
An Oni Gauntlet-wielding samurai makes a stand in Kyoto against the encroaching Genma menace. Through gritty, blood-soaked brawls, he searches for his reason to fight. What fate awaits at the end of his path?
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 12.8Kreviews | 90% | #34 | $36.5M |
| $69.99 | 6.5Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2367 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
solid game. Although a little easy and annoying you have to beat the game once to try the harder mode. I know this is a capcom thing but it's annoying for people like me that don't have enough time to play a game more than once. The window timing seems to be off at times. Especially for the arrows and grabs. The game also hard crashed once. But combat is fun and cinematic. The boss fights are fun. Map is a little too bloated like a AC game. Acting is classic B movie style that we all know from the Oni games. Graphics are okay. At times they're great. At other times it looks like a ps4 game. I give it a 8/10.
IGN10分?什么狗东西啊,卡biao开放世界简直就是一坨。7分不能再多了,7分还是给boss战斗的。剩下的通马桶过程简直拉完了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best JP #4, worst FR #84 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America, Portuguese - Brazil*, Polish, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $69.99 |
| 390ratings |
| 92% |
| Top 100 |
| not modelled |
| $69.99 | — | — | #84 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
架刀爽 识破爽 弹刀爽 一闪爽 爽 爽 重置金城武鬼武者的前作吧我什么都会做的
jeu très très bien voir excellent c'est le meilleur onimusha de la saga certes quelques bugs style: quand on es trop coller sur un mur en pleine baston on vois plus notre personnage mais en jouant bien ca arrive quasiment jamais ce la fais du bien un autre jeux onimusha la difficulté et bien la et il suffit de bien régler les graphisme du jeux pour que ca tourne sans encombre alors n'écoutez pas les rageux où qui ne savent pas jouer où ceux qui ne savent pas configurer un jeux par rapport a leur configuration. Honnêtement le jeux vaut vraiment le détour j'en suis a 27 heure de jeux et je ne l'ai pas terminer je pense qu'il vas me falloir 40H pour tout faire plus 50H en mode carnage pour le platine c'est un DMC like aux temps du japon féodal avec des pouvoir plutôt amusant si vous kiffez ce genre de jeux foncez
123を想像してプレイするとなんだこれ…となる だが別物としてはものすごく楽しいのでとりあえず体験版やってみるといいと思います。
好玩
爽玩
卡婊是懂的 动作设计boss战设计超级爆炸 通🚽通的相似到底干什么塞进来这么多啊 剧情一如既往的💩发挥 但是打爽了
整体来说,及格的。总有在玩浪人的错觉。马桶通到恶心。小怪攻击欲望好低,喜欢一闪的打法的话,会很便秘。和BOSS战相比,相当的割裂
搞那么多小地狱,结果小怪锁定和sb一样,角色和他妈小儿麻痹症一样空挥合理吗?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.1K | 110 | 79% | $11.54 | |
| $3.9K | 19 | 84% | $8.60 | |
| $1.3K | 23 | 100% | $4.99 | |
| $1.2K | 6 | 100% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.4M | 33.4K | 64% | $69.99 | |
| $36.3M | 57.2K | 94% | $24.99 | |
| $36.8M | 67.6K | 86% | $19.99 | |
| $36.1M | 44.3K | 91% | $29.99 | |
| $36.9M | 53.4K | 95% | $29.99 | |
| $36.1M | 41.2K | 89% | $49.99 |