
Search for new life forms as you try to survive on a mysterious hostile world in the surreal 2D action-platformer Orange Moon.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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《橙月》一个难度不高的2D射击游戏~ [h1]6个小时左右的游戏流程[spoiler]难度简单不需要CE[/spoiler][/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=2322637771 游戏谜题简单,难度也简单,基本都是一路走到头就完事, 至于秘密点和各类细节完全没必要去抠~而且游戏没有云存档 主角的武器不多,手榴弹、机枪、火焰喷射器、霰弹枪、加特林、来复枪等等! 每个类型的武器都有各自的特点~ 比如某些武器的射击死角很大,基本只能在固定范围内射击,想想手榴弹只能前方固定范围角度!加特林只能前方特定范围射击! 不过还好随地都能捡到手榴弹/医疗包,某些神奇的药草烧了能补血! 还好角色只要有燃料就能一直跳跃,各种炮塔都只要一颗手榴弹。 [spoiler]可惜在这游戏里我用CE怎么找都找不到内存地址QAQ~[/spoiler] 游戏的文本翻译不太好,属于机器翻译,而且文字可能被挡住! [h1]而且有些不大不小的bug,但不影响通关[/h1] 1、游戏窗口模式/语言保存不了。无非就是每次启动都设置一次~ 2、破坏的物品碎片多了,会导致声音颤抖断续。可以重启游戏重新读档解决! 3、窗口模式下调整窗口可能出现文字和覆盖窗体显示不全的问题,直接全屏/不改变窗口大小玩就可以避免! 4、在黑屏的时候,比如保存和加载的时候角色是可以移动的····这个····耐心等等就好~ [h1]记得有些场景按B操作调查机器人!!这个按键只提醒过一次···[/h1] 剧情也不复杂。 月球资源公司MRC招募主角作为勘探者探索新发现的有敌对生命体的小月球, 主角通过消灭敌人标记矿产来换取武器弹药和物资~ 主角的联络人员是安德森。他在空间站上远程跟踪联络主角,并提供下一步任务指示 之后········10天(关卡),主角从····· 流水账剧情: [spoiler] 第一天,进入月球,熟悉工作环境和装备~比如烧掉某些红色药草站在上面能补血! 但是碰到会受伤!炮台需要用手榴弹一发解决~跳跃,秘密场所~各种各种 第二天,发现到各类开采设施,和不明设备!但主角试图启动它~ 第三天,进入了类似神庙的地方,看到了采矿营地被掠夺了,在那收到了疑似入侵者的通信,干掉了一个敌人控制的机器人~安德森说入侵者用我们的技术对抗我们~ 第四天,迷宮,进入后入侵者叫主角离开,而安德森先生说他们又在入侵了,抓紧继续探索~ 在废弃的挖掘站,干掉了一个敌人~有干掉一台机甲 第五天,我们回收,这天的关卡有音乐!!很恢弘又有点悲伤? 今天看到了安德森谈到的实验室之一,而安德森的说法是入侵者用我们的研究工具设备和职员尸体进行他们可怕的实验!每杀死一个入侵者都有额外的物质奖励。 在维护隧道那干掉一台更牛逼的机器人,安德森称那是是数十年前采矿作业中的回收器~ 第六天,平原和云,这里能捡到一个一次性的调查机器人,通过控制机器人去取那些不好进去的地方的东东。在基地里看到带着MR公司标志的丧尸!安德森称他是月球的受害者~登上月球第二天扑街了 以及那个基地有地雷,通过后发现有个绿色雾气的地方,那雾气有腐蚀性,主角要通过飞车过去~ 于是收集晶体岩石,并将岩石处理成燃料~ 结果飞车飞到对面后燃料也没了~额哼~一次性旅程~ 到达对面,看到有个信号干扰器!!于是炸掉干扰器,打算听听入侵者说的是啥!? 而炸掉干扰器,但信号依旧不好,似乎还有另外一个干扰器! 这行为让安德森很不高兴->别以为我们会相信那是意外~ 第七天,挖掘器,继续探索后,安德森说主角和MRC的合同要完成了,准备撤了,希望主角早点忘记在这个星球的事情~随后主角进入2号实验室!干掉一个恶心的巨大的肉瘤怪物~ 而安德森的看法是希望主角看到这些实验室和怪物,不要再去尝试联系入侵者和损毁更多MRC的财产~ 进入3P号挖掘站~ 第八天,改变,今天,继续探索,MRC的职员斯迈丽先生称安德森已经离职了,现在主角听他的命令! 在外星隧道里,主角捡到了等离子来复枪!又干掉了好多类似的僵尸~ 从斯迈丽先生那得知公司不再使用这类强化了,似乎是对人体有害! 之后主角注意到,所有设备其实都有MRC的标识~ 第九天,联系,这次,主角到达第二个干扰装置这里!斯迈丽先生警告主角如果再次破坏干扰器,主角将被放弃,并且没办法使用MRC的军事装备! 但~主角自然是要摧毁它的咯!于是MRC士兵已经出发来消灭主角了! MRC月能电站!主角终于和入侵者联系上了,并得知了MRC的各种罪行! 在政府眼里我们只是罪犯,大门时他们会听取主角的一件,第一个MRC回来的雇员!入侵者希望主角进入本区域受保护的终端重启主角的军火库,并收集MRC的犯罪证据! 第十天,月球资源,入侵者希望主角搭乘飞船离开这里。斯迈丽先生说主角这么做也还是个罪犯! 进入MRC前哨战,收集燃料坐MRC M1惩罚者机甲突突突~干掉另外一台机甲! 坐飞船离开橙色月球~ 结局: 2个月后,主角从橙色月球到达地球 到达地球2天后->主角把事实发布出去,于是~有了这些新闻~ MRC实验室中发现数百具尸体 发现外星文物 尼古拉斯·安德森:”我什么都不知道“ 不人道的实验 黑暗面 罗伯特·斯迈利在试图逃离MRC C21空间站时被捕 第一个幸存者 MRC CEO们被法庭传唤 [/spoiler] https://steamcommunity.com/sharedfiles/filedetails/?id=2322637622 https://steamcommunity.com/sharedfiles/filedetails/?id=2322637585 不太清楚为何中文评测大多是差评~emmmm~其实我觉得这游戏不错的~ 有些游戏不如这游戏却评价很好~emmmm~
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[i][b]Неплохая такая аркадка/платформер, поначалу даже сложная, провести пару вечеров за ней вполне себе можно, главное привыкнуть к управлению[/b][/i]
[u][h1]Overall[/h1][/u] [h1]Pros:[/h1] - Detailed tutorial - Puzzles - Good stage design - Simple and fast upgrades menu - Boss fights [h1]Cons:[/h1] - There are bugs - Jerky animations - Enemies are too easy / low challenge - Sound settings reset all the time - Repetitive [h1]Difficulty:[/h1] - Average https://youtu.be/wZBfHpn1iMc [u][h1]Review[/h1][/u] It has been a few months since I last had the opportunity to play a 2D platformer. Orange moon is a 2D platformer in which you explore a new planet (and guess what? It's orange). On this moon, the player has to go through multiple enemies and puzzles to complete each level. There are a handful of bosses, and also a few secret places to find. In general the game is interesting, it has a basic tutorial that explains the basics of the game right away. Since it is also not very difficult, the stages are relatively stress free, but become frustrating when you encounter some of the game's bugs and behaviors. For example, I didn't notice anything out of the ordinary during my first play through of the second day. The enemies were, in general weak-- the torrents of bullets are extremely slow and most of the enemies were easy to kill. But very annoyingly, I encountered a bug that did not open the door that was required to finish the stage. After repeating the stage 4 times with no success, I decided to reinstall the game, and that finally solved the problem. It was a real test of patience. Speaking about the stages, I really liked what I saw. Orange Moon has an absurd amount of secrets per stage, which makes you, as the player, want to explore. You'll also encounter tricky bosses which keep things interesting. And that feeling is important, because without the puzzles, boss fights, and secrets, the game lacks a certain objective to keep you playing. Without them, the game would be boring. What about the audio and visuals? I really liked the starting screen and the environment present in the stages, but even so, I can't forgive the terrible animations, from the feet of the your character to the movement of the bullets, that make it feel like we’re in the middle of the Matrix. If only the animations could be more fluid, this wouldn't be a problem. I also encountered one annoyance with the sound. When I was replaying the second day as described above, everything was very loud. I'm sure I set the volume lower, but it seems my settings never seemed to save. In short, I think that Orange Moon has a good foundation, but that it could have been better developed in order to avoid the various problems described here. If those bugs could be resolved, if the game had more of a challenge, and if the animations were more smooth, then the game would be much more interesting in general. [b]Final Evaluation:[/b] 58/100 [code][b]This review was commissioned by [url=https://store.steampowered.com/curator/33779114-pcgameit/]the PCGame!t Curator[/url], updated daily![/b][/code]
[h1] In A Nutshell [/h1] Orange Moon (OM) is a classic-style platform with RPG-style progression elements, set in an alien sci-fi environment. The story talks about MRC Corporation, an interplanetary mega-corporation determined to make huge profits, and you, one of its employees, sent to the mysterious Orange Moon, a dangerous but resource-rich planetoid, where so many before you lost their lives in obscure ways. The proposed gameplay comes straight out of the most classic platformers, featuring levels full of environmental hazards, such as spikes, fire, lasers and more to avoid, stationary and moving enemies using pre-determined patterns, some simple puzzles, and of course many secrets to discover. In addition to this, OM also features a quite rich progression system, in the form of upgrades for your weapons and mechanized suit, categorized per sector, and influencing things such as maximum ammo capacity, maximum health, weapon damage, bullet effectiveness, armor penetration, and more statistics. Combat is exclusively ranged, using the various weapons of your suit against the alien, and human, threats of the Orange Moon. Featuring machineguns, shotguns and even grenade launchers among its arsenal, your suit is more than capable of facing any threat, provided you can unlock weapons first. Combat is also influenced in a RPG style, featuring displayed HP damage, headshot bonuses, and vulnerability to different types of damage from enemy to enemies. Killing enemies and finding resource depots in the Moon will grant you points and reputation with the Corporation, two resources you can spend to get new weapons, or obtain upgrade modules to augment your suit and already unlocked ones. This game rewards careful explorers, as finding secrets and hidden items will grant a lot more upgrade points and resources, allowing you to have a much easier time in your adventure. Overall, Orange Moon is a good platformer, and I'm saying this as someone who really doesn't like this genre much, but in OM's case the RPG mechanics inserted in it make it a lot more interesting, while preserving aswell the core platform experience. The only downside would be the difficulty, pretty much moderate at best, and not as challenging as other similar games. I suggest this game to people that want to try an alternative and quite different experience than the usual platformer. [quote]Liked this review, and want to see more of the same quality? Check out [url=https://store.steampowered.com/curator/39323490]Tamaster's Review Archive[/url] to see all my Reviews in a single, convenient location.[/quote] [h1] Gameplay Analysis [/h1] [b] General Gameplay [/b] Gameplay will be divided mainly into Exploration, Combat and Puzzle Solving. While exploring, paying attention to hidden caves, upgrading your suit to fly you further with more fuel, and finding prospector drones to get in narrow passages, will be things that pay off in the long run, allowing access to much more combat and tactical options, and improving your chances of survival on the Moon. Puzzles are fairly simple and are mainly about fetching items to insert in machinery or slots, to progress with the adventure. Some more complex puzzles and enigmas could have been nice, but are not present. [b] Story [/b] Not very elaborate, and mainly consisting of one-way dialogues on the radio from various characters. Much of what happened on Orange Moon is left to the player for understanding, in a voluntarily lacking and obscure narrative style. No additional lore pieces are present. [b] Combat System [/b] Combat is half platform and half RPG style with elemental weaknesses, armor statistics, and different effectiveness of weapon on different enemies. It is overall satisfying and "meaty" enough to not be just a contour feature. [b] Content & Pricing [/b] Priced at 10€ normally, featuring no other modes than Campaign, and lasting about 4-5 Hours depending how thorough you are in finding secrets, i'd say the price is almost decent for the provided quality, maybe with a 20% discount would be better. Get it cheap if you can. [b] Balancing & Challenge [/b] The balance sadly is not very good. Enemies in general, and even boss fights, will all be blasted away by the power of your armored suit, provided you have been careful in finding most of secrets during each level. Some basic care in avoiding bullets, and environmental hazards, will prove all you need to survive the whole game without dying even once. The absence of any difficulty option does not help the situation. Challenge is pretty much on low standards for the most part. [h1] Technical Analysis [/h1] [b] Graphics [/b] Very good art style, with well-made 2D models, animations, effects and art. On the style side, Orange Moon delivers well for an Indie game, nothing to complain about. [b] Sound [/b] Good soundtrack, decent effects, no voice acting. Sometimes sound can bug in more intense battle situations and become a bit annoying, but that lasts briefly. [b] Performance & Stability [/b] Nothing to report. [b] AI [/b] Enemy AI uses a basic follow and attack pattern. [b] Quality of Life [/b] A mini-map would have been good. Nothing else other than this. [b] Bugs / Issues [/b] Resolution selector is absent, leading to strange "black borders" at the edges of the screens on very high (4K in my case) resolutions; these borders are probably part of the UI that gets stretched too much for this resolution and so bugs out a bit. Nothing to make the game unplayable though. Should be fine on 2K and 1080p. [h1] Conclusion & Rating [/h1] Orange moon is a nice little indie platformer with charming style and good mechanics, that delivers what is needed. Get it if you like sci-fi games and platformers. [h1] RATING: 6.5 / 10 [/h1]
I enjoyed this platformer. Reminds me a little of Dan Dare 3 i played on my amiga back in the day. The graphics are very well done and the music is good aswell. The dark, monotone outer space backgrounds creates a very gloomy atmosphere which i like. The puzzles are simple and it´s mostly just about finding stuff and blowing up some walls, nothing brainy. Some storytelling pops up ingame occasionally, but it didn´t really catch my attention since the action in the game is quite good with 6-7 different weapons you unlock through the game and can upgrade each one. Enemy variety aren´t too great and most of them are quite easy to deal with although some later enemies do have abit more diversity and are harder to deal with. There are some decent bossfights, but nothing spectacular or challenging. Needs more boss :D. A major issue i often encountered was soundclipping. When the action gets tense and there are too many sounds being played at once the overall sound just completely collapses and starts clipping like hell. Had to restart the game everytime to stop it. Also the sound of the jets went into a loop occasionally. Might be an issue with my computer, but i think it´s the game just messing up. Aiming you gun is annoying and seems broken. I played with mouse+keyboard since i wasn´t able to jump with my controllers. The aiming problem was the same with my controllers. In general i had no problem with the controls. I only encountered one bug that kept me from progressing, so i had to restart from a checkpoint. No big deal. In the end i do feel like the game could have had more content: more bosses, greater enemy variety/diversity and perhaps a more intriguing story, but for a 10€ game i guess it´s acceptable. Maybe this is just a warm up to an even greater game? Hope so.
I like the setting, visuals and atmosphere, but the gameplay is weak.
[h1] Yes, it's bad. Side scrolling platformer with a plenty of shooting. Cursor is locked so you can't shoot above certain degree. Movement is mostly ok, can dash, jump a few times in the air. Level design is blocky and boring to be honest. Few weapons at your disposal like flamethrower, grenades and machine gun. Enemies are weird, flying orbs, turrets and red bushes that you can burn to avoid damage. Buggy, I got to point where character die immediately after checkpoint, sorry have to restart the level. Game doesn't feel right, like something is missing and quite boring to explore further. I bet there're better games with such setting. [/h1]
[h1]Orange Moon[/h1] [h1]Story[/h1] Orange moon is a sci-fi, scrolling screen, action game. You basically control a guy out collecting resources for the company on the moon, but there are monsters and obstacles to get by. While there are some elements that are unique the only problem is that sometimes you need to use more fuel and avoid fighting.[h1]Score[/h1]7.1 out of 10 [h1]Mechanics[/h1] I recommend using the controller scheme for this game, because the keyboard style is a bit clunky and when i tried pressing the tab key to do upgrades, i could not get it to work, the possibility there is that i was doing the wrong combo, but i was clearly pressing tab and it didn't respond. But the controls themselves are just a teensy bit unfriendly, especially for those of us using a laptop with the game. [h1]Score[/h1]6.9 out of 10 [h1]Visuals[/h1] The visual appearance of the game is decent, the ground looks interesting, some of the lack of things like in some places a bit of color to indicate, that the pool area is not safe to walk in would help. But there are color schemes in the game, for things like the moon grass, etc. So the game does give you some range of color to help identify certain things. I'd say the color scheme for this game is fluid and smooth looking enough to give it a fairly good rating. [h1]Score[/h1] 7.4 out of 10 [h1]Final thoughts and overall gameplay fun[/h1] I didn't have too much fun, i wasn't sure what the resources look like because it doesn't really make it very obvious in the game. Younger kids might get frustrated with the mechanics if they aren't using a controller. I believe the targeting system could be improved a little because on the laptop, it's a little harder to get the shots fired accurately, especially if you have a touchpad mouse like my laptop does. It's an okay game, but I think there could have been a couple things to improve it, like maybe show us what the resource looked like so we knew what to look for in the level. The tutorial didn't really cover what the resources look like. [h1]Final Score[/h1] 7.6 out of 10 [quote] This review was submitted for [url=http://steamcommunity.com/groups/gaming_until_end]Gaming Until End[/url], through the generous contribution of [url=http://steamcommunity.com/id/HellCowON]HellCow.[/url] [/quote] (i'll have to go fix that. I pressed the wrong button and hadn't realized it, sorry bout that)
Definitely worth your time. While the gameplay itself really only exists to support the atmosphere, that atmosphere is incredible. Orange Moon is delightfully strange, with a strength of artistic vision that points to a passion project.
Когда уже разработчики поймут, что если для управления требуется больше двух кнопок, то первое, что необходимо реализовать - это настройки управления? А управление тут шикарное: одна только G для броска гранаты чего стоит. Сама игра какая-то мерзкая. Действие происходит в тишине, в темноте. На старте дают слабенький пулеметик с углом прицеливания в 30 градусов. Наши враги - кусты, сливающиеся с фоном и отнимающие полжизни, если на них наступить, а также самонаводящиеся шарики, которые наш пулеметик не способен уничтожить с 5 выстрелов. Также встречаются пушки, на которые придется потратить половину боезапаса, либо кинуть гранату, если позволяет растяжка пальцев. Дальше второго уровня не осилил.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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