
Once upon a time a katamari rolled through both past and present. In this story across time, the adage endures: Let The Good Times Roll! Now onward through new worlds to roll up thy heart's desires and to restore the stars!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 1.7Kreviews | 91% | — | $1.5M |
| $39.99 | 539ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 93 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
HOLY PEAK
at last an original and fun katamari game, that is not rehash of 1 and 2. Very fun expierience, very recommended
A good, classic Katamari experience with some modern upgrades that'll be fun for returning and new players. PROS + Same gameplay experience that made the Katamari series great + New environments (love the Ancient Egypt era) + Lots of customization options for cousins CONS - Doesn't provide much different from earlier entries in the series - Credits sequence is cute as usual, but a bit underwhelming (We Love Katamari is probably still the best in the series, but I won't spoil why here) - Resolution maxes out at 4K (no native 8K resolution)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $23.99−40% |
| 92ratings |
| 94% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 93 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Finished this a few months ago and I remember having kind of mixed feelings about it. My main problem was that the katamari just didn't feel that great to control, I think. Crashing into things is a given in these games but it felt way easier in this one; the discrepancy between how big objects look and the size required to actually roll them up definitely wasn't helping. Last issue with the katamari control is that it just felt way too slow a lot of the time. I remember really hating the "new" stamina mechanic they added in this game -- apparently it's existed since the first game, and it just wasn't as big of a problem in Damacy and We Love to the point I forgot it even existed(?) As you progress through the game and get larger it feels like the base rolling speed just gets slower and slower, which is a speed you're going to be rolling at a lot because of how easy it is to run out of stamina.... I feel like if this was your first Katamari game you wouldn't have much of these issues since you wouldn't really have a point of reference to compare it to. But having played through We Love Reroll multiple times, I just kind of expect the katamari to feel as good to control as it did in that game. Even Damacy Reroll feels better to play sometimes I think (which, of course, isn't to say Damacy feels bad to play period, just that We Love reeally improved on how it feels to play) Overall I definitely do still recommend the game whether you're a new or returning fan, I just remember feeling very strongly about the katamari control after unlocking all achievements. I probably wouldn't recommend at full price though Also the King was too friendly let him be an ass again please🙏
it's peam
콘솔맛돌이 게임인데 컨트롤러 키설정이 안되는건 너무했다.(키보드 키설정만 가능)
Eu gostei do jogo, é divertido, mas não recomendo especialmente no Brasil pois o preço é absurdo. Vou usar como base o jogo We Love Katamari REROLL. Once Upon a Katamari tem OST pior, level design pior e historia pior. O que ele tem de melhor? customização dos primos, se vc liga pra isso e o mapa é mais interessante com várias "eras" pra viajar. Eu sinceramente não vejo motivo nenhum pra comprar esse jogo se vc já não platinou We Love Katamari REROLL e quer MAIS KATAMARI.
이전작에 비해 조작이 너무 짜증납니다 아이템도 비효율적이구요 예전 작들보다 너무 재미없습니다.
Can't even play the way you want because games is like, you finishd ? Not ? Anyway we go back to X Era.
初代、みんな大好き、僕の私の、トリビュートをプレイ済みです。 実績全解除、クラウンメイツ全取得、全ステージ最高評価までクリア済みです。プレイ時間は20時間ちょいでした。難易度は一部ステージ、流れ星を除けばシリーズの中でも簡単な気がします。初見さんに配慮している気がしました。 みんな大好きを基本にして中にあった不親切な部分を取り除いた感じです。あとアイテムも増えたので初見の人は戸惑うかもですが基本はマグネットをどこで使うかゲーです。 BGMも良質です。最近はなんらかの音楽サブスクに登録していればすぐ聴けるのでいいですね。 正当新作(多分)が出た時点でグッドなのですが以下気になった点。 ・ステージをクリアすると自動で次のステージに進んでしまうことがありますが収集要素を集めたりしたいのでやめてほしかった。 ・別の方のレビューにもありますが当たり判定がかっちりしすぎているのか塊がなんにでもすぐ登ろうとします。その辺の木に登り始めた時は唖然としました。レースステージがストレスマッハなのはこのせいです。 ・最大塊サイズがもうちょっとあるとうれしかったです。みんな大好きと同じくらいでしたがあれからもう何十年と経っているので・・・。 ・塊が大きくなりすぎると入れない場所、引っかかって身動きが取れなくなる場所が多かった気がします。初代にあった問題点でみんな大好きでは割と改善していた点なのでちょっと・・ 特殊ステージが多いとの意見もありますが個人的にはこんなもんだと思います。とはいえその分島まで巻き込めるステージが少ないので増やしてもよかったような。。 シリーズファンとしては新作が出てくれた時点でうれしいです。シリーズ初見さんにもおすすめできる出来だと思います。これにはまったらみんな大好きのリマスターが出ているのでそっちもやってくれたら。。。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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