
Experience the critically acclaimed masterpiece with its renowned Sumi-e ink art style in breathtaking high resolution.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 24 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The soundtrack is absolutely amazing. the storyline is fun. the intro can take a bit of time, but still totally worth it. plus, who wouldn't want to run around as a wolf god? its just overall a fun game.
Okami no es un mecanismo de precisión sino un lienzo vivo y si lo juzgamos puramente por la rigidez de su plataforma o lo errático de sus saltos veríamos solo las grietas de la vasija pero en la filosofía japonesa existe el concepto de Wabi-sabi que es encontrar la belleza en la imperfección y la transitoriedad La Dualidad del Combate y el Movimiento Es cierto que sus controles pueden sentirse toscos y su plataforma incómoda como si Amaterasu luchara a veces contra la propia gravedad del mundo físico y el combate aunque es veloz y frenético peca de una ligereza que a veces desdibuja la identidad de sus enemigos pero al final lo que le falta en pulido técnico le sobra en expresión lúdica porque la visión del autor es lo que realmente guía la experiencia La Diosa en el Mundo de los Hombres El juego nos entrega el pincel para interactuar con la cultura y la naturaleza de una forma única donde no somos simples observadores sino la luz del sol que restaura el color donde solo había sombra y sus personajes aunque nacen de arquetipos ancestrales respiran con una calidez que nos obliga a detenernos para conocerlos y encariñarnos porque en cada interacción Okami nos recuerda que lo divino solo cobra sentido a través de su vínculo con lo mortal Una Trilogía de Vida y Renacimiento Su extensión que a menudo se critica se siente más como un acto de generosidad narrativa que de relleno siendo prácticamente una trilogía condensada en un solo viaje donde cada arco marca una evolución y una nueva capa de identidad que se despliega ante nosotros como un pergamino interminable que no es largo por capricho sino porque la restauración de un mundo requiere su tiempo y su paciencia Veredicto: 7 / 10 Okami no es una obra maestra de la ingeniería pero es un triunfo de la visión autoral muy firme y es un recordatorio de que un juego puede tener fallas profundas y aun así poseer un alma tan fuerte que es imposible no apreciarlo porque es arte que se juega y que finalmente se agradece
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really wanted to like this game but I can't even really recommend Okami, because, despite the art being a really unique and beautiful Japanese scroll style, it just didn't hit the mark for me. I found that I had to force myself to play it and I didn't even finish it. It felt tedious and often I found that I had little direction so I wandered around for awhile looking for hints because I didn't want to google the solution. It didn't control very well and I hated the fact that I couldn't run whenever I wanted, you had to start off slowly and only after a little while would Ameturasu start sprinting, which was also annoying to control. It overall made movement very slow and tedious. Also, and this might be a small gripe, I would have liked that when you created flowers and plants through your painting ability that they would not disappear. It made the game look more bland and as though we weren't actually making that much progress in bringing the land back to life-it was boring grass and a few cherryblossom trees. I would have liked to see more of a lush, vibrant, colourful environment as we move through the game. I couldn't force myself to finish it because I just wasn't having fun, and coming to the 15-ish hour mark of the story I was feeling like the game was overstaying its welcome. I was ready for an ending that seemed like it was coming but then it didn't and I had no interest in continuing. I read that this game, despite being an artistic masterpiece, played a major role in bankrupting the studio that created it, Clover. Though I really didn't care for it, it certainly didn't deserve the poor reception it got, because it wasn't all bad. It just wasn't for me.
[h2] 不要惹哈士奇 [/h2] [b] 神谷英樹是天才[/b] ,[spoiler] 看我魔幻科幻混搭風 [/spoiler] [h3] 9分[/h3] 缺點: 1.畫質不太好,畫風優秀,抵消80%的畫質差額,看起來還不錯。前10小時不適應可能會暈3D,後面我適應了。 2.引導不是很到位。有時不知道該去哪,該幹嘛,尬住了,得查攻略,有篇a9vg在2006年的攻略貼反而是最詳細的。流程很長,最初以為20小時通關,哪知道地圖如此多,一次性副本(水龍、百年前神木村、難破船、寶帝體內)不少,足足花了50多小時全成就。 3.隱藏要素太深,尤其是珠子,不查攻略完全不可能自己收集全。 4.惡心的釣魚成就。不是釣魚這活動惡心,是全釣魚圖鑒的成就惡心,尤其是西安京的「大ナマズ」最難釣,要全成就,釣魚需要花至少2個小時。 優點: 1.好玩 2.劇情棒 3.戰鬥爽 4.人設優 5.一寸很幽默 6.畫筆的創意真TM神了
コントローラーでプレイしましたが、カメラの操作性以外はすべて満足。 自然とトロコンまでやってしまう魅力がありました。
神作!尤其是音乐,我是太爱大神里的音乐了!特别是平原绫香的Reset,还有每个地图的bgm真是太棒了! 剧情也很棒!一步一步陪着一寸和大神走到最后,非常感动! 我知道Ookami2已经开始制作了,期待早日能玩到,出必买!
The first time I played this was on the good old PS2. At the time, I had little understanding of English so I couldn't follow the story, but the gameplay and visuals impressed me enough that I finished it anyway. It instantly became one of my favorites. Fast forward to the Steam launch, and I knew I had to grab it day one. And oh boy... this thing impressed me even more the second time around! The Celestial Brush offers so much creative freedom, and unlocking new techniques to access hidden areas adds a satisfying Metroidvania-style progression. The art direction has aged like wine; for a PS2-era game, it is still visually stunning. The story is unique, heavily inspired by Japanese mythology. You play as the reincarnation of the sun goddess Amaterasu in wolf form. While the plot is a classic 'save the world from darkness' tale, the game doesn't take itself too seriously, it's full of silly characters and funny moments. That is, until the ending... the ending hits hard. This game is a gem. Can't wait for Okami 2!
MUITO BOM
GOOD
Save us from God. Start milking, God. Start worshiping God. Elmo. Elmo saving us from God. Elmo. Elmo on Monday. Elmo on Tuesday. What? Elmo on Friday. What? Saturday. What? Elmo on Sunday. What? Heck fear. Drink beer.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
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