
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 17.5Kreviews | 93% | — | $17.4M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1350 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Top-tier art. Everything is so beautiful, and the combat is pretty fun too.
游戏性比较弱,优化还不错
xxxx年xx月xx日 我是东大陆的一个普通村民,突然有一天村里来了8个不速之客,自从他们来了之后,就经常有人丢东西,在晚上的时候被其中一个胡子拉碴的会魔法长发大叔抢劫,那个兽耳小姑娘会放出各种魔物伤害村民,隔壁老王的媳妇被一个神官打扮的人拐走,兢兢业业看守村里粮仓的大汉居然玩忽职守睡着了,粮仓也被洗劫一空,又要饿一阵肚子了。。。今晚又有一个舞娘敲门,把我唯一的存粮葡萄给要走了,之后两眼一黑就晕过去了。。。。希望JC叔叔能够好好调查一下这八个人的来历,是哪里的犯罪团伙。。。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Jul 30 → 18.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
MUITO bom, parece que fiz 8 amigos, coisa mais linda do mundo
Juegazo con muchisimo contenido y tiene muy buena progresion no hace falta estar farmeando para avanzar. Siempre tienes algo que hacer y probar combinaciones de trabajos y equipamiento.
The 1 was "okish" so I hoped the 2 would improve it but no it is the same game with the same issues... There is no point for the group to be together and they don't interact with each other except for some useless banters, as each character's chapter must be short (as there is 8 of them) the writting is not really good, it feels like a tweet, there is no actual character evolution or meaningful scenes. The combat is boring for the most part, normal battles are boring and encouter rate is way too high, you can't swap the first character you chose so it becomes way too high level, boss are cool but are too easily cheese without really trying. Why there is no team attack? Why there is no weather effects or real gimmick that force me to strategize or think? Music are great and the 2D-HD style is good but that is pretty much it. Forgettable RPG.
Short version: Don't pick this over other JRPGs. It's a good game, but the cracks begin to show very early on, depending on who you start your game with. Less short version: I think Octopath Traveler 2 marks the first JRPG I've ever played where getting another character is an "UH OH" moment instead of a "Cool, my forces against evil and those who'd kill me improve!" moment. Unfortunately, every new character that joins the party is: Level 1, basically naked with useless gear, and needs babying to improve. Bonus: every character draws from the same pool of gear. This means, that if you have a well established first character since...you start with them, and you find one nearby and they're your duo, great! This will not be the case with other characters unless you know the meta. I don't, I picked the thief because prior JRPG history says that stealing gets you OP stuff. Seems like it was the case at the start, but unlike other games - this game has gates to keep you from stealing TOO MUCH, too early. The path action system is tied to levels, and is quite literally the only benefit of leveling. Leveling is not easy, and more importantly, getting money (leaves) is NOT EASY EITHER. This is the bigger problem, since unlike most games in the genre - restated: levels don't mean a darn thing in terms of 'general power'. Gear however does, and if you can't afford it (or in some cases steal it. Early on, there's not much valuable stuff you can take. There's 8% items that are likely cash sell items but...I have bad luck. X-COM was quit because of bad RNG, and 8% has shown me through many a save scum that I'm not getting it), then you're not getting power progression. Continued disclaimer: I picked Throné as my starter, and I'm not using guides. I like that the game is not afraid to hand me my ass by wandering into areas (because freedom of choice is for suckers!!!!!!!), but then playing the game normally doesn't seem to give what's required for progression beyond "go here, good luck." Seems like I'm behind the curve on currency and can't seem to keep up despite doing battles that take a tad longer than other games due to the break/weakness system. People swear on Octopath Traveler and 2's the one I got (Humble Bundle pricing), but I don't get the hype. Star Ocean 2 and specifically the remake 2R - are the highest height of JRPG for me. This isn't a top 5 or a top 10 by comparison. I'll try to finish it, but I fear I'll run into adversity I can't surpass...because of a lack of ability to pay absurd prices for weapons I kinda' need to do damage in a game full of spongey enemies.
暗雷毁了这个游戏
Noioso sotto tutti gli aspetti possibili.
好玩真他妈好玩 都给我去玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 17.3K | 85% | $17.99 | |
| $67K | 275 | 79% | $12.99 | |
| — | 0 | — | — | |
| $700.2K | 5.2K | 83% | $7.49 | |
| $84.6K | 537 | 80% | $8.69 | |
| $109.4K | 100 | 91% | $17.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.4M | 69.7K | 96% | $19.99 | |
| $17.4M | 26.1K | 88% | $29.99 | |
| $17.3M | 14.1K | 84% | $49.99 | |
| $17.5M | 25.1K | 60% | $24.99 | |
| $17.5M | 114.9K | 78% | $9.99 | |
| $17.2M | 20.1K | 90% | $29.99 |