
Of Ash and Steel is an immersive third-person open-world RPG created by a passionate team that values the essence of classic old-school RPGs and modern design. Explore the lands of a once-prosperous island, hone your combat skills, and survive in the unforgiving realm of the Kingdom of the Seven.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 15 → 4/day in the week after.
About

45+ hours of main story, packed with dialogue, well-developed characters, books, and side quests.
Two major factions to choose from — each with its own unique storyline, quests, and exclusive rewards.
Combat system features three distinct battle stances, multiple weapon types, and active skills.
A vibrant, open-world island with diverse biomes to explore.
A wide range of professions to master, including fishing, hunting, blacksmithing (with the ability to craft your own one-of-a-kind sword), alchemy, and more.

Of Ash and Steel offers a challenging yet rewarding combat system. You are not a legendary bounty hunter or monster slayer by default. Instead, you must master the mechanics: manage stamina, time your attacks and parries, and determine which combat stances and weapon types suit you best. It takes time and practice, but the more you play, the more both you and Tristan evolve and gain an understanding of what is happening around you.
Learn to stand up for yourself using different weapons, environments, and active skills. Tailor your fighting style to suit you, from the agile rapier wielder to a heavy armour-clad knight, or create something unique!


Immerse yourself in a story full of twists, humor, and discoveries. Step into the shoes of a man who is destined to become much more than just a cartographer. Gain strength, survive, and forge alliances. Prove that even someone who has lost everything can become a significant force that can shape the fate of the whole world.
Talk to locals to learn about their daily lives, and help them with tasks. Watch how people’s opinions of you change as your character grows. Join one of the two major factions and complete its unique storyline to earn exclusive rewards. Your actions and choices will also affect the world and the characters around you.


Of Ash and Steel has no marker system, and quests won't lead you by the hand. Rediscover the joy of exploration and let curiosity be your guide; the world promises rich rewards for those who dare to uncover its secrets.
Listen carefully to what people tell you and pay attention to what is said in the quests to find your way. Read books and notes to learn more about the world. Mark interesting locations on your map, explore the island, and uncover hidden treasures!

Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.49−35% | 6.1Kreviews | 66% | — | $3.7M |
| $29.99 | 143ratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1007 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I just want to know any information about your next project.But I hope side quests won't be so boring anymore
РПГ старой школы). Мне чем то Элекс первый напомнила. В начале было тяжко, ну как прокачался более менее стало норм. За лучника играть легко достаточно. Особенно против монстров. ?1 час наиграл уже ну пока только начало второй главы. В общем всем кто кайфовал от игр Пираний рекомендую.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 6 → 7.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Japanese, Polish, Simplified Chinese*languages with full audio support
| Free |
| 0ratings |
| 0% |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
WIthout small bugs it's 10/10 gothic kind experience
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В игре удивительным образом сочетаются как сильные минусы, так и сильные плюсы. Видно, что проект пилился с душой и вниманием. мир обширный и интересный для исследования, есть атмосфера, запоминающиеся персонажи с юморком (Голем моё почтение), отличная музыка и озвучка, прогрессия ощущается плавной и вознаграждающей. Учитывая размер команды разработки, работа проделана огромная, но отсюда вытекают и минусы: обилие рутинных квестов-филлеров и безликих НПЦ для массовки, а в мире такого масштаба это ощущается очень сильно. Для меня самый главный минус - это ну очень душное перемещение по карте(беготня), карту я включил сразу, и ладно бы бегать по неисследованным территориям, но когда ты в 10й раз бежишь через пол карты по одному и тому же зачищенному маршруту , это превращается в утомительную рутину которая просто забирает время (ну буквально 30% игрового времени это просто бег), хотелось бы более доступного фаст тревела именно в первой половине игры, потому что именно тогда интересно зачищать квесты. Кому стоит играть? Это готлайк игра, где вас не ведут за руку и подсказок вы получаете минимум, также за прохождение я трижды ловил баг в намертво зависающей камерой в диалогах, которая блокируют основную сюжетною ветку, но это можно обойти, однако, это не позволяет считать игру качественным продуктом и по сей день( патч 1.07), скорее всего вам попутно придётся лезть гугл за гайдами или способами обхода таких приколов. Тем не менее, я вижу потенциал у проекта, и надеюсь на должную шлифовку патчами в будущем. Могу рекомендовать тем, кому интересен поджанр и кто готов мириться с вышеупомянутым.
Tato hra mě z počátku zaujala, než jsem došel do hlavního města, s úrovni 6, nic jsem neuměl, bez jakékoliv orientace, bez mapy, hra se nedá hrát. Chodím hodiny po městě a hledám NPC, jeden úkol má čtyři pod úkoly a to člověk pění. Gothic se hraje lépe. Nevím který chytrák to vymyslel, ale nechci na tu hru zanevřít, zkusím to pomalu nějak dohrát. Na střední nastavení je to fakt těžké, vůbec si nemůžu ani škrknout v boji. A co se týče předmětů, nic si nemůžete vzít, a prodat, málo peněz k dispozici. Zkouším hru hrát na nejnižší úroveň. Hra má velice hezkou grafiku. mapa se da zapnout v menu, coz je vyborne. plusy / grafika, velký barevný svět, vyvojáři si dali práci s detaily minusy / obtížnost, kdo má rád souls hry, je to pro něho Závěrem, tato hra není pro děti, je to pro lidi, kteří jsou starší.
DISCLAIMER: A neutral review, but leaning to positive i'm gonna make it no surpise that i have played gothic 2 as a standalone copy, and 2 and 3 later on on steam there is a certain charm to ''games that doesn't hold your hand'' and this is certainly one of those games, no map, no further instructions other than the basics, and for the rest, the game tells you to screw around and find out, if you're surrounded by 5 rats at extreme low health, the chance is big you have to start at your last checkpoint! and why do games like these exist? because some people long to the old ways, where the path wasn't as straightforward, where it spiraled from left and right to side quest's or POI's, a NPC can cross your path and suddenly you're greeted with an ambush or a oppurtunity, or something completely different. This game has it's fair share of gigs, but also yank and wonk, the neck of the main personage, doesn't look right when waking up, for example, it is a bit too long, don't expect everything at once: even with a few level-ups, there's no guarantee you can do anything in one go, this game needs patience and know-how EDIT 1: seriously Vyuriana? A.I? you couldn't even be bothered to genuinely write it yourself?
весьма неплохо! но, казуалам не понравится...
JA mit Einschränkungen... Es ist das beste Gothic-Like Erlebnis, dass man aktuell haben kann, aber ja die Bugs sind immer noch ein Thema trotzdem ein Spiel in das man Stunden versenken will
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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