
Imagine having a rocket booster strapped to your hands and a hot pair of roller skates on your feed. There is a mountain road in front of you and all you can think about is racing downhills with rocket power. The premise might be simple but the fun is guaranteed.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A 20% discount allowed me to show interest in a new game of a modest studio EpiXR Games UG, which makes chic projects without extra pathos. "Quality games at a modest price" - that's about the slogan they have ;) As for the game itself - I liked almost everything. Most of all I liked the idea of the game. Our task is to fly a rocket passing checkpoints on its way. In the process of the game, as you gain skills and experience we will be available a variety of items (eg baseball bat) which adds not only interest to the game and more and additional features. It is very funny and unusual. VR support plays a key role here. In the NON-VR version you will not experience such emotions. My rating is 11/10
Perfectly adapted game for VR, helps to understand the intricacies of this system. There are elements of turning the joysticks for movement and aiming for shooting. The game lacks racing and shooting elements. I would like to add a race with weapons where you can pick up a rocket launcher and break the enemy, or something similar. If all is well with fantasy, then you can feel like a superman.
Video Review with gameplay - https://youtu.be/bZ1uakAaE7o So Roller Skates VR is basically just go along a road at high speeds using your left hand as turning with a rocket powered arm, hitting boosts, and then in later levels hitting stars with baseball bat or gun. The sense of speed is good and the core mechanic is entertaining. If your on Virtual desktop the wireless will serve you well for this title as the ability to turn with your body does feel pretty awesome. Sadly though the good ends there, the graphics aren't great and each new level just feels like the previous level with different coloured assets and screen filter. The Sound effects are either hard to hear, non existent, or glitch out and don't trigger half the time. The music isn't very good at all, and I was always hearing a clicking noise so on the audio department its a big zero... you cant even go into an options menu to turn off any of these things so your left muting the games audio and turning on spotify as your saving grace. Control wise on Virtual desktop its amazing but as soon as your tied to the wire your going to get tangled up as there is no option for turning other then moving your body, you cant even do snap turning. Yes its an early access game but I see this as something that makes sense on a wireless headset like quest and being a sidequest or app lab release but as a steamvr game I can't recommend it as even with the issues solved I feel like this is a $2 game.
I really want to like this game, and I really hope it will get there, but it's not there yet, for two reasons I think. 1: Movement/translation. In this game you are free to move in both directions, i.e. forwards/backwards, and left/right. In contrast, roller skate, blades, ice skates, skis, snowboards, skateboards and so on all let you move easily forwards/backwards, but resist movement sideways. For this reason it feels less like skating and more like being on a tray with castors, or sliding over ball bearings. 2: Rotation/turning. The only way to turn in the game is to rotate your head, or lift your feet and turn your whole body. One of the joys of real skating/skiing etc is the way in which you can turn with minimal movement, simply by leaning, without having to lift your feet. I would love it if you could turn in the game in a similar way, by leaning your head or hands but leaving your feet planted and staying facing forward. Furthermore, there is no moment arm on the rocket, it only ever moves you in translation. Holding it at arms' length in front of you, pointing sideways, ought to spin you around, but it only makes you slide to the side, still facing ahead, so you cant use the rocket to steer either. Perhaps for these reasons, this is also the most nausea-inducing VR game I've played, by a factor of at least two! Good luck with the development, I hope this feedback is useful. Like I said I really hope the games improves, because it's a great idea.
Creative proposal, there are many racing games in the world, but this is the first one that I liked so much. Cars and so on are already tired of it, but here they use a different type of transport) The key feature (besides the fact that it is VR), there is no competition with opponents. You're competing with yourself, it's an arcade game where it's important not to get ahead of someone else, but to enjoy the game itself. Minus - EA
[h1]VRロケットエンジンに牽かれて善光寺参りゲー。[/h1] またの名を、スムーズ移動によるVR酔い耐性テストゲー。 左手がロケットエンジンで両足は全方向に転がるローラースケート。左手トリガーでロケットが噴射するので、ジェスチャー入力でロケットの推力軸を調節してコースを駆け抜けろ、みたいなゲーム。振り向きもプレイヤー自身の自力のみ。 ……なんだけど、完成度としては「こういうのを作りたいので予算ください」って提出されるサンプルレベル。 コース数だけは25とそこそこあるが、ロケーションとしては「いろは坂」的な山間のうねり道のみで、変化はほぼない。40分も遊ぶと全コース走破完了でエンディング。 序盤は左手のロケットで進み、所々に設置されている紫色の膜をくぐるだけ。中盤で右手が野球のバットになったり拳銃になったりするので、黄色い星をぶん殴ったり撃ったりする要素が追加される。 終盤で両手ともロケットになってゲーム内最速を堪能できるが、いずれにせよコースと右手でやることが紐づけされていて、ゲームモードを選べるわけではない。 常に一人で淡々と、なんの意味があるのかわからんサブ目標に気を逸らされつつ最速でゴールを目指して好タイムを狙うだけ。いや、そもそも誰と比べるのよそのタイムとスコア。リーダーボードなんかないじゃん。 ストアのトレイラーでも流れてるけど音楽はなんか不快なリラックス系で全然スピードを煽ってこないし、バットは短すぎて高いとこに浮いてるスターに届かないし、拳銃は撃ってもなんの音も振動もなく弾速も遅くてなんか追いつきそうになるし、スターは割ってもなんか「ぽっ」って泡が弾けましたみたいなしょっぼい効果音でまったく爽快感ないし、作った後になって道幅が狭すぎることに気づいたのでワールドサイズを2倍で描画して誤魔化しましたみたいなスケール感だし、作りたかったであろう物は好きだが、出来上がった物はろくでもない。 三段階から選べる速度域の最速のはけっこうギュンギュン進んで楽しいんだけど、それを使ってやれる楽しいことが用意されてない。 出しても300円までにしとけって思うゲーム。
Rocket Skates VR is a nice little game which could benefit from some adjustments and enhancements. I really like the basic idea of the game and the arcade type of gameplay. For a low price under ten bucks it is okay but I would not spend more. The biggest disappointments are very repetitive gameplay and poor sound effects. A large compliment to the developers who carefully read critics and fix problems fast! That is really appreciated. Some further suggestions to the devs that would really improve Rocket Skates VR: -Set the rocket force less sensitive. At the current state they are way too sensitive, so it feels you are gliding on slippery ice instead of rolling down a street. -It would be nice not only to drive on plain streets but also on inclined planes and sloped/steeped streets or even loopings to have some variety. -I experienced many issues with the music. While the graphics and motions are okay, fluid and smooth, the music suffers from ongoing artefacts, click noises and delays. These errors are quite annoying. Besides that, the soundtrack is not that good and could improve, too (faster, sustained rhythms that better fit the fast gameplay, etc.). -Add more options (music volume, graphic adjustments, etc.) -Some stars to "hit" with the baseball bat seem be too high to reach though I am not a small person. (You don't really need to hit them; you just “touch” them. Which is quite dull, too. Maybe a sword or something would be better) -Add sounds for the roller skates! It is so dull to roll down a street and hear absolutely NO sound! This totally breaks immersion. -Add sound when you bump into fences. It is really dull to hear no sound effect here. Some crash effects and some "ouch!" voices of the character would really improve immersion. -Add a sound to the gun blasts! I really cannot believe how anyone would put gun shooting in a game without ANY sound effect. I mean, come on. -Change the sounds when passing gates and hitting stars to more recognizable and "more rewarding" sounds. The current sounds are way too quiet and dull. It often happens that I pass a gate without knowing if I really got it right. Since it is in early access stadium, I am sure there is more to come. Can't wait to play the fixed and finished game. Thanks again to the developers!
Странный рейтинг у этой игры, только время зря потратил, но проверить было надо. Итог: даже бесплатно не стал бы играть, что это вообще 👀 Полетать на руке-трубе без всякого смысла по однообразным мыльным трассам без всяких настроек, даже вертеться нельзя на стик, когда трасса поворачивает много раз.
On the whole ‘Rocket Skates VR’ is a pretty simple game. While mostly it is a racing game with a rocket in one hand using it to move forward and turn, then there are two other game modes in which you will be shooing things with a gun in the otherwise empty hand or you can even use a baseball bat, but to be honest, I just preferred the racing part. While obviously very nauseating I did also find it oddly fun and could easily see this becoming a good VR party game in which you challenge others to beat your score or time, but there is no multiplayer mode built it at the moment. For me, it all got a little too repetitive far too quickly making the £7.19 price tag seems way too high. I paid just £5.75 for this in a sale and I would say I still only just got value for money, so do try and hold off until it drops even more.
Неплохая игра для ВР позалипать несколько часиков. Проста в управлении, неплохая в визуальной и аудио составляющих, но первое время дико скачивает, хотя может это только со мной такая шляпа. Есть несколько режимов игры которые глобально мало чем отличаются, но для вариативности пойдут ну и в зависимости от режима немного меняется темп происходящего что даёт подобрать комфортный для себя темп. В общем мне понравилось.
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