
Fix your gaze on this grid-based puzzle game as you progress through levels by opening every eye. Discover eyes of different styles and properties and earn top ranks by focusing your vision and clearing stages with the least possible moves.
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Languages: English
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digipen学生作品。 クリックすると閉じたり開いたりする眼があるので、全ての眼を開かせるとクリアになるパズルゲーム。メニューの「how to」を見ると眼の種類が書いてあるだけなので拒否感があるものの、パズル本編はそんなことはないのでとりあえずプレイするのがおすすめ。全19ステージ。 Sランクを狙わなければ適当にクリックしてもなんとかなるので、パズルが苦手な人も大丈夫。一方でパズル好きには物足りないかも。まぁ卒業作品的なものだと思うのでそのへんは。
creepy eye-based puzzler, in a similar vein to [url=https://steamcommunity.com/id/dohi64/recommended/891120]watching delusion[/url], but with laser-redirecting elements instead of tetris placement. that was okay too but I prefer this. 19 levels, all available from the start. the how to play section explains what eye does what and a simple mouseover on a level does the same, very convenient. the goal is to open all of them, left click does that, another closes if it's an option, right click rotates. with 7 eyes and a redirector, there's no filler, new mechanics get introduced and combined in quick succession. on-screen level numbers and open eye and move counters, final rank is based on that but you can go over. the goal can be checked in the pause menu, where you can also look at the how to play section and restart the level after a confirmation. the completion screen has restart, next level and return to level select options, exactly how I like it. stats are displayed slowly but a click makes them all appear immediately. level select also shows your rank for each stage, of course. has windowed mode and if it had a single volume slider instead of a mute button (there's no music) and a toggle for the animated backgrounds some might find nauseating, plus all these also from the pause menu, not just the main one, it would be great. some hotkeys would be nice too, not just esc for the menu. also, [b]no undo or mid-level saving[/b], which the game warns about on exiting. would be a dealbreaker in an expanded, more complex game, but as I said, no punishment for going over par and levels are quick, the whole thing takes about 20 minutes, so it just about gets a pass, if only to finally be able to recommend a student project. despite the thumbs up, anybody involved with this project (teachers too) might want to skim this here guide I put together a while ago: https://steamcommunity.com/sharedfiles/filedetails/?id=3329695276
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 39 reviews with recorded playtime.
Seviyelerde ilerlerken, her gözü açarak bu ızgara tabanlı bulmaca oyununa odaklanın. Farklı stil ve özelliklere sahip gözleri keşfedin ve görüşünüzü odaklayıp mümkün olan en az hamleyle aşamaları geçerek en üst sıralara ulaşın.
noice game, bit short and no "hard" puzzles at least excessively hard. its got solid mechanics, good sound design, and a decent amount of levels.
Ok puzzle game, somewhat on the easier side. Even S-ranking wasn't that difficult. If you enjoy puzzles, give this a play. It shouldn't take you more than 15-20 minutes to finish.
The levels of this puzzle game are not too difficult, you can complete 19 levels in about 30 minutes.
great game, great gimmick, a little to much reliant on the laser eye, but all in all a excellent start on a level formatted game
Quick puzzle game, good if you want smtg that makes you think but doesn't feel impossible.
Half-distractedly beat it in twenty something minutes. It's alright, there's not that much interplay between different puzzle elements and the most complex puzzles amount to basically some rather basic modular arithmetic (which in practice is just "do X before Y"). I do prefer easy (you do need to think a bit further to minimise the move counter, but not too much) to frustrating, so this is a thumbs up. There's a bit of a thematic flair with the ending, but otherwise it's pure puzzling.
Игра 'OPEN YOUR EYES' – это короткий, но невероятно атмосферный хоррор-квест, который цепляет с первых минут. Визуальный стиль, выполненный в стиле PS1, создает ощущение тревожной ностальгии, идеально подходящее для погружения в безумный мир главного героя. Сюжет, хоть и не отличается особой сложностью, затрагивает глубокие темы потери и вины. Загадки логичные и умеренно сложные, не вызывающие раздражения, но требующие внимательности к деталям окружения. Звуковое сопровождение выше всяких похвал: скрипы, шепоты, эмбиент – все работает на создание гнетущей атмосферы ужаса. Несмотря на небольшую продолжительность, игра оставляет после себя сильное впечатление. Это отличный пример того, как можно создать напряженный и запоминающийся хоррор, не прибегая к скримерам и излишней жестокости. Рекомендую всем любителям психологических хорроров и ретро-эстетики.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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