
War of Being is a story-driven first-person action RPG built from TesseracT's concept album of the same name. Explore The Strangeland, uncover fragments of the album hidden in the world, and piece together what's really happening beneath the surface. The original alpha is also available now.
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
На моей памяти, это первый случай, когда группа презентует новый материал через полноценную игру, еще и Steam. В привычном понимании, это не игра, скорее аттракцион или мерч. Рад поддержать такую интересную задумку от Дэна и TesseracT, жду альбом.
[h1] I played with mouse and keyboard without VR [/h1] Truly unique way to promote new album! Playing this game was such an interesting experience. Music is great and some locations have this special atmosphere thast really pulls you in. At first minimalistic interface was a little confusing but after a couple of minutes I got the gist of it. However I would suggest to add a crosshair or just a small dot at the center of the screen because aiming at things is not intuitive and this would make it a lot more user friendly. [spoiler] Usage of vigenere cipher to encrypt lyrics was a clever choice that definitely enriched my experience with the game, basically this is why my playtime is so long because I was trying to decipher the lyrics. Unfortunately I realised what cipher it is later in the game so I didn't decipher all the lyrics but maybe I'll give it another run sometime later. I remember having problem with deciphering one line it wasn't making sense but maybe I was just doing it wrong, but an online decoder couldn't translate it properly either so idk. I felt like riddles in the maze in winter level were taking a bit too much time to get ready but I know it's done this way to create suspense however it's gotten a bit frustrating after a couple of tries, and I had a lot of them because I couldn't recognize any pattern in the riddles so i just clicked on the randomly till I found the right order. [/spoiler] Frame drops and tearing were frequent even though I have pretty good gpu (rtx3060) but I understand this is made by just 3 people (which is truly amazing) and it's early access. The fact you plan to incorporate full album into this game blows my mind because I think it will be a very difficult task but honestly I believe in you guys cause when playing the game I could feel the heart poured into it despite it's flaws. I will be observing the development of this project with great interest. If I can help somehow, please let me know!
a Great Game created by my most favourite prog metal music band called TesseracT and my favourite band member and steam friend called Daniel Tompkins that i will never knew about that before i find Gray N's playlist, First we can see very good strange and crumbled scifi/fantasy atmosphere and extra used particle effects for rain and snow, extra interact system and dialogue with character called the grey even , great storyline , great gameplay , great puzzle solving functionality , great used music triggering i still want to fight for got hidden achievements and this game is short but i must say as big fan of this amazing band this game is greatest early access exploration puzzle solver video game on Steam ever and so please support creators of the game they're doing amazing job and also apart from that on my spotify i have give many likes for War of Being album and PORTALS and much more So having this game experience really different how you look at what your favorite band members create. Overall: Graphics 9/10 have Raytracing so yes Storyline 10/10 it's great for early access game Gameplay 9/10 for some and me it's hard to got hidden ac in cinema because of it's well known bug or it's for someone can be too short but overall is great Logic and Puzzle Solving system 10/10 Music 10/10 really great like before
Played this game after the album came out. It is unusual and interesting project. Although it may be only for the fans of TesseracT. I'll definitely be back again when the game leaves early access.
THALL! increíble adaptación sobre el lore del nuevo album de Tesseract - War Of Being. por el momento solo se encuentra en el idioma original (ingles) pero se encuentra en desarrollo y esperamos que las traducciones y subtitulos sean añadidos, en cuanto al juego va de aprender sobre la banda mientras exploramos un mundos divididos por niveles, cuenta con muchos secretos y logros ♥ sigue en Kickstarter ahorita a finales del 2023 para agregar mas contenido!!!
Very Outstanding Concept And especially the samurai ghost part is awesome
[b]DISCLAIMER:[/b] [i]While I didn't technically receive it for free since I backed the campaign for the new version, I still marked it as such, since I didn't technically buy it via Steam. I am not sponsored but I do have stake in the game's success since I'm a backer.[/i] [hr] TesseracT is pretty much my favorite band right now and frontman Daniel Tompkins is my favorite vocalist of all time. I've also been an off-and-on viewer of Dan's Twitch streams since it started, though I haven't been able to catch many of them in a while. I know that Dan and the entire band always give everything every ounce of their passion to everything they do. As such, when I found out Dan was working with a small team to release a game based off of the concept of their newest (and, in my opinion, greatest) album, also titled [i]War of Being[/i], I knew this was going to be special. [h1]Through the eyes of the one in that picture-perfect moment[/h1] For an indie title that was initially designed by a tiny team as a VR experience, this game is quite visually attractive. The art direction is on point and, in many areas, downright stunning. Is it the most beautiful, photorealistic game I've ever seen? Certainly not but considering what they had to work with, it's massively impressive. The environmental design really evokes the surreal imagery that you see in the Myst games. The worlds you're exploring, they're uncanny and really do make you think that this is a manifestation of one's imagination which is, conceptually, a part of the concept behind this game and the album it's based off of. The surreal imagery also works hand-in-hand with truly stellar sound design, both of which come together to create such an impeccable sense of atmosphere. Once again, going back to the concept -- a war of being within your mind -- this atmosphere sells the theme to perfection. [h1]Machinery dredge the sea...[/h1] Gameplay-wise, the game is definitely very playable, which isn't something you always get with small-budget indie titles. It has some quirks, though. Using a standard controller is the the better way to experience the game if you don't have VR (I don't), but even then, it's a little janky. There's no gradual increase of speed; if you hit the threshold on the left stick, you're moving at full speed. Likewise, sprinting requires the left stick to be pressed down but you have such a low amount of stamina that it's barely worth using. Furthermore, reading notes is difficult if you're not really close to a light source; even if you're still relatively close, it's very tough to read the notes. Nonetheless, despite the quirks, I thoroughly enjoyed exploring the world on display here. It's a relatively linear adventure game, and the puzzles are mostly simplistic, but the world and the story keep you intrigued throughout the entire experience. What's more is that the pacing feels very well-done. There's a sequence where you have to solve a succession of memory puzzles while being pursued slowly by reanimated samurai corpses. While there's no permanent death or combat and the chase sequence was quite slow, I felt the tension and tried hard to rush myself to the end. It took me a few tries but I finally made it. I also appreciate that, with an exception or two, Dan and the team took the opportunity to avoid tedium. Solving a puzzle almost always gives you a fast track to move on. For example, one of the puzzles was a maze but after solving it, you have quick access to the entrance. There are also a few cool secrets you can unlock if you keep a close eye on the environment. [h1]A world designed for you and me[/h1] That leads me to my final point: this game is literally designed to make a TesseracT fan smile. All the secrets, lyric fragments, rephrased lyrics and themes sprinkled throughout the game just made me crack a grin. I've listened to every TesseracT album more times than I can count (not including Altered State, which I've only heard a couple times) and I really love Dan's lyrical style, so recognizing these moments as I explored beautiful, surreal and atmospheric levels really felt rewarding as a fan. Nonetheless, even if you're not a hardcore fan or haven't heard TesseracT before, I'd say this is worth a play considering its price point. If you enjoy Myst's gameplay style but wish those games had free-form movement and simpler puzzles, definitely grab [i]War of Being[/i]. However, if you want a smoother, lengthier, more polished experience, it might be worth waiting for the full, Kickstarter-backed release. As it currently exists, this game was quite fun (even though I got nauseated from scrambling around looking for secrets!) and the full version the team is working on, it has so much promise. I can't wait for the full release!
Lovely game and a nice experience, it was especially fun finding references to the old albums scattered throughout the world (so make sure to check it all!). Can't wait for the album's release. Thank you <3
Mindblowing what you can explore so far. Beautiful intro to the war of being. The atmosphere has left me holding my breath a lot. Looking forward to the next steps.
This game has some incredible atmosphere. I loved walking through the levels and uncovering all the secrets, including getting little snips from the album. Fairly niche title, though still a great, quick game to lose yourself in for a couple hours.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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