
An Oni Gauntlet-wielding samurai makes a stand in Kyoto against the encroaching Genma menace. Through gritty, blood-soaked brawls, he searches for his reason to fight. What fate awaits at the end of his path?
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 23.2Kreviews | 90% | #44 | $66M |
| $69.99 | 6.5Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2407 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you like Samurais and wooshy swords stop reading the reviews and start playing.
ign满分是有道理的,比卡普空以前的act用心多多了
nice one
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best JP #5, worst FR #84 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America, Portuguese - Brazil*, Polish, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $69.99 |
| 396ratings |
| 92% |
| Top 100 |
| not modelled |
| $69.99 | — | — | #96 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
先省流,我给8-8.5分,义经的战斗让我在最终拉了点分 先说缺点: 1.首当其冲的就是怪物种类和boss设计,虽然义经很好打的很爽,但是其他多数boss就比较平庸了,并且由于种类很少,总是打了又打,所以很腻,路边小怪更是从头是那几种,结束还是那几种 2.内容填充稀烂,简单而言就是通马桶啊通马桶,接任务去打几只怪,接任务去射箭,接任务去找宝藏,搞来搞去就是这几个 3.虽然我内容填充烂,但是我奖励反馈也烂呀,除了一些支线给御守,其他全是给材料,虽然可以给装备进行强化,但是没有惊喜感,在装备提升上,体感收益不高。其实挺高的,但是配合通马桶的反馈很差。 4.箱庭设计,大概只有地下研究所和大江山不错,其他都属于很一般,岚山更是依托史,本来都已经到了几乎最后一张图了,战斗已经玩腻了的情况下,前半张图满地瘴气找柱子,一个大门后面放个大炮,绕一圈射箭找爆桶开门,玩来玩去就这几样,前面地图还有点设计,岚山这地图就设计的非常敷衍。 5.这点不想说的,但是看到联动崛起服装,我就气笑了,卡婊做的什么角色建模???还和崛起联动,和最好看的看板联动,是为了反差你鬼武者女角色丑吗? 接下来就是优点 1.战斗好玩,虽然RPG系统比较浅,但是战斗依然很不错,每个招都有作用,开蓝刀用化劲,武器对策用弹开,体术对策用闪避,大开大合用一闪,包括鬼之武具都各有它独特作用,这套系统是真的非常完美非常好玩,前提是一周目 2.义经打的很爽,很帅,打的也爽,不过就爽了半小时,如果这游戏再来几个义经这种设计的boss,评价会更高 好的,优点没了,这游戏就像仁王一样,长板够长,不过仁王其他点可能不及格,鬼武者则是其他都很平庸,但是游戏好玩就够了,所以我给8分(忘了说普通玩家可能到岚山对这个战斗系统就玩腻了,但是完美的义经又弥补了这点)
最高
太有感觉了Capcom,你做的好啊。onimusha的本质就是包爽,确实打的很爽,堂堂复活!
Got this bad boy free when I purchased a new graphics card. Couple hours in and damn this game is fantastic. Combat is very fluid and enjoying the characters I've encountered so far. Boss battles are tough enough so you aren't just smashing through them on your first attempt but not super frustrating like Dark Souls can be.
EXECELENTE JOGO.
คุ้มค่าสมการรอคอยภาคต่อมาอย่างยาวนาน 20 ปี Overall 9/10 ความเบียว 100/10
想到多年前还是在大众软件上当云玩家,这波该我上手了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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