
Slice, burn, toss, zap, grind and gib massive hordes of repugnant orcs in this long-awaited successor to the award-winning Orcs Must Die! series.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 15 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14.9Kreviews | 86% | — | $8.6M |
| $8.99−70% | 2Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Die gute Laune wird fortgesetzt ^^
Bom p quem gosta de ver ondas de ataques sendo destruídas e alvos fáceis, sem precisar me altíssimo nível de coordenacão como nos 1a pessoal PVP.
很好玩,可惜没推广,很好玩
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Danish, Finnish, Japanese*, Korean*, Norwegian +7 more
| $29.99 |
| — |
| 91% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Orcs Must Die! 3 est un excellent point d’entrée dans la série, et un vrai plaisir pour les fans de tower defense comme de shooters. Le jeu mélange parfaitement action et stratégie : les premières vagues se gèrent surtout à la main, puis peu à peu, ce sont vos pièges — ingénieux, absurdes ou juste cruels — qui font tout le travail. Et c’est là que la magie opère : combinaisons, synergies, améliorations… on passe son temps à tester de nouvelles idées. Le jeu fonctionne très bien en solo, mais en coop, c’est un festival. Les pièges physiques sont hilarants, les combos élémentaires sont satisfaisants, et la progression est suffisamment équilibrée pour que le 5‑skull ou les succès restent un défi accessible mais gratifiant. Les nouveautés par rapport aux précédents opus sont globalement réussies : nouveaux pièges, nouvelles armes, nouveaux trinkets… de quoi faire regretter aux orcs d’être sortis de chez eux. Après quelques dizaines d’heures, le gameplay montre qu’il a gagné en fluidité sans perdre l’esprit de la série. Côté DLC, Tipping the Scales apporte un vrai challenge avec ses nouveaux ennemis qui obligent à revoir ses stratégies — un bon point. Cold as Eyes, en revanche, peut diviser : les shamans qui désactivent vos pièges frustreront ceux qui n’aiment pas qu’on sabote leur planification. Le jeu ne se prend jamais trop au sérieux, mais demande quand même de s’améliorer pour réussir. C’est fun, dynamique, et toujours “winnable” avec un peu d’adaptation. Petit conseil technique : jouez en plein écran si vous avez des soucis de clics ou de placement de pièges. En résumé : - ✔️ Super fun en solo - ✔️ Excellent en coop - ✔️ Beaucoup de pièges, de synergies et de builds - ✔️ DLC corrects (à prendre en promo) - ✔️ Une progression simple mais addictive - ❗ Quelques ennemis/défis peuvent frustrer selon les goûts Un tower defense explosif, drôle et très rejouable. Recommandé sans hésiter.
Pretty good and so far enjoyable tower deffense game.
Alright, let's talk about Orcs Must Die 3. For the most part, it's a genuinely great experience, a real blast, but holy ♥♥♥♥, that last campaign mission really did sour things a bit. I absolutely hate that ♥♥♥♥♥♥♥♥ where random portals just pop open right near your gate, letting enemies stream in and completely screw up your points. It feels cheap and unfair, especially when you've meticulously planned your defenses. If you're not familiar with the series, the main objective in Orcs Must Die 3 is simple: you're a War Mage (or Sorceress) tasked with setting up an array of devious traps to stop hordes of orcs, goblins, and other monstrous creatures from invading the temple and reaching your rift, or "gate." If they take over the gate, it's game over, and the green-skinned bastards win. Most of the time, it's an absolute blast. The core loop of setting up different traps – from floor spikes and arrow walls to tar pits and spring traps – to create elaborate kill zones is incredibly satisfying. You'll spend ages figuring out the optimal placements, chaining traps together for maximum carnage, and watching the orcs get absolutely annihilated in bloody fashion. It's wonderfully gruesome and never gets old. The upgrades you earn for your traps and weapons feel genuinely earned, rewarding your efforts and allowing for even more creative destruction. The combat, while not the primary focus, is smooth enough to be fun, letting you jump into the fray with your weapons to thin the ranks or clean up stragglers. However, it's not all sunshine and dismembered orc limbs. As mentioned, the gun gameplay is decent, but it could definitely be stronger. It feels a bit underpowered at times, especially when you're facing down tougher enemies or large groups. And then there's the difficulty spike. Oh boy, can it be really ♥♥♥♥♥♥♥ annoying at points. There are moments where the game just throws so much at you, or introduces mechanics like those infuriating random portals, that it feels less like a challenge and more like a simply unfair scenario designed to frustrate. But despite those frustrating moments, especially that one campaign mission, I truly had a blast around 75% of the time. And honestly, for any game, that's still a real good portion of the experience. Overall, I'd give Orcs Must Die 3 a solid 7.5 out of 10.
Meeega !!! Mein Sohn & ich lieben es im KOOP
Es ist so gut und macht fett süchtig Peak gamplay und UNENDLICH möglichketen
fun, me smash, with friends. Had some trouble getting controller binds down, but just had to play some campaing games on my own. TOWER DEFENSE ONLINE CO-OP MULTIPLAYER PEAK!! Sweet sweet game, Steam Classic if you ask me.
Aanbevolen 👍 Orcs Must Die! 3 is gewoon een heerlijk vermakelijke game waar je makkelijk even in kunt duiken zonder dat je er constant heel diep bij na hoeft te denken. De combinatie van traps plaatsen, hordes vijanden tegenhouden en ondertussen zelf meevechten blijft leuk. Je kunt natuurlijk optimaliseren en slimme opstellingen maken, maar je hoeft niet alles tot op de komma uit te rekenen om plezier te hebben. Voor mij is dit vooral zo’n game die lekker wegspeelt: snel beginnen, wat vallen neerzetten, upgrades kiezen en kijken hoe de volgende golf eraan gaat. 😄 Pluspunten: - leuke mix van tower defense en actie - veel traps en upgrades - makkelijk op te pakken - lekker voor korte én langere sessies - co-op maakt het nog leuker Geen extreem ingewikkelde game, maar juist daarom erg vermakelijk. Een fijne keuze als je gewoon wilt spelen zonder dat het meteen als werk voelt.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.2K | 59 | 59% | $11.99 | |
| $1.9K | 6 | 83% | $9.99 | |
| $9.1M | 19.6K | 92% | $14.99 | |
| $3.8M | 4.7K | 70% | $29.99 | |
| $3K | 8 | 88% | $14.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.6M | 13.5K | 83% | $19.99 | |
| $8.6M | 5.5K | 85% | $34.99 | |
| $8.6M | 11.7K | 92% | $19.99 | |
| $8.5M | 13.3K | 82% | $19.99 | |
| $8.6M | 84.4K | 90% | $6.24 | |
| $8.5M | 15.7K | 90% | $21.99 |