
13-year-old Janis has "Magic Deficiency Disorder," a madness where one can't use magic in a very magic-oriented world. For her protection, she lives in a madhouse: a place where those with mental disorders can be safe from an unforgiving society.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This visual novel is a hidden gem. While it has a fascinating central mystery and engaging characters, it is this VN's social commentary that makes it so good. Everyone in this world can use magic - apart from the MC, who is considered insane and disabled in this setting, even though she would perfectly normal in our world. In other words, disability and insanity aren't objective labels - they are social constructions that shift depending on society. It gets the message across with an entertaining story and I think it actually makes it an excellent work.
Every bit as good as one of my favorite visual novels ever in "An Octave Higher". This VN goes into the past and explains much of what was not fully understood in An Octave Higher. It's very well written and the art is even better done this time around. I enjoyed this one very very much and you can find my entire playthrough on my YouTube channel. 9.5 out of 10 HIGHLY RECOMMENDED for fans of great story telling and well written visual novels.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A 7/10 experience. Not a bad game by any stretch, but it could be a lot better. This is coming from someone who started with An Octave Higher, the sequel to this game. The story was fine and short. A few emotional moments and epiphanies felt forced. Art and Music were fine as well. Overall, an OK experience. You have to go through all endings to appreciate this game fully, though (for real). I'd recommend this game if you're interested in delving deeper into the whole lore more. However, I appreciate it for what it was: a prototype for making the next game which was much, much better. Edit: 100% the game
彼女が魔法を使えるようになった時、その時がまさに問題だ。捉え方は様々だと思うが、私の場合噴出して爆笑した。 前作のan octave higherをやっていないと魅力八割減、要注意。
Recommended, especially if you have read "An Octave Higher" (and even if you havn't read it). A nice and short pre-story of that visual novel. There are some problems on mental issue descriptions and some pacing problems, still recommended though. Most aspects of the game itself are similar to "An Octave Higher". Most of them aren't outstanding, but also good in average. Quite importantly, I find this visual novel surprisingly immersive...
Not enough game play.
Another disturbing but great VN from Kidalang. I really enjoyed the comedy and dramatic events which came surprisingly often. It's a short one and has some alternative endings which are all interessting. Just try to imagine you live in a world full of magic. Everything's done with magic. Factories are run by workers using magic to produce stuff and so on. Now try to imagine how that society will look like. Does it ring a bell? That leaves a bitter sweet aftertaste on our own societies even without any magic around. And you were born into this magical world without being able to use magic. How would that feel like?
人们总说现实比故事要离奇 面对这样一个故事性和艺术性都还不错的好作品销量平平 [spoiler] 完全不是草猫对手好吧 [/spoiler] 这样一种残酷现实 于是制作方改行做手游了。。。。 [spoiler] Sage Fusion貌似销量还不错 [/spoiler] 所以可以肯定的是情怀不能当饭吃 本作应该也不会有后续 [spoiler] 我很希望以后被打脸 [/spoiler] 果然写的故事再好也是敌不过现实 但是如果能静下心看完 这个系列真的是能发人深省的好作品 只是恐怕现在不是静下心看完一部小说的时代了,更不要说它还不是母语 被指挥官收养应该是最好的结局了但毕竟不是真的悲剧结局 也许现实比故事里还要悲剧点?
If you liked the An Octave Higher, you will enjoy this one too. Well most likely. The premise of the story is interesting and there are interesting characters. However, it is nothing special. I feel like the game could be a little longer, with more flushed out story and ending. I would still recommend buying it, but wait for sale.
I hadn't realized how much I missed the world of Overture until I played this game. The writing is as snappy and charming as the writing in An Octave Higher. Some paths have a bit of comedy in them, and some have thoughtful dialogue about mental illness and despair. Pretty much all the paths are emotionally wrenching, even brutal. There are not a *lot* of choices to make (perhaps 8-12?) but that's all right: the writing and characters carry the piece. I recommend it to anyone who enjoyed An Octave Higher.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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