
OneShot is a surreal top down Puzzle/Adventure game with unique gameplay capabilities. You are to guide a child through a mysterious world on a mission to restore its long-dead sun. The world knows you exist.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.29/day in the week to Sep 14 → 21.5/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1599 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the best games I've ever played <3 Incredible story, the meta aspect of the game and features are something you don't find often in other games, the game's awesome.
I love this game.
peak
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 21.22/day in the week to Aug 4 → 35.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Spanish - Spain, Portuguese - Brazil, Korean, Simplified Chinese, Italian, Russian
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
niko制御了世界机器,也制御了我
Very nice. If you liked this, check out Rhythm Doctor
Extremely heart warming, emotional
简单,有趣的独立游戏 塑造了一个非常有风味的末世感 比较瞩目的是玩家从引导者的身份被引导入游戏的情节和故事 从简单,平凡的人物,故事,剧情展开拓展到一个后果和选择 情感表达,玩法与叙事引导,环境和氛围塑造非常好 9/10
This game made me go through a rollercoaster of emotions... I highly recommend it to everyone who wishes the same thing The only regret I have now is that Niko is gone; there only is a fading memory of his past-self for me, and it won't be the same 10/10 game; not kidding
非常有意思的交互,niko很可爱
i cried
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $6M | 9.7K | 94% | $19.99 | |
| $6M | 7.8K | 94% | $22.99 | |
| $6M | 111.9K | 94% | $2.49 | |
| $5.9M | 13.3K | 92% | $14.99 | |
| $6M | 16.9K | 93% | $15.99 | |
| $5.9M | 10.7K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $954.8K | 5.8K | 99% | $7.99 | |
| $124.4K | 647 | 94% | $11.99 | |
| $1M | 5.3K | 99% | $12.99 | |
| $3.3K | 20 | 90% | $3.49 | |
| $711.5K | 3K | 93% | $9.99 | |
| $23.5K | 1.2K | 89% | $1.19 |