
BRDG is a puzzle game about pushing blocks and making bridges.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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[b]6/10[/b] Bridge building Sokoban. [b]What is it:[/b] A Sokoban-style game in which you push blocks around trying to reach the exit. Unlike traditional Sokoban, where the target is to put all blocks on the designated spots, in BRDG you just have to reach the exit. Well, there's a tiny inconvenience, you're playing on islands surrounded by water, so you have to push some of those blocks into the water to form bridges (hence the name of the game). The first few levels are just about pushing these blocks out of the way or into the water, and it's not just simple 1x1 blocks, you push a whole cemented block. More mechanics are introduced later: one-pass platforms that fall into the water after you walk over them, sticky wildcard blocks that will stick to the first color block they touch, and grinders that destroy any block that comes on top of them. Overall, the game is interesting, nice mechanics that can make clever puzzles. However, it is much too short, and rarely challenging. [b]How hard is it:[/b] Easy. [b]How long is it:[/b] 28 levels, for about 30-60 minutes of play. Levels must be done in order, no skipping available. [b]Level design:[/b] Decent, but not impressive. [b]Quality:[/b] Decent for a simple game. Cloud saving and progress achievements, unlimited undo, good and responsive controls, although not configurable, works with keyboard or controller, grid level select. No mid-level saving, no level skipping, no progress reset or different profiles, only 2 volume sliders and a fullscreen/window scale option. [b]Worth the price:[/b] Yes. [b]Most positive aspect for me:[/b] Interesting mechanics. [b]Most negative aspect for me:[/b] Too short and easy. [b]What would make it better:[/b] More and harder levels. Progress reset and multiple profiles. Control configuration. A Show Grid option. A setting for disabling animations. Level workshop. In-progress level saving. [b]Also consider:[/b] [url=https://store.steampowered.com/app/1747510/An_Architects_Adventure/?curator_clanid=25928931]An Architect's Adventure[/url] and [url=https://store.steampowered.com/app/2434860/Stonemans_Adventure/?curator_clanid=25928931]Stoneman's Adventure[/url], similar games with blocks that can sink and form bridges, but much harder. [quote]For more puzzle game reviews, news and everything puzzle-related, follow [url=https://store.steampowered.com/curator/25928931-Puzzle-Lovers/]Puzzle Lovers[/url] and check out our [url=http://steamcommunity.com/groups/puzzlelovers]Steam group[/url].[/quote]
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 29 reviews with recorded playtime.
ブロックを押して対岸までたどり着くパズルゲーム。全28面。 他の色のブロックに接近するとくっつく黒色ブロック(同時に2色に接近するとくっつかない。この仕様を使う面もある)などのギミックもあり、思った以上に頭を使わされた。その分解けたときのカタルシスもすごい。 詰まったときは『BRDG ((Puzzle Game all levels)』で検索するとyoutubeの解法動画もあったので、最後の手段にどうぞ。
很短但很有趣的一个解谜游戏。 核心机制是将各种形状的箱子推到“地面”边界之外,以构建新的地面,也就是搭桥。除此之外,还有往形状上加块或者消块等机制(《The Golem》PTSD要犯了)。一共只有28个谜题,大多数并不困难,不过设计还是挺有意思的。 感兴趣的可以试试。
Simple and fun puzzle game.. Some levels look easy but definitely makes you think on how to approach the puzzle.. Really nice game..
The best of Robert Alvarez's games. A little rough around the edges, but the puzzles are clever and intentional. Shame it's such a small game, as this feels like a prototype of something that can be expanded upon with more mechanics and a little polish. Easy recommendation for a cozy, thoughtful afternoon.
游戏的玩法很有创意,不过只有28关,游戏时长偏短。
Коротенькая головоломка. Перемещаем блоки между островками, чтобы построить мост к выходу. Большинство пазлов не сложные, только последние несколько заставляют задуматься. Идея понравилась, но слишком короткая(28 задач) и простая.
Played on Steam Deck. Short but only half a dollar, so it's a nice small sokoban game.
カラフルなブロックを海に落とすことで道として、画面外に続く通路へたどり着くことができればクリアのパズルゲーム。ブロックは複数がつながっていることもあり、色付きのブロックと隣接することで同化する無色のブロックもある。終盤になると、ブロックを一マスぶん消滅させるゾーンも出てきます。An Architect's Adventureというゲームとルールは似ていますね。 前半と後半の難易度がケタ違いです。前半は簡単なヌルいゲームかと思ってましたが、後半はとても難しかった。別物です。発想力の勝負なので、間違った方向に思考が行くと、ムリなものを頑張って通そうとしてしまうので詰まります。どうしてもできないと思ったら、一度考えをリセットするといいですね。 「一手戻る」がちゃんとできるし、操作性も良好です。BGMもリラックスできそうなもので良き。 28ステージしかなくて少ないです。しかも前半はサクサク進むので、プレイ時間は短めになりますね。でもその分値段は安いのでおすすめだと思います。全面クリアで全実績解除です。
oyun iyi.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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