
Enjoy Oppidum, a story-driven survival experience for 1-4 players full of adventure, action, crafting, exploration… Everything a squad of scouts would love for a good story to tell. Do you accept the challenge?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 31 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Build your camp, collect resources, craft equipment, face the dangers that this island driven mad by the corruption hides and uncover its mystery in this story-driven survival adventure for 1 to 4 players.
Corruption has taken over the island of Insule and the creatures that live in it, a place that was once full of beauty and magic, and that only you can save from its ill fate.

Turn this story into a cooperative adventure for up to 4 players. Venture into the woods, swamps and caves, collaborate to build your camp and face all the dangers together.

Keep yourself safe and get ready to continue with your adventure. Craft tools, upgrade your weapons, construct buildings, tend to your crops and animals or even cook energizing meals. Persuade its inhabitants to show you the blueprints to improve the structures and turn it into your home.

Help and learn from the customs of the creatures on the island, but be careful. Arm yourself, hunt for resources, defend yourself and seek the guidance of the Protectors to save this magical world.

You are their last hope. Every battle you fight, every item you craft and every inhabitant you help will take you one step closer to your goal: solve each of their mysteries to save this magical world from its corruption.
A story-driven game, with crafting and survival
Enjoy all the narrative plotlines that Oppidum offers in its more than 40 hours of content, and let yourself be guided directly to the action thanks to the mission markers.
From 1 to 4 players with unique cross-play
Become the host of the game or join an existing one that evolves with every action of its participants, regardless of them playing at the same time or not. The game allows the inclusion of new members at any point, and they can start playing from the current moment of the story and with the presets of that game.
Your character, your taste
Select their hairstyle, color, cosmetics, body shape, voice, favorite color or different face customizations, among others.
Adaptive difficulty
It allows you to experience the adventure in your own way, offering not just predetermined levels, but the possibility of adjusting different parameters to customize the experience. Relaxed (without death), Smooth (enemy damage reduced), As Designed (the original balance thought by the developers) and Hardcore (bigger challenges).
Accessibility options
Possibility of no button-holding, adjustable quest tracker visibility, customizable resource and enemy damage multipliers, adjustable durability settings for tools, weapons and armor or an option for a simplified fishing mode, among others.
Highly replayable
Experience the adventure in new ways by trying the wide range of game settings, and discover the different experiences of playing solo and co-op.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 175reviews | 70% | — | $210.2K |
| $29.99 | 335ratings | 73% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es un juego bastante entretenido y muy bien hecho. Puedes personalizar a tu gusto tanto los personajes (incluyendo pronombres y todo) como el servidor de juego (esto último en cualquier momento) y así poder jugar como te plazca, en modo chill o hardcore. Permite hasta 4 jugadores en co-op sin que el creador del mundo este conectado. Si queréis saber más, aqui tenéis mi reseña: https://www.chicasgamers.com/2025/12/analisis-oppidum-nintendo-switch.html
This game is not an easy start. Combat and Parry is hard especially at the start. Once you get in 6-8 hours deep it starts to get easier as you advance in gear. The game is HEAVY on exploring, even the same places and talking to same NPC's after events happen (DO NOT SKIP SIDEQUESTS)! A huge giveaway if they are 2 skulls or higher you probably aren't at the right place even if you can kill them haha... Game is great especially for such a small team. You guys are killing it keep up the great work! Only thing I wish there was is a bow :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es una pasada que esté todo tan cuidado, el mundo, los personajes, es ingenioso y divertido. Me encanta, apetece jugar sólo por conectar con un mundo tan variopinto como rico.
The game is still being developed and that shows, but it has a solid engine, I had no technical issues, the movement and combat are sufficiently fluid, and the systems are well done and await further expansion. Recommended.
Fun gameplay. Can't wait for more content!
Juegazo, es precioso, engancha y se nota el amor que han puesto los desarrolladores. Por mi parte ¡RECOMENDADÍSIMO!
Jeux crossplay. Très sympa.
quest and mechnic are boring
Terrible game, no direction, worse map i've seen in gaming in forever.
A fun little adventure! My wife started playing with her friend who lives further away as a way to stay in touch and have a chill thing to do. I thought it looked cool but didn't think of trying it myself at that moment. My wife liked it so far and it went on sale on steam so I picked it up and gave it a shot and it's been awesome! The progression feels good, decent pacing without feeling overwhelmed with what you need to do or find next. There's NPC interaction that matters with certain side quests, trading, and rewards which makes it feel more immersive and that there is real progress. Visually it looks good too if you're into that graphic style, runs well too but I did have to turn camera shake off and tweak a few things. You end up needing a little bit of everything materials wise which makes it fun for me. The one thing that could improve materials/progression, imo, would be some kind of journal of what mobs drop what as I sometimes have to remember on the fly where to find stuff. The other feature that would be nice to have is a way to share your map pins in crossplay/multiplayer. You can use pings on the map but they aren't permanent. The combat is probably going to turn people off at first but it gets better. The shield block can be a little underwhelming as it has to be fairly precise timing to block attacks. I found myself rolling more often than trying to block but I could also be bad at it (entirely possible lol). I'd love to see a ranged weapon added as some mobs hit really hard until, or even with, the right armor. Once you have weapons/armor that correlates to the stage of the game you're in, it feels okay but avoiding damage can be tricky for some. There is a fast sword option and a slower axe option so having those options are a great start. The other thing with combat that is important is having food to restore health, especially if you are more casually in your approach like my wife who didn't do much combat w/o me backing her up. Overall, it's a good, cozy game with combat that isn't too overwhelming. It's got story, progression that you can feel, fun camp building, farming, animal tending, and is fun with friends. I have about 50-55 hours in our world at this point and have basically "beat the game" in that amount of time. I am missing a few achievements and am on the last main questline. It likely can be done faster than that, half the battle is me forgetting things and not try-harding too much :P. Overall, I'd give it a 4/5. Good for what the devs put into it, enough to do for awhile, and room for growth or QoL changes if they are able to do so.
Players by region
Where this game's players are, estimated from review languages.
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