
Eight travelers. Eight adventures. Eight roles to play. Embark on an epic journey across the vast and wondrous world of Orsterra and discover the captivating stories of each of the eight travelers.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 608 reviews with recorded playtime.
Reviews
Themes across 604 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
玩了2代来补的一代,还是那个熟悉的味道,像素神作,剧情代入感强,音乐动人
一般般
ยอมรับว่ากดซื้อผิด หลังจากเราเล่นภาค2จบ ดันไปซื้อคีย์ OCTOPATH TRAVELER 1 มา (จริง ๆ อยากกดซื้อคีย์ภาค 0 อันใหม่) แต่ถือว่าเป็นเรื่องดีมากเลยที่กดผิดมา เพราะ ถ้าเราเล่น 2 เล่น 0 คงยากที่เราจะกลับมาเล่นภาค 1 (ฮา) -สนุกมากกกกก เต็มสิบไม่หัก (ภาคสองอาจจะfriendly กว่า UI, quality of life etc.) -บอสสุดท้าย มันยากโคตรๆกระโดดสเกลไปไหม? เพราะนี่เล่นแบบชิลๆ easyมาตลอดทั้งเกม แล้วเจอlast final bossที่เซฟไม่ได้ แถมต้องฆ่าบอสเล็กก่อน 6-8ตัว แล้วบอสใหญ่แม่งมี2ตัวอีก คือเสียเวลามากTT) -เนื้อเรื่องเมนฉัน(primrose)ดาร์กปุยมุ้ย เริ่ด ๆๆ ตัวแม่แพ้ jrpg-turnbase เก็บเวล สบายๆใช้สมองบ้าง อ่านเรื่องเพลิน ๆ มีmodภาษาไทยให้หาโหลดประกอบได้ด้วย
Good gameplay, addictive combat mechanics, exploration just okay, the grinding section are hell. Good story except for a few characters had a bad resolution, also I cant feel the bonds of each characters (I know there's travel banter but it not help). I give it 8/10 Ophilia my fav <3
精致的、HD的shit,剧情精彩程度堪比昨天我去楼下超市买了桶泡面然后回家用热水泡了五分钟吃掉了
バトルシステムのブレイクは好みが分かれるかなと思いました。個人的にはブレイクは面倒なので従来のバトルシステムのほうが好きです。 ジョブシステムもありFFっぽさもあります。 ストーリー、グラフィック、音楽がバッチリ合ってます。 特に音楽がとても気に入りました。 RPGとして楽しむことが出来てとても良いゲームです。
This game is a mixed bag for me. First the positives, what i actually like about it. The graphics. They are pretty, a nice mix of 80's and 90's JRPGs and something more modern and detailed. Although the devs added too much brightness on some scenarios, so be aware if you plan to play at night. The battles. They're turn based and are like SMT/Persona where you can hit the foes' weaknesses, but here, there are enemies who are weak to both the weapons and magic skill. I'd say it's simple and engaging, which is good in my book. The build system. You can unlock 12 classes to equip as secondary jobs, each with its own sets of skills and strong points. It's also a simple syste, but it's so satisfying to unravel and try to break the game with some OP builds and skill combinations. The soundtrack. All of it. It's perfect, just perfect. Now for the negatives. The story and characters. The game tries to give you a sense of journey and camaraderie between the characters, but it never shows you this... No, wait, IT DOES, but only in optional and easily missable scenes. 😂 Also, i have to say that i played this game twice, both of them, i skipped basically every dialogue and story beat because i don't think this story deserves any attention. I'll have to talk about two specific scenes which made me think like this, and i won't use the spoiler tag. The first one happen during Cyrus chapter 1, where Therese, a student of his, falsely accuses him of being in a relationship with the princess, another student of him, something that almost end up costing his career, reputation and even his life, BECAUSE SHE IS JEALOUS HE PAYS ATTENTION TO HER AS HIS STUDENT. And you know what's worst? [b]THERE ARE NO CONSEQUENCES[/b]... Cyrus even thanks her for doing this after discovering what she did... The second one happens during Alfyn chapter 4, where a pal of his is dying and he needs something to cure him, he doesn't know what to do and is getting desperate, so he, i kid you not, simply remember he knows a recipe for a magical "snake oil" and the ingredient to do it is right at the city he is at. if you google Deus Ex Machina, a picture of this moment will come up. The characters and their stories are simply cliché in general, not the cliché done right, but the cliché being used for the millionth time in the same repetitive way. If you never played a JRPG, watched any japanese media or even media and games in general, you might get a fresh experience. The grind. It's painful and slow, it's painlow. After you reach level 30 it starts to take too long to level up. To make things worse, you can't level up the member who aren't in the active party, so you have to grind for two parties. AWFUL GRINDIND TWICE? OMG YAY.It gets better, you can speed up the grinding, by engaging in a gambling system... 🤡 The exploration. The exploration in itself is good, but the random encounters every 5 seconds aren't. You can disable it, but only after finishing the game, at a point where you don't have anything else to do. So... lmao, i guess? The final boss. Octopath Traveler has a true final boss, good luck finding it, grinding to beat it and actually beating it, it's gonna be an awful journey. Not recommended because this game is only good if you ignore all the unnecessarily long, overexpositive and uninspired dialogues, mod it and use cheats to speed up the grind and disable the random encounters in order to enjoy the battles, make proper builds and have fun in a enjoyable pace, no game should be like this.
スーファミ時代を思い出すRPGの良さが詰まったゲームシステムでシステム自体は時代を経て洗練されていると感じました。 難点は、シナリオ、特に脚本、で比較的良かったのは狩人、商人、踊り子でした。 街中のお使いも不必要なものが多く煩わしかった。アイデアは面白いのに量や配分など快適さの設計足りないという印象です。 戦闘もシステム自体は素晴らしいのに設計が悪く後半に行くにつれて退屈で煩わしいものになってしまい勿体ないと感じました。 企画コンセプトはいいので次回作に期待しますが、脚本担当を代えて、テストプレイをすると他の素晴らしい部分が活きてくると思いました。
It's truly a fantastic game, anchored in a coherent medieval-fantasy setting with a lot of story to tell, and boy does it tell them well. I'm really a fan of the "break" mechanics, where attacking an enemy enough times with something that's their weakness will prevent them from playing a turn or two and make them take more damage from all sources. The storytelling is good, the soundtrack is great, the graphics are really nice. It's a great game, a real 9/10 in my books. The only little caveat is that there's no cool bestiary where you can see the monsters/enemies you faced, their art and their weaknesses. Some sort of in-game encyclopedia would have been nice.
Excellent
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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