
A 2D sci-fi platformer about a young boy who may be the last survivor of an alien invasion. Under the cover of night, he ventures out in search of other life and to seek revenge against the machines that have taken over the Earth.
Modeled estimate, not a reported figure. How we estimate →
About



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Dutch, Portuguese - Brazil, Russian, Turkish, Spanish - Spain, Italian, Hungarian, Norwegian, Portuguese - Portugal
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Disclaimer: I was a backer and translated the game to Brazilian Portuguese, so I have followed all the development. This game is basicaly a one man endeavor, it is a 2d platformer with GREAT graphics. No, really, this guy must have had a lot of work implementing all the lighting effects that are top notch! Animations, sound and music are good. It is a tad short and some items and mechanics are not fully needed/fleshed out, but it is forgivable, because it is hard to cut things out. The exploration is a little hard, boss fights are nice. The launch was a little shaky, with some bug that are being squashed daily. I found some, but nothing major. If there is one thing that I have to say that really annoyed me is that it uses frame skipping, and it doesn't work very well. I think this might be a little hard to implement in game maker, but this should be fixed. Even if at 95% of the game my graphics card can run it smoothly at 60fps, some scenes droped to a crawl, and I had to change the config midgame, since auto just seems to lock my gig at 30fps without any need. So, I highly recommend the game! PS: did I say the graphics are beautiful? There is even fluid mechanics on the smoke and fog! Very pretty.
Interesting premise but poorly executed with poor pacing. Got to the caves and just was too frustrating and bored to continue.
Indie game. Pretty good for a first run at it. compelling and a long way from where it started. Good for quiet play.
Really nice game
You can never go wrong with a game that reminds of LIMBO. The ambiance is a nice change from the status quo.
感谢奶牛关和制作者给我这次游戏体验机会 https://cowlevel.net/game/Orphan/review/3398707 被bug卡死了,先写一些东西吧 f8fd1be37c7f7682e3570006efe9d0bf.jpg 故事是讲述地球遭遇入侵,主角被另一个外星人拯救(创造?),唤醒后又丢回地球生存的故事。 0206527442f5ba3293cedd3f49ec6f2f.jpg 从游戏类型上来看很像limbo,inside(画面质感甚至感觉和inside是一个引擎)。不同于前者无文字纯画面和游戏体验的表现方式,orphan除了跳跃和互动外还多了很多道具,以及文字描述与对话。orphan中还增加了生存系统,如生命值,钓鱼,喝水(补血),臂力限制,水下呼吸限制,高度伤害,扎营。可是在短短的1个半小时中,我并没有感受到这些系统到底是否很有意义,可能真的只是为了显得主角是个羸弱的孩子,除了喝水和水下呼吸限制几乎没有实用的,扎营可以用固定存档点代替;钓鱼得到的鱼可以扎营回满血(如果我没看错描述的话),但是有鱼就有水,有水就能补血,我钓鱼干嘛?(而且还很难钓);臂力基本没有出现过脱力的情况(可能我还没遇上这样的关卡)。喝水是提高容错率(但也不高,基本被入侵的外星人发现80%都会死),水下呼吸是限制水下躲避。有时候太真实了也未必是好事,毕竟你们也没把吃饭拉屎撒尿温度湿度疾病都做进去不是? 各类道具虽然繁多,但是这一个半小时也是没用上多少,灯光只能找些黑暗中的隐藏地,投掷物限于手柄操作比较困难另外这小孩羸弱的手劲基本没用上过,鱼竿?鱼竿上面说过了。 画面以暗色调为主,背景音乐和暗色调的画面完美勾勒出了孤独和末世的氛围,这个感觉非常像电影《星际穿越》,特别是音乐(这也是我最喜欢的点)。但是这个帧数很怪,只有30左右,并且截图就卡。 09cd5068d39c7b759795227a7bd5064a.jpg 游戏流程上还是以躲避外星人为主,静步需要按住R1,趴下需要按住R1和LS↓,而我的老手柄R1不太好用,主角在外星人面前经常有“安能摧眉折腰事权贵”的风采,动不动就突然站起来,当然这是我手柄的问题,于是我换了个新的,但我还是觉得这样按很累,特别有时候是漫长的潜伏期,就必须长按不动,我甚至腾不出手截图。于是,又变成了潜行游戏。值得一提的是右下角会记录环境噪音的大小,并且也和潜行有关,算是非常细心了。 a7755cc627368e2de356f67db92adbcc.jpgbug:至今遇到2处,一处是在我水中潜伏的时候,因为会发出气泡的声音,所以外星坦克会过来查看,一般只是停顿一下然后就离开,但有一次它不但没有离开,还在原地反复鬼畜,因为我双手无法离开手柄,没办法记录这精彩瞬间了。 第二处:是巨型机器人,也是我卡关的地方,只要我死亡,扎营(存档点)处复活后就立刻原地暴毙,然后无限循环,我换了一处扎营还是这样。也是因为在这里卡关,所以我才只能中断游戏来写评论。(下图分别是巨型机器人,暴毙一处,暴毙二处)只有退出游戏重进才能解决,但是我死了又循环我又要重进,暂时是不想玩下去了。 75410fd6e135e38ecd8cb1322f23dc03.jpg 0cadf9331a4d834b3851bff0a3d33446.jpgae82b6edcf812a53703bbf26a675ef09.jpg
Dopo aver giocato ad Orphan ed averlo completato, mi sono reso conto di quanto amore c'è dietro questo progetto. Non si tratta di "giocare ad un gioco", ma di vivere un'avventura. Questo titolo ha sicuramente qualche difetto, ma il tutto viene coperto dalla grande quantità di pregi che si notano fin dai primi passi nel mondo del protagonista. Potete trovare al seguente indirizzo la nostra recensione completa: https://www.icrewplay.com/orphan-il-coraggio-di-un-ragazzo-per-difendere-il-mondo/
Admittedly, I haven't spent much time with this yet. However, what I have played has been impressive. Gameplay-wise, the stealth mechanics are pretty good, and I like being able to set my own respawn point pretty much wherever I want (barring near enemies or on non-level surfaces). That said though the controls are a bit strange; wasd is used for movement (obviously), but many of the interaction keys are on the right side of the keyboard. This meant that both my hands were on the keyboard in order to do basic functions, and I assumed that aiming would also be a function of the keyboard and not the mouse. I was wrong about that assumption, and while after discovering this I was curious to see how I was supposed to play the game with its default controls it had crashed shortly afterward. However, this is the end of the negative thing I have about the game. On a visual level it does atmosphere very well, like a more crisp and detailed Limbo, and I love the light effects. Music has so far also been atmospheric, but I know that's something that people have mixed opinions about. Sound design is great; the quality of the sounds in nature, technologically advanced areas, and from enemies is wonderful. Taking this all into consideration then, my experience has been overall positive.
I backed this when it was announced and spent some time with it. The aesthetic is fantastic and the story is instantly engaging. I was surprised how quickly I found empathy with the main character. If you enjoy platform games, it's definitely worth a look.
Великолепная, самобытная атмосфера в картинке и звуках, а также разнообразный геймплей (платформинг, лабиринт, экшн, головоломки). Изумительно как хороша!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Open Sorcery: Sea++ | $15.2K | 54 | 91% | $14.99 |
| 群星战纪: 遗失的星辰 - STARS ERA: LOST STARS | $15.1K | 81 | 85% | $9.99 |
| Craft In Abyss | $15.1K | 54 | 83% | $9.99 |
| Rocket Skates VR | $15.1K | 54 | 81% | $9.99 |
| Curse of Dragon Mountains: The Strix | $15.1K | 80 | 40% | $9.99 |
| Skydrift Infinity | $15.1K | 62 | 69% | $9.99 |