
Manipulate the world around you by editing source code in an adventure game about a burnt out indie game developer's quest to fulfill a lifelong dream.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99 | 444reviews | 91% | — | $132.3K |
| $15.99 | 16ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It insists upon itself.
Un hermoso juego lo disfrute 20/10. Actualmente el juego no viene en español, pero en la sección de guías de la comunidad dejé un parche con la traducción completa al español, para los que no sepan ingles y quieran disfrutar este juegazo.
I found One Dreamer to be an absolutely amazing game even if very emotional at times. The pixel-art style is really detailed and some sceneries are absolutely stunning! https://steamcommunity.com/sharedfiles/filedetails/?id=2861778854 The game is fully voiced and the soundtrack is quite diverse with some very beautiful tracks. Puzzles were also really fun to solve. They consist of solving simple pseudocode puzzles that should appeal to any beginners interested in learning some very basic coding. https://steamcommunity.com/sharedfiles/filedetails/?id=2861778382 It was really a very impressive game to play. I highly recommend it!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, Russian, Spanish - Latin America, Turkish*languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great story, programming element is slightly challenging but not frustrating for someone who doesn't know about coding etc. Music, art and voice overs are perfect
I love this game, I remember playing the 2020 demo my first year of college and I knew it would amaze me when it would release. I've had it in my Wishlist since then and only now played it. It's a beautiful story that gives you lots of freedom to explore, find secrets, tinker with the puzzles, and reward you with fun cameos and achievements. There are moments that made me hold back tears and moments that made me feel hopeful in my own life. All in all, this is not just a game but an interactive story, and those who feel a connection to it will be put through an emotional journey. I highly recommend this game to people who enjoy pixel art games like Locomotive, If On A Winter's Night, Backbone (Tail's Noir), etc, or games with deep/heavy story aspects intertwined with their puzzles like Night in the Woods, CrossCode, Disco Elysium, Lucifer Within Us, Universe For Sale, etc. In summary, its a wonderful, mostly calm, challenging but rewarding game meant for everyone, but those with a deep relationship with indie games will feel the fullest weight of the story.
challenging but fun
Really nice and sensitive game. As a startup founder/builder I can relate with many situations there :) :/ Playing it provides me a mix of feelings - and that made me feel alive (and not alone in this world to be conquered). To summarize, it has an amazing game design and SFX! Also, the playability is so smooth and intuitive - that got me in love for this game. Congrats to anyone involved in this. Good luck.
sinceramente, esse jogo não é para todo mundo, em especial no Brasil, pois o jogo não tem tradução para português, mas se você gosta de programação (foi o que provavelmente te levou a estar aqui) e sabe pelo menos um pouco de inglês, pode jogar sem medo. Não consigo descrever o que esse jogo me fez sentir e refletir nesse texto, só posso te convidar a sentir o mesmo
I just can't say how I love this game, Thanks you so much
Beautiful game. I love the story, the messages it has, the music, the dialogues, the characters. All is truly amazing. I love the atmosphere so much of it. I loved playing the prologue and loved this game. The messages it has have truly inspired me. I love this game a lot. I could sit in it for hours just to enjoy the sound, music and visuals it has. Truly a mesmerizing game. Very beautiful work! Some puzzles were difficult but it was fun trying to crack them...some I did had to find the solution haha. [spoiler]Only thing is that I thought the Grant part of the story was a bit much. It felt out of place, felt like they did something way more extreme being in the scene with the fires instead of them just having a buggy game. I am assuming you going for extreme since the internet can be very cruel but it still didn't feel realistic. Like a donation be taken back because the pc crashed and everyone being mad at an indie game. That could have happened from the buggy game or not (I know it happened from the game). Nonetheless a truly amazing game![/spoiler]
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 793 | 96% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $614.6K | 7.7K | 93% | $4.99 | |
| $700.6K | 4.9K | 95% | $8.99 | |
| $324.9K | 1.6K | 92% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $132.4K | 370 | 69% | $11.99 | |
| $132.4K | 259 | 61% | $19.99 | |
| $132.2K | 236 | 83% | $11.99 | |
| $132.2K | 253 | 94% | $19.99 | |
| $132.4K | 2K | 98% | $3.99 | |
| $132.2K | 350 | 99% | $9.99 |