
Mars has been colonized, and Earth's corporate titans fight to dominate this new market. Competition is fierce in this fast-paced economic RTS from Civilization IV Lead Designer, Soren Johnson.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 7 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥♥♥♥♥ this game is cancer with all the forced interactions and directions.
MEGA SPACE CAPITALISM
good very good lvoew fdsfdsfsdfdsfsdfsdfdfs
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un mix gestion/STR très sympa
Good game!
I like this game. You're a mining company competing with other mining companies by selling goods to a space colony. Each mining company has unique advantages and disadvantages that requires you to make some interesting choices when setting up your operation. There is also an active market for the resources you are mining and goods that are manufactured. Prices fluctuate based on colony demand and the supply of goods. The early game has you deciding which resources to go for first as you're competing for plots of land with the other mining companies. As the game progresses, you may continue to mine for more resources, but have to balance that with power, water, food, and profitable manufactured goods. The number of land claims granted to you is limited, so you have to choose wisely. You'll need to wait until your headquarters is upgraded before your claim limit is increased. Or, if it comes up, you can try your luck at purchasing a new claim through auction. In single player campaign, goods and resources can be used to build buildings for the colony, getting you points. In skirmishes, they're sold so you can begin to buy out the other mining companies with the objective of becoming the last mining company standing. There is also a "take that" element in the form of a black market. These are special actions you (or your opponents!) can pay for that either give you a boost, or cripple some function of the competing mining company. It can get pretty hostile! You can also upgrade your production, manipulate market prices, and patent special abilities that only you can use. Its a fast paced game that requires some planning. I use the pause function a lot to stop the action and game plan. Usually claiming my plots and taking actions while the game is in pause. Then letting it run and see how it goes. There is a learning curve here, but I didn't find it too complicated. After playing through the tutorials and failing miserably my first few rounds, I got the idea and began to play much better. The good part about it is the games are quick. This isn't a multi-hour, 4x type of strategy. So if you blow it big time, its not a lot of time lost and you can jump right into a new round. I'd recommend this for someone who likes some light economic strategy, quick matches, and some "take that" action sprinkled in.
Great economic stock market based gameplay
I am more of the common rts game kind of guy with war. This finance and business stuff i am not as good at. Maybe if it was something i could understand more like tropico i would be good at it like i was with tropico. Its not a bad game its just not for me.
Étant fan de jeux 4X et de gestion, j'ai cependant du mal à trouver le temps nécessaire pour m'y consacrer pleinement, étant donné la durée relativement longue qu'une partie peut nécessiter. Offworld Trading Company a pour moi l'immense avantage de proposer des parties assez courtes tout en conservant un excellent aspect stratégique. Ici, la guerre se fait par l'économie : vous devrez prendre le contrôle des ressources, ou à défaut, commercer avec vos concurrents si une ressource vient à vous manquer. Il vous faudra être à la fois un bon stratège et un gestionnaire avisé pour imposer votre société, écraser la concurrence ou les racheter à coups d'OPA hostiles. Le jeu est très amusant, et l'ambiance SF ajoute une touche particulièrement plaisante. Il y a également un côté "jeu de société" qui renforce son attrait. C'est une belle découverte pour moi, et je le recommande vivement.
I can't recommend buying any games from Stardock anymore since they have decided to release all of their games as timed exclusives on the Epic Game store. A betrayal to all of us who have been supporting them on steam for the last 10+ years.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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