
OmniFootman is a rogue-lite action game with souls-like combat system. Take your adventure in this cursed, ever-changing kingdom and beat your enemies with different ability combinations. Be careful as your death is permanent.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
controls slow and default keybinds are unorthadoxed, even when i changed them to suite me better personally i still felt like i needed 8 fingers on my left hand to play. no... just no...
反正我是觉得闪现之刃通吃所有
攻击太迷了打半天没反应这得玩法师才行啊
猫娘真是太棒了
Hidden gem. Short, but rewards you for playing. Roguelike game progression with a Synergy system and Soulslike combat. The game isn't impressive with sounds or graphics, but it's good enough to be enjoyable. Worth picking up to scratch an itch. There was a point where the game's sound was genuinely bad but I think it got patched
好玩就是太难
Such a janky, but fun, game. Weirdly enough, I'm thinking the price tag actually does fit. It's about the price of a movie ticket, but you'll get more enjoyment out of this than a single 2 hour movie - as long as you can look past all of the amateurish mistakes like UI bugs, spelling errors, lack of settings, audio bugs, subpar graphics, etc. etc. All those issues are the result of the developer not wanting to spend the effort and time to polish the game. That lack of polish definitely detracts from the experience, but it doesn't prevent you from enjoying the meat and potatoes that is the rogue-like/souls-like action oriented combat. That's the actual reason you should buy this game, and while the combat isn't amazing it's good enough to have fun with.
Game's description provides an accurate overview. If you like that kind of game: OmniFootman offers poor graphics, unpolished physics interactions, and generally low production value alongside straightforwardly Souls-derivative basic combat mechanics, but it redeems itself with a selection of thoughtfully-implemented abilities with interesting synergies and strategic decisions to make in trying to create a functioning build out of whatever one happened to find on any given run. If you enjoy learning, adapting to, and strategically 'solving' a new game and aren't put off too much by low-rent graphics and physics, OmniFootman may be your style.
The games pretty fun, never thought about a souls-like rouge-like but this game does it well. Anyone who complains about dying alot in the game and and saying about how they have to restart clearly haven't played a rouge-like and should git gud
didn't remember why i bought this
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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