
Eight travelers. Eight adventures. Eight roles to play. Embark on an epic journey across the vast and wondrous world of Orsterra and discover the captivating stories of each of the eight travelers.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 608 reviews with recorded playtime.
Reviews
Themes across 604 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's truly a fantastic game, anchored in a coherent medieval-fantasy setting with a lot of story to tell, and boy does it tell them well. I'm really a fan of the "break" mechanics, where attacking an enemy enough times with something that's their weakness will prevent them from playing a turn or two and make them take more damage from all sources. The storytelling is good, the soundtrack is great, the graphics are really nice. It's a great game, a real 9/10 in my books. The only little caveat is that there's no cool bestiary where you can see the monsters/enemies you faced, their art and their weaknesses. Some sort of in-game encyclopedia would have been nice.
NOW THE TRUE LESSON BEGIINNSSS!!!!
精致的、HD的shit,剧情精彩程度堪比昨天我去楼下超市买了桶泡面然后回家用热水泡了五分钟吃掉了
HD-2D夯,故事拉完了,战斗系统NPC,白开水游戏
One of the few rpgs I really loved.
Kinda boring RPG. Character stories are pretty basic (most of them, not all), probably what I would expect from side-quests in other titles to deepen the character background/narrative. Combat is good (even if some non-boss enemies are too tanky for no reason sometimes), but didn't "save" the game for me.
Maybe the combat gets better later in the game, but the way that everything seems to revolve around finding the right vulnerability to "break" through and actually deal meaningful damage ruined it for me.
非常好游戏,爱来自齐鲁旅人。 极致的音画享受,剧情虽然不见得很优秀,但很jrpg,喜欢。
랜덤 인카운터인데 5초 정도 걸으면 몹 나오는거 반복하니까 미쳐버리겠음 ㄹㅇ 접은 이유가 딱 저거 하나임 나머진 맛 제대로 보기도 전에 정신 나갈거같아서 못했음 고정 심볼인카운터던가 최소한 몹 간격을 느슨하게 했으면 더 플레이 했을텐데 게임 내내 무한 전투를 견딜 자신이 없음
супер устаревшая хрень. Локации пустые а враги просто вступают с вами в бой из ниоткуда, это ♥♥♥♥♥♥, вы просто идете по локе и на вас нападают, ну что ♥♥♥♥♥ не так с этой игрой. Квесты дерьмище, при выборе героя я думал что за каждого можно будет пройти интересную сюжетную линию, типо за прохождение, оказывается вы бродите по миру и собираете сквад проходя квесты за этих персонажей чтобы добавить их в команду, ничего скучнее этой игры не видел, ♥♥♥♥♥ я за это деньги отдал...
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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