
Eight travelers. Eight adventures. Eight roles to play. Embark on an epic journey across the vast and wondrous world of Orsterra and discover the captivating stories of each of the eight travelers.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 615 reviews with recorded playtime.
Reviews
Themes across 611 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Decent. 7/10
The games a 5/10. The dungeon design isn’t good, it’s consistently 1 visual novel like area, then 2 dungeon rooms and then a boss. The story of the game isn’t that good. I like the professors story, primrose story and the healers story. When you’re not doing story missions you’re running between towns or fast traveling to already discovered towns. I started skipping the story to a lot of parts because I wanted to move onto octopath traveler 2. It would have been cool if once you beat every characters story you unlocked 1 final story where you have to beat a superboss. I found it extremely funny the game screenshotted dead party members in the end credits.
The incredible artwork, great story lines, and the strategy keep me thinking about the characters and how to defeat their bosses even while I'm doing other things!
beauuutiiifullllllllll
完全失去RPG靈魂的遊戲,RPG的核心是角色互動形成的劇情,而不是自以為冠冕堂皇的玩法和畫面 八個主角交集極少,只能夠用偶爾穿插的隊伍對話補足,卻依然避免不了歧路旅人變成陌路旅人 但其他部份都成為業界新的黃金標準,看著這具黃金木乃伊,還是推薦大家一玩
굿굿
Octopath Traveler is a fantastic modern take on classic JRPGs. What I like the most so far: Visuals: The art style and environment design are beautiful and a real treat to look at. Combat & Strategy: The Break & Boost mechanics add a great layer of tactical depth to every turn. Path Actions: Unique character abilities (like Therion's stealing) make exploring towns feel rewarding and fun. Characters: The cast is diverse, and their individual stories are genuinely interesting. If you love turn-based RPGs with great strategic depth and stunning graphics, this is a must-play.
Jugué al primero después de haberme pasado el segundo, y quizás fue un error porque el segundo es mejor en todos los aspectos. Eso no quita que sea un juegazo, un rpg por turnos delicioso.
3時間ほどプレイ。昔やったゲームの雰囲気を味わえるし今風のゲームらしい洗練されたシステムも味わえる 敵の弱点をたたくとシールドを壊し、規定回数シールドを壊すとブレイク状態となり大ダメージ、 このタイミングを狙ってターンごとに増えるポイントを温存しておきたたく流れは楽しかった。 ランダムエンカウントという古き良き戦闘開始の流れは現代人にとって若干ストレスだった もう戦闘はこれ以上無理・・・という緊張感が味わえる一方スムーズな進行を阻害される 一手距離を歩く以上一定量の雑魚との戦闘は必須で、結果的にある程度レベルは上がるという考えもできるが 奥に進むことを邪魔されているみたいでストレスはあった 音楽や雰囲気はよくストーリーも若い世代に刺さる雰囲気だった。
好玩捏
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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