
Build, survive, explore. Design your city, manage resource chains and workers, Send ships on expedition, trade with cities, discover mysterious dungeons and uncover secrets of ancients.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Traditional Chinese
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game still have lots of issue with no chance of further update as I have read somewhere the developers have abandon it. It would have being great if the game has some further updates. Last update was in 2022.
Bought this game while on sale. It tries to expand on the original, but it is buggy as hell. I have expedition teams end up in the middle of nowhere and if you don't have enough food onboard a whole crew of solar armored and flame swords which actually takes a long time to acquire are gone no fault of your own. People can learn the "recipe of sunstone" yet are useless in making them. I can send expeditions to dungeons, but it says to establish trade routes. It is also annoying that I have to click a thousand times to access a buildings info. It has potential, but this game seriously needs some work.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
абоба
I first discovered the game as a mobile one. When I saw it was on Steam, I thought "oh, great! better controls and no mroe lag!" Ehh. The controls are ok, but still mobile-like. The lag is annoyingly still present at times, especially during mornings when all of your villagers step outside at once. Honestly, the game's fun, but it suffers in multiple ways; lack of content, lack of QOL features, lack of variety, and underwhelming exploration. Seriously, you do not need to do dungeons to beat this game. All the ressources you need can and will be obtained if you just wait enough nights with big monsters. Although I personally enjoyed it, I can't recommend it. It's fun if you just like to build stuff and progress, but it is A) not worth the price (seriously.) and B) not receiving any more updates. Pawns are also f###ing stupid and will aggro onto an enemy on the opposite side of the map from them and get murdered without fighting back. Assembling an army and cheesing the game so they all have perfect traits takes a long ahh time and is NOT worth the reward (easy nights and boss fights). TL;DR: fun if you like to build stuff at your own rythm and micromanage your pawns, but not worth the price or time investment required to properly beat it.
Easy to play and can be made tough with challenges
After many years of playing this game, nothing has changed. Pixonic continues to make more extreme, over-powered robots and weapons that you must pay to have until enough people buy them, then they cut the power and create the next ones. It's a scam. The game would be great if they would just listen to their players instead of being greedy sobs. They would much rather make money than make a great game. I'm out.
画面挺好的,音乐陪着很解压 但是操作就不太解压了,晚上挪守卫很蛋疼,半天不走过去。 难度就那样吧,有耐心就能打下去,挨个把地牢走完,建筑解锁完,泰坦和船员装备升满,打boss完全不费力,我把所有人属性装备升满才敢去打空中飘着的岛(顺便等个全成就),结果boss两下就被我插死了,有点难绷。 bug也有很多,最恶心的是前期遭装甲船把我太阳石吞掉了,本来只要一个就可以,结果把我三颗全塞进去了,取也取不出来,导致我最后泰坦差两级伤害(影响不大) 高中玩过没打通,现在补票
挺好玩的,就是房子到后面不够了,出去的船员回不来,真的6
yum
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Players by region
Where this game's players are, estimated from review languages.
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| $132.4K | 259 | 61% | $19.99 | |
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| $132.5K | 192 | 89% | $19.99 |