
An Oni Gauntlet-wielding samurai makes a stand in Kyoto against the encroaching Genma menace. Through gritty, blood-soaked brawls, he searches for his reason to fight. What fate awaits at the end of his path?
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 24Kreviews | 91% | #50 | $68.3M |
| $89.99 | 19.3Kratings | 94% | #21 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2486 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Easily Game of the Year. Ignore the comments about it being too easy - the first hour or two are fairly easy while it introduces mechanics and familiarises you with the combat, after that it actually has a good difficulty spike and has some very challenging boss fights. Every boss so far has been unique and extremely well designed, and the perfect level of challenge. There's so much variation in combat and it all works really well together, one of the best combat systems in any game I've played. The story is great so far, and the characters are all interesting. I have zero criticisms at all, 10/10.
一闪一闪,我要一闪!!!!虽然没有金城武但是又宫本武藏本人。!@
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #13, worst UK #100 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America, Portuguese - Brazil*, Polish, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $69.99 |
| 411ratings |
| 92% |
| Top 100 |
| not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
idk this game might have some sauce, its pretty easy so far, but thats a good thing here, it will punish you for being stupid but your just cutting through enemies with several parry options just a fun time
Game is a lot of fun and I really enjoy the versatility of the sword fighting. I am glad it does not devolve into parrying every enemy in order to win a fight. The fights are very scrappy and weighty and its great to see so much versatility with the fights. The animations of the grab deflects are all unique for each enemy and it's really great to see when an animation isn't reused for every enemy. If you like Sekiro I assume you will like this game.
The game is great... when it's not crashing. Until Capcom fixes this issue, I will unfortunately not be able to finish this game. The game literally crashed in the opening cutscene... I thought it was a fluke. No, no, no, this game has crashed on me more than any other game in recent memory, and coming from Capcom, a company that consistently puts out high quality PC ports, this is disappointing. I was able to almost eradicate the crashing problems by capping my framerate to 60, and for many hours it was fine... no crashes whatsoever. But now, all of a sudden, the crashing has come back... but worse. It will crash now from right when I start the game to somewhere within 5 minutes. I have faith Capcom will fix this issue, but for now I cannot recommend this game in it's current state on PC.
Yet just 16 hours into the game and all 16 hours were without taking a break. I would say best samurai action yet published anywhere. Love CAPCOM, keep up the good work guys!
Excellent
打斗无敌一闪爽
还不错可以推荐朋友玩,不算10分游戏,最多8-9分游戏吧,除了动作战斗比仁王好,其他方面感觉是低配仁王
It's finally back and It's great. Musashi already one of the best Capcom characters ever created.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $39.5K | 110 | 79% | $14.99 | |
| $3.9K | 19 | 84% | $8.60 | |
| $1.3K | 23 | 100% | $4.99 | |
| $1.2K | 6 | 100% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.2M | 172.2K | 98% | $19.99 | |
| $68.1M | 95.9K | 90% | $39.99 | |
| $68M | 93.8K | 82% | $39.99 | |
| $68.8M | 178.5K | 97% | $29.99 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $69.1M | 95.8K | 86% | $39.99 |