No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $17.6K — a different platform, not this one.
Monsters of classic horror and mythology clash to take back the night! In a hidden underworld ruled by creatures of the night, a new terror has awakened! Omen of Sorrow brings monsters of horror, literature and mythology together for a fighting game experience unlike any other. Inspired by numerous arcade classics but offering its own unique innovations and mature aesthetics, Omen of Sorrow positively bleeds style! Featuring a roster inspired by such icons as Frankenstein’s monster and Egyptian high priest Imhotep, this traditional 4-button fighting game rewards or punishes players based on how aggressive their playstyle is, putting a skill-centric spin on combat while keeping the experience accessible to newcomers. Powered by Unreal Engine 4, Omen of Sorrow’s 2.5D brawling spans a multitude of detailed locations with handcrafted animations and cinematic finishers, all set to a masterful soundtrack by composer Francisco Cerda. As a special addition to this updated release for Xbox One, the previously downloadable bloody countess Erzsébet now joins the main roster, alongside a massive blood dragon at her command. With a dozen vicious combatants at your command, who will you lead to victory, and who will fall to your bloodlust?
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Xbox · Most Wishlisted · United States has just 14 day-to-day chart moves that followed a price cut, against 2,422 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Monsters of classic horror and mythology clash to take back the night! In a hidden underworld ruled by creatures of the night, a new terror has awakened! Omen of Sorrow brings monsters of horror, literature and mythology together for a fighting game experience unlike any other. Inspired by numerous arcade classics but offering its own unique innovations and mature aesthetics, Omen of Sorrow positively bleeds style! Featuring a roster inspired by such icons as Frankenstein’s monster and Egyptian high priest Imhotep, this traditional 4-button fighting game rewards or punishes players based on how aggressive their playstyle is, putting a skill-centric spin on combat while keeping the experience accessible to newcomers. Powered by Unreal Engine 4, Omen of Sorrow’s 2.5D brawling spans a multitude of detailed locations with handcrafted animations and cinematic finishers, all set to a masterful soundtrack by composer Francisco Cerda. As a special addition to this updated release for Xbox One, the previously downloadable bloody countess Erzsébet now joins the main roster, alongside a massive blood dragon at her command. With a dozen vicious combatants at your command, who will you lead to victory, and who will fall to your bloodlust?
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
XboxYou are here | $19.99 | 119ratings | 68% | — | not modelled |
| $19.99 | 43reviews | 72% | — | $17.6K | |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the Xbox price pass of Sep 17: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
| $19.99 |
| 351ratings |
| 78% |
| — |
| not modelled |
| $19.99 | — | 62%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $76.7M | 72.7K | 86% | $29.99 | |
| $72M | 62.2K | 96% | $23.99 | |
| $64.7M | 95.5K | 84% | $39.99 | |
| $57M | 160K | 90% | $19.99 | |
| $52.9M | 113.3K | 80% | $29.99 | |
| $45.4M | 66.9K | 88% | $39.99 |