
In OPERATOR, you will play as an elite Tier 1 operator undergoing dangerous clandestine operations all over the globe. With a strategic, measured, and unforgiving style of gameplay. You are the tactical advantage, Good luck.
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About

Be sure to join the OPERATOR Discord server to keep up with the latest news, squad up with fellow operators, and have fun!
In OPERATOR, you will play as an elite Tier 1 operator undergoing dangerous clandestine operations all across the globe. With a strategic, measured, and unforgiving style of gameplay. OPERATOR aims to be the ultimate tactical shooter with total realism in mind. Featuring realistic weapon handling, ballistics, injury, gore, and active ragdolls.
In OPERATOR, what you see is what you get... literally. We’ve redefined first-person gameplay by ensuring the first-person perspective is seamlessly connected to your character in the world. Unlike traditional FPS games, where floating viewmodels represent your hands and weapons, OPERATOR renders your character’s full body in the first-person view. Every movement, every action, and every detail you see is exactly as it would appear to any other player in the environment. Leaning around a corner or aiming your weapon feels natural because it’s not an isolated animation—it’s procedural, simulating your character moving in the world. Physically Interacting with doors, your weapons occupying realistic space, you need to take every small detail into consideration when operating downrange.
OPERATOR also has a fully in-depth and unique adjustable crouch, lean and stance system. Using your mouse to finely control the exact angle you need. No more over lean or over crouching, the perfect angle is in your grasp. In addition to this we have implemented a high and low ready system for your firearms to rest your arm stamina and to avoid flagging fellow operators in the field. With in depth weapon collision systems, variable movement speed, manual operation of firearms, shoulder tapping, physical door interactions and plently more fine details OPERATOR has many unique and innovative mechanics not seen in any other tactical shooter.
When operating downrange, you’re just one cog in a machine. Work with your fellow operators to achieve mission success all over the globe. Your success hinges on seamless coordination and communication, from urban close-quarters combat to wide-open terrain in hostile environments, teamwork is the key to survival and victory.
Your weapon isn’t just a tool—it’s a reflection of the way you operate.
Use a wide range of weapon attachments to personalize your firearm and tune it to whatever your mission might require. Strip the gun down to the receiver and build it from the ground up. No limitations. You define what's tactical.
The battlefield is in your hands. Use the environment to your advantage, along with a diverse range of special purpose tools and assets, such as tactical grenades, battering rams, hammers, and an ISR feed with thermal imagery continuously informing you on the atmospherics inside your Area of Operations.
The laptop located in the armory is where you plan out and execute your missions, offering full control over your missions and tactical planning. From here, you can select active operations or dive into simulation mode to refine your skills.
Choose from a variety of high-stakes, real-world missions around the globe. Use pre-gathered intelligence to influence your planning, and get a full picture of the area of operation. Decide on your ingress specifics, including the time of day and infiltration point, ensuring you have the perfect setup for your team’s strategy.
After completing every operation you can choose to replay them using the simulation mode in the tactical operations hub. This mode also allows you to change the parameters of the mission including enemy count, enemy difficulty and more.
Also under the simulations category are the PVP “Force on Force” game modes, where you can fight your friends in multiple different settings. Being both casual and competitive it can deliver a whole other perspective of being an operator.
Dive into the PvP modes, where every match is fast, intense, and tactical. Team Deathmatch rewards cooperation and strategy, while Free-for-All puts your individual skills to the test. With fluid mechanics and dynamic maps, OPERATOR offers both casual fun and competitive thrills, ensuring every match is a high-stakes challenge.
Refine your skills at the shooting range including a fully randomised shoot house. Randomising the layout and targets active including non targets. With a built in timer and history of previous runs you can see yourself improve in real time.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1715 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Best tactic shooter game
Se é tático, é feliz, e o Carlos também.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is very Tactical and mostly realistic, very fun but sometimes will make you rage, one downside though, is the medical system, it works sometimes.
лучший тактический шутер, Ready or not хуец сосёт
I will start this off by saying I have been keeping my eye on this game for awhile now and I finally decided to pull the trigger on it and boy am I glad that I did. This game's fluidity of movement and physics it uses separates it from the other games in its category and I absolutely love it, The weapon sounds are awesome and the customization is INSANE. This game has VERY strong bones and is already establishing some good meat to go on said bones That said it is still in early access and naturally it is not perfect. For me I think getting engaged first and then absolutely lasered by enemies without NODs from 100+ meters away in the pitch dark is a little broken and kinda takes the immersion out of it for me because that should not and would not ever happen, I'd love to see lesser equipped enemies stumble around helplessly in those zero dark thirty missions because that is THE equalizer that tier 1 guys have over the rest, the fact that they can fight and operate effectively with incredible lethality in the dark while the opposition can't. It'd be really cool (and this may already exist and I just haven't come across it yet I've had the game for less than 24 hours at the time of this review) if on some missions you fight these guys who are ill equipped and in rags while on another mission you're fighting guys that are equipped with NODs and can actually see you. Another complaint I have could also just be a setting of mine I need to change but I cannot hear my dude walk at all. I have no idea the type of sound profile that I myself am making and I believe that may have something to do with getting absolutely drilled in the pitch dark. But again that could just be my own settings and I will have to take a look at it Aside from those two main complaints I absolutely LOVE this game and eagerly look forward to seeing how it further evolves as time goes on.
my friend's character got shot and started screaming for his mother. 10/10 gave me PTSD
I am Operator. Jokes aside cool game, fix performance pls thank you
Faux pas acheter horrible les bot Cour et tire et tu prend un Casque 250 M 400 M peux importe du jamais vue les bot passe une murette ou une motte de terre tu prend un casque alors que ta changer de position sa tire a travers les buissons alors que tes l'autre bout de la map . alors oui y a du potentiel mais il et très loin
There´s a steep learning curve, as the game simply does not explain anything, aside from the youtube tutorial, which is very shallow. Watch a video from Task Force Gaming, which is 23 minutes long, and then you´ll see what this game is about. Its basically the BeamNG Drive of guns and Mil-Sim. All the weaponry are vastly customizable, with all the real names and brand and etc. Once you have your weapon built, shooting bad guys is deeply satisfying. 10/10
only worth it if its on sale tbh
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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