
OPUS: Prism Peak is a narrative adventure where you play as a weary photographer stranded in the Dusklands, traveling with a girl who's lost her memories. Together, you'll uncover the mysteries of this land through your camera and find your way home.
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About
OPUS: Prism Peak is a narrative adventure where you play as a weary photographer stranded in the Dusklands, traveling with a girl who's lost her memories. Together, you'll uncover the mysteries of this land through your camera and find your way home.
Features:
Use your old analog camera to capture the perfect shot through framing, timing, exposure, focus, and filters. Photography in this game reflects how closely you look at the world. Take in your surroundings, understand the desires of each spirit you meet, and uncover the world's secrets through your lens.
These shrines bearing aperture symbols connect different worlds and hold the secrets of the Dusklands. Figure out and capture the photos each fire demands to receive items and upgrades for your camera.
The girl you meet in the Dusklands has no memory, only a faint sense that she must reach the distant Dusk Mountain. Together you'll journey through this strange land, but why is she even here? And can you bring her home?
This world mirrors reality yet bears no trace of humanity, only spirits in the form of animals call this place home. Through careful observation, you'll uncover the reason humans no longer exist, and the realm's true purpose.
A mysterious journal filled with photos and stories from the Dusklands' past. Photograph clues along your journey and add them to the journal to identify spirits, piece together myths, and decode ancient runes, as you unravel the hidden mysteries of this world.
The spirits you encounter throughout the game may grow closer to you depending on your choices, quietly shaping what awaits at your destination.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Traditional Chinese*, Japanese*, Simplified Chinese*, French, German, Spanish - Spain, Korean*languages with full audio support
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
좋은 감상이 남긴 하였는데, 이야기 전체를 내가 이해했다는 감각은 없었다. 분위기는 좋았다. 촉촉.
OPUS系列第四作,在獲得集英社的合作支持後,整體水準更上一層樓。 本作故事核心依然是SIGONO社擅長的自我追尋主題,這次以中年人的困境為主題,展開了一趟探索內心、與自己和解的冒險。雖然主角仍然只有兩位,本次配角數量卻比以往作品多了不少,逐步解開這些人物和主角的關係及過往事跡,亦是本作樂趣之一。 以攝影為主題的遊戲畢竟偏少,本作在攝影的玩法上體驗不錯,有專業器材、術語的部分,但遊戲中的入門並不難,而場景中的大小事物都有吸引玩家去試著拍拍看的魅力,不論是優美的風景、引人入勝的壁畫故事、藏著時代滄桑的器物或反映出台灣文化的各種哏,確實是一款圍繞著攝影且有趣的好遊戲。 劇本如往常優秀,但詳情就請諸君自行體驗了。按下快門後,要學會別離,箇中滋味,由人自賞。
宣传的不错但感觉是个没把控好叙事节奏的煽情故事,节奏和演出快到像是主播的游戏万字解析,再慢一点很多情感的表达应该会更流畅吧? 同时作为情感向的游戏却只有主角一个人在成长和感悟,不太符合我对he或者理想中的结局的想象T_T
🎮 OPUS: Prism Peak ⭐ Note : 4 / 5 ⏱️ Temps de jeu : 13h 💻 Plateforme : PC (Steam) --- J'apprécie beaucoup les jeux narratifs, et après avoir découvert *Dispatch*, OPUS: Prism Peak avait immédiatement attiré mon attention. Le résultat est une très belle aventure, portée par une direction artistique superbe, des musiques magnifiques et un doublage d'une qualité remarquable. Les personnages sont attachants et l'histoire nous donne envie d'avancer sans jamais décrocher. --- ✅ Points positifs ✔️ Direction artistique magnifique ✔️ OST excellentes ✔️ Doublage de très grande qualité ✔️ Personnages attachants ✔️ Histoire prenante ❌ Points négatifs ❌ Gameplay très classique, en retrait par rapport à la narration --- Conclusion : OPUS: Prism Peak est une belle réussite dans son genre. Le jeu ne cherche pas à révolutionner le gameplay, mais mise tout sur son univers, son ambiance et son récit, et il le fait très bien. Une aventure poétique et mystérieuse que je recommande à tous les amateurs de jeux narratifs.
提出看法 --- OPUS:心相吾山 一些心得 https://store.steampowered.com/app/1947910/OPUS/ --- 幼時與爺爺對話&車上與父親通訊 "稱呼"的情感(腔調或語氣或暱稱) 稱呼、表達、問候等等,角色對不同場景與不同對象,同樣一段話根據親疏遠近會有所不同, 孫子叫阿帕(爺爺),跟兒子叫阿帕(爸爸),通常是不是稱呼人名,就算有一定會加上特有法(腔調或語氣或暱稱) 頹廢受挫者應有常理 遇到狀況沒有語助詞,(如 : 幹!,噢~,現在是...,怎麼又..,他媽的,神啊,兄弟挺一下)生活不順的人,遇到不順心,一定會有一些反射詞或動作。 隧道時 人物轉身(轉向機制),有明確的先轉身再行動所導致的延遲,以致操作不流暢, 主角事業情感不順,親愛的阿公死了要來奔喪,又遇到神秘事件, 人在隧道主角的表情,應該是情緒大變,並非無表情顯示, 主角的光線陰影設計可能要調整,中國二游很多值得參考的做法。 地面不平,鏡頭不應該同步晃動, 鏡頭可能綁定角色,導致主角任何移動鏡頭震盪,這會造成遊戲者的視覺負擔 中/日語音 日常聽起來可能不太自然,說話表情行為場景氣氛不連動, 主角語音難過行為與表情無反應,角色逃亡行為沒有慌張感, 惡靈古堡9角色有因為敵人過於接近會連滾帶爬的設計,也為了避免氣氛與主角表情不連動會讓鏡頭轉向時主角也跟著轉向(視角以主角背面為主)
过程如梦似幻,结尾很美但略显仓促,总之难得的佳作!
Sigono continues to create little gems that lot of people should play and experience!
나의 인생은 운이 없고 되는일 마다 안되고 쓰레기 같은 인생이다 라고 생각하는사람이 있으면 추천하는 게임 내가 찍은 사진들이 나중에 어떤 기억이 였는지 맞춰질때 추리를 맞췄다는 기쁨과 추억의 내용에 따라 슬픔과 안타까움이 느껴지는 작품 분명 주변을 다 훑어봤다고 생각했는데 못찾은 부분이 있다는것이 매우 아쉬웠던것 같음 나름 들리는 말과 보이는 글자 여러가지 힌트로 글자를 맞추는데도 뭔가를 못찾은지 고대어 해석이 7개가 남아서 1회차 엔딩을 봤지만 이점은 아쉬웠음.. 그리고 조각상에 사진을 바쳐서 내용을 얻는것도 내가 언제 뭘 빠져먹은걸까.. 너무 넘겨버리면 더이상 하게 되지못해서 내가 추억을 찾지 못했다는것에 아쉬움이 너무 크게 느껴짐 마지막 으로 가는 연출도 좋았고 주변인들이과의 내용들도 뻔할수도 있는 이야기지만 그 또한 좋았음 처음에 되는일 안되고 쓰레기 같은 인생이라 했지만 추억과 옛기억,혹은 현재를 잘 둘러보면 나에게 좋은 친구, 가족 혹은 무언가가 아직 남아있다고 생각들게 해주는 게임 유일하게 이작품에 아쉬운건 한국 더빙이 없어서 일본어 더빙으로 듣는데 뭔가 자막이랑 더빙이 약간씩 달라서 듣고 자막을 보고 내용을 어느정도 생각해서 봐야한다는것? 그래도 16년만에 슬픔이라는 감정을 조금이지만 느꼈습니다 어릴적은 그래도 슬플떄나 아플때는 감동적일때는 적어도 눈물이 났는데.. 하지만 나는 이제 너무 어른이 되어버렸는지 안타까움이라는 감정과 감동이 조금은 느껴지는데 이제는 눈물 한방울이 나지 않는 건조한 어른이 되어버렸네요..
好朋友二话不说就送了的游戏,也是以最快速度体验了下。 其实说推荐也没有那么的推荐,我因为老了多少还是能共情一下,年轻人的话不太好说。 这一作的大部分内容和前作没什么关系,如果没玩过前几作可能有些地方确实会有点云里雾里的。 整体的剧情你说破碎但是又到处给你小提示,你说完整又东一句西一句摸不着头脑。 依旧是要求全收集+多周目的通病,你如果很在意的话就不是很推荐了,但其实这么做也没什么问题,但是我通关了一次之后说实话很难去开二周目以及更多,直到现在我的二周目进度还卡在比较后期的地方不想动,从一个享受拍照的游戏硬生生变成了为了全收集的真结局而放弃几乎所有游戏性的游戏了。 搜了下真结局,这坑也是半填不填的,那我还是沉浸在过去吧。
龙脉常歌入坑玩家,游戏一周目通关了,整体而言给到中评。 先说游戏性,几乎没有。我玩文字冒险类型的游戏比较少,感觉对文字不是很敏感,但游戏内的笔记又大量的需要填入唯一正确的内容,虽然几乎是能穷举,但体验就谈不上多好了。尤其是猜对应身份的,我无法完全带入主角视角,所以猜到的几乎都是家人。 游戏一周目不能回头,所以要么玩的特别仔细,要么等你熟悉了哪些可能需要二周目再来收集。 再说剧情,这游戏的剧情给我感觉就俩字,苦逼。以至于关了游戏再次打开,一想到过于苦逼就不想打开了。感觉是主角自己都一路抱怨的苦逼程度[spoiler] 师傅去世了,兄弟散了,青梅和玩伴结婚了,老婆因为主角工作忙没人赔跑了,妈妈抛下主角等等 [/spoiler],混合着对于当时相关事件的描写,我试图用那句时代的一粒沙落在普通人身上就是一座山来试图理解这种苦逼,但还是意难平。感觉这就是有些老哥提到的需要对电波的部分。 结局剧透[spoiler] 意料之外情理之中,主角醒了,在车祸隧道被拉出来了。我个人感觉这也是梦结局,一切的故事都是主角的一场梦。什么都没改变,只是梦醒了,主角自己与自己达成了和解。 [/spoiler] 演出部分,用的中配,感觉有些地方配的过于用力。被亡追逐的游玩部分,还插入了摄影,一下没意识到就失败了,尤其是最后那部分一路往回赶的桥段,歌曲热血沸腾我一个失误屏幕一白就再来一次了。
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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