
Eight travelers. Eight adventures. Eight roles to play. Embark on an epic journey across the vast and wondrous world of Orsterra and discover the captivating stories of each of the eight travelers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1077 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you're a fan of pixel art, you'll love it. If you like cohesive stories, you won't. Its combat is its strongest point; it's addictive and the game's art makes it memorable. However, there are eight different stories and you'll only see their connections in the endgame. It might seem obvious, but use the compass in the corner of the map; it's your best friend for finding the subclasses. Experiment and create your own formations. It's not a bad game; in fact, it has very beautiful moments, though most are somewhat cliché. Think of it as tales of eight people. Pick the story you want and accompany them yourself, because their companions won't do it.
I wanted to like the game but i jaust cannot. The stories are blander than a wet cardboard someone ejaculated over. I dont care, after the first 2 character intros i started skipping them. The only way to not be stuck at sponge bosses is spending your time googling and twerking for that sweet 0.1% 100x EXP boost. what moron thought this was a good idea? ♥♥♥♥ must go so hard if you are dumb as ♥♥♥♥.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Jul 30 → 12/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
いくつもの作品のテイストを伺わせるJRPG。 複数主人公は物語が散逸しやすく難しいが、ある程度キャラクター同士が絡み合う作りになっていて ずっと空気な状態にならないようになっている点がよかった。 流石に物語の比重が8分割ではなかったが、気にならない程度かなと個人的には思っている。 エンディングのタイミングは少し拍子抜けだった、という点は考慮するべき点
剧情和对话有点无聊,除了不要对剧情有太多期待,其它方面还行
É um bom jogo, principalmente referente a arte relacionada aos bosses que te deixa ansioso para ver o próximo, exceto a Primrose, a história dos personagens são aquelas mais clichezinhas n acho ruim, gosto de um clichê se bem aplicado Não gosto da forma de up dos personagens, em que apenas os que estiverem na equipe (4/8) ganham XP, deixando os outros em determinado ponto completamente inúteis, o que fez com que eu nem me importasse com os demais personagens do jogo exceto as que eu utilizava, infelizmente Mas em um geral é um ótimo jogo, pra quem quer algo mas tranquilo, de boa, o jogo passa uma sensação tão relaxante enquanto jogo, que dá até um descanso extra após um longo dia de trabalho e esforço
八方旅人或许算不上剧情跌宕起伏的神作,甚至整体节奏显得平淡从容,却用最朴素的方式,塑造出一个个有血有肉、鲜活立体的角色。八位主角,四段交织的命运,通关片尾曲响起时,一幕幕按自己攻略顺序闪过的 Boss 战画面,瞬间把一路的冒险回忆全部勾起,真的格外动人。 它的故事未必宏大惊艳,可地图上的每一个 NPC、每一段支线、每一处小任务,都有着属于自己的归宿与温度,让人真切觉得,他们就在另一个世界里认真生活着。这些故事里有无厘头的趣味,有不经意的温暖,也有让人会心一笑的温柔瞬间。再加上无可挑剔的配乐,让这场平淡却真挚的冒险,变得格外难忘。
Pretty much perfect as what it's meant to be. Everything from the graphics, to the mechanics are all an homage to snes era JRPGs in a way that highlights it rather than replicates it perfectly. It also imports shortcomings from that era, but not to a hugely detrimental degree and I think their inclusion was intentional as part of recreating the genre. The only full negative is the game's length could make in inaccessible for some. The intro is longer than most games.
I was hooked from start to finish, I adore this turn based combat system, easily one of my favourites. The OST is amazing too, the story is on the weaker side but there are a few character stories which are pretty good.
pretty asf ! !
玩过盗版专程回来补票了,论JRPG我永远爱一方五十
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.4M | 17.5K | 93% | $23.99 | |
| $60.9K | 321 | 79% | $8.99 | |
| $132.8K | 204 | 87% | $24.99 | |
| $67K | 275 | 79% | $12.99 | |
| $11.3K | 31 | 94% | $8.99 | |
| $665 | 11 | 82% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 13.3K | 93% | $19.99 | |
| $5.2M | 9.6K | 63% | $34.99 | |
| $5.2M | 14.1K | 91% | $14.99 | |
| $5.2M | 12.3K | 95% | $17.99 | |
| $5.2M | 12.1K | 93% | $14.99 | |
| $5.2M | 10.5K | 80% | $14.99 |