
Old School RPG is a first-person fantasy role playing game. It is heavily influenced by The Bard's Tale, Might and Magic and Wizardry series of games. Create a party of adventurers and clear out dungeons and solve puzzles. Find and eliminate the source of evil that has come to your lands.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
おススメ度:★☆☆☆☆(1/5) 90年代のPCゲームを思い出す超無骨なRPG 初期のWizardryをはじめとした ユーザに不親切なRPGをご所望の方にだけ刺さるかもしれません。 NPC達に言われるがままモンスターを倒したりアイテムを集めたりして 一本道で特にひねりの無いお話をなぞる形式です。 個人的には好きですが、 他人におすすめするようなものではありません。 このサムアップは僕は好きだよというエールです(笑)
refund
Edited and Final Thoughts: Completely basic but enjoyable AD&D homage w/acceptable graphics. It's not special but it's not pretending to be either. Zero choice in build outside of choosing role/attributes. [u]Pros[/u] Tons of races: orcs, minotaurs, elves, lizardmen, cat people, etc. Several classes: paladins, necromancers, bards et al. simple interface [u]Cons[/u] graphics are a little glitchy FPS is inconsistent at higher resolutions loot is moderately boring and too standard Every single door has a lever and every single piece of loot is hidden by very high difficulty traps. Towards the endgame, you'll need level 30 lock-picking to open the chest to find treasures you've been already getting for hours. I've read that the final battle is very brutal but I got bored before reaching it. Here's the big negative. You have zero choice in building your character. Every mage will get the same skills at the same level. Same with every single class. There is no ROLE-playing in this game at all. The game chooses for you and I'd wait till you get a 50% sale at least before purchasing this, if ever.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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