger than the original, filled with hills to climb, infinite roads, highways, off-road trails, untamed wilderness, and hidden secrets. PLAY ANYWHERE OTR2 is fully playable Offline UNRIVALED VARIETY Why settle for just trucks? Master the terrain in rugged 4x4s, tear up the asphalt in supercars, take to the skies in fighter jets, or dominate the waves in high-speed powerboats. NEXT-GEN PHYSICS & GRAPHICS Experience one of the most realistic vehicle simulator mechanics on mobile. Watch realistic mud stick to your tires, and feel the impact with our advanced vehicle damage system. Our state-of-the-art engine delivers console-quality lighting and breathtaking water physics. LIMITLESS CUSTOMIZATION Make every ride your own with the all-new Livery Editor. From paint jobs and decals to performance tuning, the only limit is your imagination. EXPLORE TOGETHER The world is better with friends. Join the online multiplayer with up to 6 players to compete in high-stakes races, or just cruise the vast open world in real-time with friends across the globe. GAME FEATURES: -Massive Open World: Explore mountains, deserts, and oceans, drive at top speed in highways! -Multi-Vehicle Support: Trucks, super sports cars, helicopters, planes, and boats. -Realtime Day & Night cycle: Adapt to changing conditions and day/night cycles. -Realistic Simulation: Fully modeled interiors and functional vehicle parts. -Missions System: Earn rewards by completing deliveries and more.
OTR 2 - Offroad Simulator has grossed an estimated approximately $2.7M on Google Play.
About approximately $2.7M gross, estimated range approximately $665.1K to approximately $10.6M — roughly approximately $1.8M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $665.1K – $10.6M. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $2.7M | 4.8K | 96% | Free | |
| approximately $2.7M | 24.6K | 93% | Free | |
| approximately $2.7M | 12.7K | 79% | Free | |
| approximately $2.7M | 10.5K | 94% | Free | |
| approximately $2.7M | 19.4K | 91% | Free | |
| approximately $2.7M | 32.2K | 87% | Free |