
One Turn Kill is a PvE card game where card drawing and deck control are the keys to victory. Engage in battles limited to a single turn for an exhilarating, suspenseful experience.Join the protagonist in a pixel art wasteland to face off with the strongest of enemies and see what story awaits.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 27 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
One Turn Kill is a PvE card game focused on drawing and deck control. The system is centered around the thrill of drawing cards and the challenging condition of defeating the enemy within a single turn. Even just one slip-up may be fatal, leading to a suspenseful and unique play experience. Join the protagonist in a pixel art wasteland to face off with the strongest of enemies and see what story awaits.
Unique system where draws cost:
Drawing cards from the deck costs card uses. Enjoy highly reproducible combos with abundant draws while also strategizing to avoid running out of cards.
Synergistic deck building:
Cards and skills differ in their compatibility. By skillfully combining them, you can achieve more powerful effects than when using them alone. Players can unleash a wide range of strategies using a deck limited to 20 cards. How you build your deck will determine whether or not you are victorious.
Speedy and suspenseful one-turn battles:
If you cannot defeat the enemy on the first turn, the enemy's counterattack will soon determine who wins. This condition allows you to enjoy tough battles requiring quick and precise action.
Using cards allows characters to move in sync with one another with rich animation. Enjoy catchy background music that matches the game's quick pace and lingers in your ears, creating an even more immersive gaming experience.
Genres
Engagement
Reviews
Themes across 141 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] 도전과제 100% 완료 [/h1] 덱빌딩 장르를 이 게임으로 입문했는데, 생각보다 재미있고 분량도 적당하네요. 플레이 타임 6~7시간에 세일가 8,000원 기준이면 돈값은 충분히 합니다. 도트 그래픽을 선호하거나 가볍게 즐길만한 게임을 찾는 분들께 적극 추천합니다. 다만 고승천으로 갈수록 난이도가 올라가 고려할 게 많아지다 보니, 자신만의 독창적인 덱을 짜는 재미는 다소 떨어집니다. 도전과제는 가이드에 상세하게 설명되어 있으니 참고하세요. P.S. 아침 이슬은 신이다.
This game flips the idea of a card game on it's head. The premise is to defeat your opponenents in a single turn. You would think that this cocept would become boring after a while. Fear not, the enemies can have their difficulties adjusted as you beat them. With an ever increasing card pool, it is fun to figure out different deck archtypes that surely scratches the itch of making a big combo. From had buffing to card spam, there are many different ways to experience the game. But you won't be uniterrupted. Navigating you combo through interruption is what truly tests your skills in playing and deckbuilding. For those who are familiar with the Yu-Gi-Oh card game in it's modern iteration, this game gives a similar experience without the salty feeling of a loss coin toss. I highly recommend anyone who like deck building and combo playstyles to try this game out.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Hours played at review time, across 142 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
カードゲームに時限爆弾の要素を混ぜてくる素晴らしいゲーム
## One Turn Kill spent about 3 hours after my friend said he was playing it. deckbuilder with set challenges ### What I Enjoyed - the cost of cards being [drawing more cards] combined with losing on deckout is cool. changes my instinctive evaluation of cards - it was fun thinking of what combos to pull off. and playing them - every card inside the deck matters - since every card is draw, you get to see your entire deck every fight - the fights had challenges that affect deckbuilding - i was worried i would spend the whole game with a single deck but that was not the case - when there are only a few cards left in the deck, it becomes a solvable "find the lethal" challenge sometimes. which is cool ### Other Comments - there seems to be some attempt at lore. nice effort - not too interested in trying out every single deck archetype especially now that there doesn't seem to be more challenges fun short game
I like
自分には合わなかった。 こういうのってカードを見たときにぱっと「これと組み合わせたら強くね?」とイメージできるかどうかが面白さの肝なんですけど、自分にはあまりイメージできなかった。 コストが高いと行動するためのエネルギーはすぐに尽きるし、コストを抑えるとドローもしなくなるので手元に札が無くなって詰む。これが斬新であり、頭の良い人にはこれが楽しいんだろうなーとは感じた。 でも自分にとってはそれが縛りに感じてしまったし強くするイメージがわかずモチベーションが下がっていった感じです。 自分のような脳筋には従来のような「コストは低けりゃ低いほど優秀!バフを盛りまくってダメージで押しつぶす!」みたいな方が好きかも。
おもしろい。でもボリューム少ない。お休み1~2日でクリアまで行けて最初から最後までずっとおもしろいゲームを探している忙しい人にはうってつけ。
デッキをビルドしてでワンキルクリアを目指すカードゲーム。 ドローがコストになるのが斬新でとても面白いゲームシステムでした。 音楽・グラフィック・ストーリーも良く、めちゃくちゃ楽しめました!!
♥♥♥♥ THIS
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Where this game's players are, estimated from review languages.
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