Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Mine legendary ore, craft epic gear, and rule your orc kingdom in an idle RPG mining simulator set in a vast fantasy world! Lead a clan of mighty orcs and turn a humble mining camp into a legendary empire. Explore open fantasy lands, dig deep into mysterious caverns, and extract rare ores from rich veins. Smelt raw materials into powerful metals, then forge legendary weapons, armor, and magical artifacts to equip your orc warriors for every battle and master orcish warcraft. Manage your mining operations like a true tycoon: expand your territory, upgrade buildings, and make smart, strategic decisions. Automate resource gathering to keep progress flowing even when you’re offline. Recruit skilled blacksmiths and expert miners, optimize your workforce, and choose your path — sell raw ore for quick gold or refine it into priceless gear that strengthens your army. Will you relocate the camp to chase richer deposits, or build an unbreakable fortress where you stand? The fate of your orc empire is in your hands in this role-playing game of mining, crafting, and strategy. Game Features: • RPG-style mining simulation — explore, dig, and gather rare resources from deep caverns • Craft legendary gear — forge weapons, armor, and artifacts for your orc warriors • Build and manage an orc empire — expand your camp and rule the land like a tycoon • Hire miners and blacksmiths — train, upgrade, and optimize your production lines • Idle progression and automation — grow your mining camp even when you’re offline Forge your destiny, lead your orcs, and become the ultimate mining tycoon in an epic role-playing adventure of mining, crafting, and warcraft!
Orecraft: Orc Mining Camp has grossed an estimated approximately $2.6M on Google Play.
About approximately $2.6M gross, estimated range approximately $656.2K to approximately $10.5M — roughly approximately $1.7M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $656.2K – $10.5M. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $2.6M | 76.3K | 94% | Free | |
| approximately $2.6M | 25K | 90% | Free | |
| approximately $2.6M | 9.4K | 85% | Free | |
| approximately $2.6M | 3.9K | 77% | Free | |
| approximately $2.6M | 46.2K | 94% | Free | |
| approximately $2.6M | 24.7K | 95% | Free |