
A Bomb Caterpillar's Big Adventure! "Öoo" is a charming yet mysterious exploration puzzle platformer where you discover creative ways to use bombs!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Aug 7 → 15.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Öoo" is a charming yet mysterious exploration puzzle platformer where you discover creative ways to use bombs!
A dense experience that can be enjoyed in just 2–3 hours
A cute yet oddly mysterious world
Diverse puzzle solutions that change depending on how you use bombs
No text — enjoy the game without language barriers
So cute that even people who dislike bugs can enjoy it comfortably
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 6.8Kreviews | 99% | — | $1.5M |
| $9.34−15% | 75ratings | 98% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 517 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
全流程只有左右移动和放炸弹和引爆,但通过优秀的设计实现的极其丰富的玩法,不同于传统的限制型知识锁,游戏的知识锁通过对炸弹技巧的不同应用实现,全程几乎不会卡人卡太久,是我今年暂时玩的最舒服的过关解密游戏。
Short, but genuinely masterful level design. Clever but intuitive.
"Öoo" is exactly the sound that you will produce every time you solve a puzzle in this game. Very cool puzzle design, they are so well balanced, you are never bored and also never stuck. This is also one of those Metroidbrainia type of games where most of the mechanics are avaialble for use from the start, you just don't know about them yet and the game teaches you them in a very creative maner. One of the best puzzle games I've played.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Indonesian, Ukrainian, Dutch, Greek, Swedish, Spanish - Latin America +91 more
| $10.99 |
| 7ratings |
| 100% |
| — |
| not modelled |
| $10.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 518 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A work of genius
Very fun 2-3 hours of puzzle, I think it's worth the price! EDIT: I was wrong. There's more to do. What a game.
精品解密小游戏,价格偏贵,心理价位20以下。如果不是在一个关卡卡了半小时,通关时间大约一个半小时。游戏体验类似于The Pedestrian,最后一章都是出乎意料的惊喜且全成就不要求彩蛋收集,不过The Pedestrian我打了快五小时,相比之下这个真的太短了。 推荐一个量大管饱的解密—怪兽远征,由于探索有一定的自由度所以教学没这个游戏做的那么好,主线难度尚可,但在这之外的额外收集要素极难且涉及全成就。
非常棒的两个小时游戏体验,彷佛回到小时候打游戏的时光,每一分钟都很快乐。没有长成裹脚布的养成,没有上班一样日常周常,没有一眼上百个小时的重复劳动,没有莫名其妙自说自话的游戏剧情,没有塞满设计师小巧思的游戏机制,没有左右脑互博的复杂操作,没有要猜神人心思的解密。纯粹的学习运用、融会贯通。答案往往出乎意料却又符合直觉,让人心想:“还真是,很合理。”
Another delicious snack from Takahashi-san, who is a master of making so many delightful puzzles from such a simple mechanic. And the way the mechanics are gradually delivered through exposure to new information is wonderful. No tutorials, all level design masterclass. I loved Elechead and I love this one too.
This game would've been a lot better with a sarcastic sidekick talking in your ear the whole time. It's still good despite that though.
可爱轻松,就是流程比较短(不过隐藏很多)感谢金主妈咪的馈赠...(:3ぅ )
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
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