
Start with a single orc and build an unstoppable dark army to conquer the realms in this incremental auto battler. Perfect your formation, summon mighty beasts, unlock powerful upgrades, and grow stronger with each rebirth.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best UK #55, worst KR #95 · 11 markets collected
About
The incremental auto battler. Build an orc army, watch it fight, and make it unstoppable!
Orc Incremental puts you in command of a growing warband of dark forces. Recruit all kinds of units, set formations, draw powerful cards, and ascend for permanent power bonuses to make every run hit harder than the last. Idle progression meets real tactical decisions, and it never stops scaling.
DRAFT YOUR ARMY
Draw cards to add units and totems to your warband. Units come in multiple rarities and fill different battlefield roles, and the right mix is what gets you past the next wall. Totems provide passive bonuses that can change how your whole army performs. Every card you pick shapes your composition and pushes your run in a different direction.
SET YOUR FORMATION. LET THEM LOOSE.
Your army marches forward and fights on its own. When your strategy is working, you watch it rip through wave after wave. When you hit a wall, rethink your lineup or swap in new units.
CAST SPELLS. BREAK THROUGH.
You can support your army with spells. Drop a Blizzard to slow a boss that's tearing through your frontline, or land a Fireball at the right moment to close out a fight you were about to lose.
ASCEND. RETURN STRONGER.
At some point your army stops being enough. That's when you ascend (Dark Rebirth). Reset your run, keep permanent bonuses (for damage, health, gold, etc.) and unlock new units and challenges that weren't available before. The early game opens up as your power grows, and the later milestones keep pushing you further. Every Dark Rebirth makes you stronger and opens up new goals.
KEY FEATURES
- Build and scale an orc army from a single grunt to an unstoppable warband
- Set up your formation, push until you hit a wall, then rethink and reorganize
- Draft units and totems with different rarities, roles, and synergies to shape your composition
- Cast spells during tough battles to turn the tide at critical moments
- Ascend for permanent power bonuses, new unit unlocks, and challenges that change how you play. Every ascension you get to choose a chieftain that makes every run unique.
- Go offline. Come back to a pile of gold and a stronger army waiting for you.
- Boss milestones that put your army to the test
- Handmade assets. No AI used!
Engagement
Reviews
Themes across 326 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really surprised by how useful the spells are. Dropping a Blizzard right before a boss wipes your front line feels incredibly rewarding.
An enjoyable way to spend a dozen hour, with the first few learning the game, then a few minutes every few hours spread through the next fews. I find this is more of an idle game, since you often need to wait for gold to accumulate so that you can buy upgrades for your army to get stronger during the current run, you can just leave the game running in the background while you do something else. They even have a settings in the menu to mute the sound from the game when it's in the background. So even though it says my playtime is 73 hours, the vast majority of that was the game running in the background. There is admittedly not that much content right now, in just 5 runs I've unlocked the entire meta-progression tree. Note that I'm writing this review only 5 days after it was released, but for less then $10 CAD, it's well worth the price imo. There's certainly a lot they can add to make things more interesting/tactical, the base systems are there and they are solid, and the dev has released probably a patch a day since the game was released, mostly balance changes and bug fixes, so things are changing quickly; almost all the balance changes were to make the game significantly easier. The only other thing I want to touch on is the art style, the screens from gameplay trailer reminds me a lot of Warcraft 2's art. It's the same top-down view, and I find the way the archer's cloak flows when they move and the way the ice terrain is very similar, the rest of the art is not so reminiscent, but good nonetheless.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Czech, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +4 more
Hours played at review time, across 327 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun incremental game. Stays fun for a good while, definitely worth the few bucks.
300円程度が妥当かと思います
Finally an incremental game with some serious play time.
I launched it for "five minutes" to check it out. It's now 4 AM. Help.
中文并没有修复好,翻译质量不如机器翻译让我难以理解,文本总是有缺字空白,其他方面都很不错,如果后面翻译文本质量改善,我会改成好评。
cooooool
A masterclass in how to combine incremental mechanics with auto battlers. The drafting phase forces you to adapt to whatever cards you pull, preventing you from just using the exact same build every single run. Highly recommended for fans of the genre.
Think Clicker Heroes meets Teamfight Tactics, wrapped up in a gritty medieval pixel art style. If that sounds good to you, buy it immediately.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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