
Eight travelers. Eight adventures. Eight roles to play. Embark on an epic journey across the vast and wondrous world of Orsterra and discover the captivating stories of each of the eight travelers.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 608 reviews with recorded playtime.
Reviews
Themes across 604 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Tressa Runelord T1 was absolute menace
Good gameplay, addictive combat mechanics, exploration just okay, the grinding section are hell. Good story except for a few characters had a bad resolution, also I cant feel the bonds of each characters (I know there's travel banter but it not help). I give it 8/10 Ophilia my fav <3
バトルシステムのブレイクは好みが分かれるかなと思いました。個人的にはブレイクは面倒なので従来のバトルシステムのほうが好きです。 ジョブシステムもありFFっぽさもあります。 ストーリー、グラフィック、音楽がバッチリ合ってます。 特に音楽がとても気に入りました。 RPGとして楽しむことが出来てとても良いゲームです。
スーファミ時代を思い出すRPGの良さが詰まったゲームシステムでシステム自体は時代を経て洗練されていると感じました。 難点は、シナリオ、特に脚本、で比較的良かったのは狩人、商人、踊り子でした。 街中のお使いも不必要なものが多く煩わしかった。アイデアは面白いのに量や配分など快適さの設計足りないという印象です。 戦闘もシステム自体は素晴らしいのに設計が悪く後半に行くにつれて退屈で煩わしいものになってしまい勿体ないと感じました。 企画コンセプトはいいので次回作に期待しますが、脚本担当を代えて、テストプレイをすると他の素晴らしい部分が活きてくると思いました。
Excellent
NOW THE TRUE LESSON BEGIINNSSS!!!!
10/10
It's truly a fantastic game, anchored in a coherent medieval-fantasy setting with a lot of story to tell, and boy does it tell them well. I'm really a fan of the "break" mechanics, where attacking an enemy enough times with something that's their weakness will prevent them from playing a turn or two and make them take more damage from all sources. The storytelling is good, the soundtrack is great, the graphics are really nice. It's a great game, a real 9/10 in my books. The only little caveat is that there's no cool bestiary where you can see the monsters/enemies you faced, their art and their weaknesses. Some sort of in-game encyclopedia would have been nice.
Kinda boring RPG. Character stories are pretty basic (most of them, not all), probably what I would expect from side-quests in other titles to deepen the character background/narrative. Combat is good (even if some non-boss enemies are too tanky for no reason sometimes), but didn't "save" the game for me.
One of the few rpgs I really loved.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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