
Embark on an exciting journey and plunge yourself into the myths of Ancient Greece with Odysseus, the legendary hero of the Trojan war.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
https://youtu.be/ieuSHBi-YAA The level of tedium will drive away even the most dedicated players when combined with the desaturated color pallet and sluggish narrative.
This is a game that tries to tie the epic tales of Odysseus to Hidden Object Games. It does better with the HOG part than the tales/myths. Might be useful more for the HOG enthusiast, than the literature major... For the price, it is decent enough.
有卡 有成就 没中文
Жанр "знайди та клікни". Знайти та клікнути можна, але навіщо? Сюжет спрощений, недостовірний до міфів або ж історії, хоча стилістика гри намагається цьому слідувати. Ігролад одноманітний, тобто завдання настільки повторювані та схожі між собою, що такого ще не зустрічав, в інших іграх такого ж жанру це намагаються обіграти, додати чогось нового або робити "перерви" між ними, а тут все по колу. Поганенька анімація. Відсутня українська локалізація. Висновок: в [strike]сраку[/strike] смітник таке.
Very good historic story and art. There is good details and puzzles are not too hard. It is fun to play but is not best.
This is a decent little hidden object puzzle adventure (HOPA) game. - Story and Graphics - The plot is loosely inspired by “The Odyssey,” with seven of the poem’s fourteen locations represented in some way (although the islands of Helios and Aeolia have been conflated together). There is also one new location that doesn’t appear in the source material. Content-wise, the game seems directly aimed towards young audiences unfamiliar with the epic poem as a way of getting them interested in Greek history and mythos. The basic outline of Odysseus’s journey from Troy to Ithaca is shown, however all depicted canon events have been altered to remove anything violent or lewd in order to make the story appropriate for children. If you are looking for something dutifully accurate to Homer, this is not it (and you are playing entirely the wrong genre). The scenes and character designs are all well-drawn and vibrant, but the overall theming has a very “Hollywood’s idea of what antiquity looked like” feel to it (think 2004’s “Troy” film), with “Fairy Barbie Circe” being the most jarring anachronism. The visuals still read as olde timey enough for the average consumer, though, in large part due to some truly beautiful background art, so unless you are a diehard history buff, you probably won’t notice or care about the inaccuracies. - Hidden Object Scenes - There are approximately 15 traditional hidden object scenes (HOS) in the game, with most of them being utilized twice. The front of the game is heavily loaded, the middle feels a bit sparse, and the end of the game has a balanced ratio of HOS to other puzzles. For the most part, the scenes look like messy storage areas suitable to their map locations, with all the objects being believably from the era even if they are not arranged or layered in ways that make logical sense. (Nary a Victorian ewer in sight!) As an added layer of complexity, each HOS in the game includes a handful of interactive combination or cached objects in addition to the regular items scattered about the scene. These are indicated by a darker color text in the clue list. Aside from the slightly obscure “clew,” the text clues are all straight forward. Beyond these dedicated HOS, the game also contains three other hidden object based puzzles, all following the format of “find X number of this item within the map location background.” - Adventure Elements - As a HOPA, you will need to pick up and use inventory items to solve challenges as you walk about the map. Almost all of these object-use puzzles are intuitive if not downright easy, with the only exception being the ring in the rock which is a bit moon logic-y (and the snake if you aren’t familiar with folk beliefs). Even the ubiquitous “key stuck in door with a gap underneath” puzzle makes a cameo! You will actually have a harder time locating the inventory items in the first place, especially in the third area. Some of them are very easy to miss because they either blend into the background, require pixel accuracy (some hotspots are finicky), or are not immediately interactable and require you to come back later. Luckily backtracking is not really an issue, since each area in the game has only 4-7 screens. The adaptive mouse icons clearly indicate what is and isn’t interactable or solvable, the NPCs and task scroll give solid next goals to work towards, and clicking around gives good feedback text if you are stuck. (Clicking on anything with a “?” icon often gives fun flavor commentary too.) One thing to note is zoom areas become non-interactable after you have done everything you can with them, so if you can still open one it means you either missed something or will need to revisit it later after triggering a new plot event or puzzle. - Other Minigames - There are a bunch of minigames to complete over the course of the game. Most of them are standard HOG/HOPA fare: mosaic sliding puzzles, jigsaws, tangled threads, arranging tokens in the right order, pipe pathfinding, using the right key shape, fishing, memory games, aligning mirrors, rotating discs, matching symbols, trial and error sequencing, putting objects back into a HOS where they belong, etc.; however, Circe’s final challenge was a unique and clever surprise! Some of them are a bit repetitious, making you do the same thing 2-4 times in a row, but none of them are frustrating. Players of any skill level will find them to be decent brainteasers. The Simon-style flute game is the only one that is 100% not colorblind friendly. You might also have some trouble with the fishing and the web minigames, though, if you specifically have difficulty distinguishing red. - Technical Issues - Although the individual music tracks are appropriately atmospheric and help create a Grecian ambiance, the loops are joltingly terrible. I first played the game on Win 7 with no issues, and recently replayed it on Win 10 to get the card drops and finally write a proper review. The game froze so badly at the loading screen during my first two launch attempts that I had to force Steam shut from Windows Task Manager. Once I finally got into it, it seemed fine, but then my computer froze after the zodiac puzzle. That time I just let it sit, and it finally fixed itself after several minutes. If you are planning to play it on a modern computer, you may need to run the game in compatibility mode, or just prepare yourself to have it freeze and lag at transition points. - Final Thoughts - For a dubiously historical game about a genius who can’t tell when something is abandoned and doesn’t know what “cool off” means, it’s pretty good. The HOS are solid, the adventure elements are accessible to children and new players, and the minigames are fun even if they are mostly just reskins of genre staples. For a $4 asking price you’ll get around 4 hours of gameplay.
HOG Score: 4/10 - Story: Totally not okay. - Puzzles: Easy. - Hidden Objects: Average. - Graphics/Art: 2D. - Audio/Music: No dubbing, just text. I didn't hear anything special.
It's a dumbed down and inaccurate of what history we have - but fun. Not hugely expensive for the per hour you play.
[h1][b]Not Recommended[/b][/h1]
[h1]Frankly spoken...[/h1] Alone the introduction of the game, which is an Hidden Object Game (or HOG for short) is kind of a slap in the face for someone who is familliar to the Ilias and the Odyssey. Given the general telling is by far and wide taken into account, the whole story is stunted and crippled to be for a more general audience. (In my time it was part of the general education system, and there only was the translation with all the killings, murder, intrigue and backstabbing) It took me quite some time to write about this shock I had, and actually I am still not sure if at all I should write anything about this game - but then again, I can at least warn potential customers that this game can only underwhelm the expectations given to the great classic and the represented game. It doesn't work, the story is bland compared to the classic, and among the failure of the "Flying Dutchman" fiasko this is one of the worst disappointments I had. It is one of those games that might make you wonder, why you still have HOGs in your library (though there are dozens of very well made Hogs and only two or three handful of really bad ones around). It is sad, that classics like the whole Trojan War becomes whitewashed, just to appeal to a more general audience. The Trojan War was bloody, exciting and is a mythic thing, one of those things that actually contain hundreds of hints about culture and history. Not so this game! [h1]Not Recommended[/h1]
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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