
One Day, the Sun Disappeared… The world is about to turn into a ball of ice and something has to be done! A boy starts on a journey to find the Sun and bring it back!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
The Sun Disappeared, But So Did the Enjoyment Rating: ★★☆☆☆ Review: One Day: The Sun Disappeared had the potential to be an intriguing and atmospheric experience, but unfortunately, it falls short in several aspects, leaving players with a feeling of unfulfillment. Despite the promising premise, the execution leaves much to be desired. One of the game's major drawbacks is its lackluster gameplay mechanics. The interactions and puzzles are often simplistic and uninspired, failing to provide any real challenge or engaging gameplay. Instead of offering captivating and thought-provoking puzzles, One Day opts for mundane and predictable tasks that quickly become repetitive. While the visuals initially capture the desolate atmosphere of a world without the sun, the overall graphical quality falls short of expectations. The environments lack detail and visual variety, resulting in a monotonous and uninspiring experience. The potential for stunning visuals in a sunless world is not fully realized, leaving players wanting more. The audio design, while atmospheric at times, fails to consistently deliver a captivating soundscape. The soundtrack is forgettable, and the lack of dynamic audio elements detracts from the immersive potential of the game. A more engaging audio experience could have greatly enhanced the overall ambiance and player engagement. Another disappointment is the game's length. One Day: The Sun Disappeared is excessively short, leaving players craving more content and a deeper exploration of the intriguing concept. The lack of substantial storytelling and character development further contributes to the feeling of a missed opportunity. While One Day: The Sun Disappeared offers glimpses of potential, it ultimately fails to deliver a truly satisfying experience. The underwhelming gameplay mechanics, lackluster visuals, and short length leave players wanting more substance and engagement. If you're seeking a truly immersive and captivating journey, this game may not be the best choice.
辣鸡游戏
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
[b]This is a great example of a terrible game.[/b] Everything feels clunky. The levels are repetitive with absolutely no sense of direction. It's easy to spend an hour running around in circles. What's worse is the power creep of enemies getting stronger. You'll have to replay levels to grind money to upgrade your character and gear before moving on to the next level. Enemies and bosses might all look different, but they're all just reskins. Combat is slow, and the only real damage comes from the very expensive elemental attacks. The game also mentions pets, but I was only ever aware of the one you start with that drops coins. I had to play through the game with the sound on mute. It's obnoxiously loud and blown out. Large groups of enemies attacking at the same time doesn't have a cap on how many times a sound effect can stack piercing your ear to the point of possibly going deaf. It has the same quality as some hipster driving by blasting the bass out of his car with all the windows rolled down.
这根本就是个手游啊...操作非常别扭,无论是攻击动作还是跳跃判定之类的,硬直非常大,整个操作过程都非常不流畅,太简陋了,不值得浪费时间
Controls are clunky and the pacing of the game wasn't enough to keep me engaged since it lacks gameplay depth. If you don't mind controls and if these kind of games are relaxing for you, then its not a bad buy for $6 I suppose. But I would honestly rather play this kind of game on a mobile device than on Steam. This wasn't for me.
not a bad game to dip in and out of tbh
There's still daylight, I must be missing something.
This game is very similar to 'East New World' but with horrible controls that cannot be customized. You will find yourself doing body rolls all the time even if you didn't intend to because you roll forward or backward by hitting right movement or left keys twice. This makes certain sections of the game impossible to play. The roll doesn't work when you want it to and you cannot stop the roll when you don't want to. The roll should have been assigned to a button and not to movement keys. The fights are also sluggish. Once you go into an attack move, you can't cancel it if you decide to run away or dodge enemy attacks. You are stuck there swinging your weapon while the enemy beats you to pulp.
就一句话 这游戏的操作流畅度和战斗打击感以及手感还不如上个世纪的恶魔城
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