
Start from zero and discover the newest entry in the OCTOPATH TRAVELER series. Experience a story of restoration and retribution over the divine rings—an epic saga that unfolds across the realm of Orsterra.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 18 → 3.6/day in the week after.
About
Start from zero and discover the newest entry in the OCTOPATH TRAVELER series. Experience a story of restoration and retribution over the divine rings—an epic saga that unfolds across the realm of Orsterra.
Enjoy familiar features such as the series' HD-2D graphics, a fusion of retro pixel art and 3DCG; the player's ability to roleplay using Path Actions of their choice; and the Break and Boost system that can turn the tide of battle. Additionally, brand-new features such as character creation and town building allow you to create your own character and restore your hometown.

You are the protagonist of the story. Choose your appearance, voice, motions, and favorite dish with the new character creation feature!
Restore your hometown through town building. Invite companions and allies to live in a town of your creation!
Engage in exhilarating and strategic command battles. Choose from over 30 allies to form a party comprised of up to eight characters!
Use Path Actions to invite people to your town, engage in battle, and obtain items. Where you go and what you do is entirely up to you.
Equip action skills with the new skill system. These skills can be learned by allies and passed on to others.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 2.9Kreviews | 78% | — | $3.6M |
| $29.99−40% | 165ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 940 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
剧情量多了很多
너무 재밌게 하고 힐링도 되었습니다 추천드립니다!
首先它是个手游,其次别玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 30 → 4.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99−40% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 942 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
In general I liked this game. The idea of having overall 8 characters in battle, separated by first and second rows is quite good. The roster is quite big and you can put everyone in good use. I can't say that combat, apart of battles with Orochi and Galdera (this one would be done better, but I will not spoil the story for those, who did not get there yet) is challenging, and usually revolts around breaking opponent's shield and causing as much damage you can in that turn. Equipping skills mechanics can be rather overwhelming initially, but when you understand what you have and what your build is lacking - it can cover the gaps rather good. A lot of really powerful characters will be available close to second half / end game, but I never felt under-powered during the fights. Overall story is worse than OP1/OP2, but it is not terribly bad. Also, please be prepared that game is quite slow and dialogue heavy. Some of characters, including villains may feel braindead, but from other hand - some story arcs are quite entertaining. Town-building mechanic is nice gimmick, but I would leave without it just fine. Overall I would score game 7 out of 10. For me OP1 and OP2 are much better, but I've seen worse games. Though, I would not justify paying full 50 EUR or 60 EUR for Deluxe Edition and would wait for having it on sale instead.
球球了SE,我想要歧路旅人下一部!我什么都愿意做的!
At the time I write this review, I haven't finished the game yet, but so far I enjoyed this game a lot, the vast range of allies to select from and combining lots of character and mix matching the skills to get one best team is really fun. First 20% story a bit boring, then when you come till the mid, it pulling you in and in, you can't stop playing it.
10\10
This is hands down one of the best story I experience in an JRPG. There are so many memeorable characters. And unexpected deaths. I hope the consistency of the story is better. But consider that it's a 60+ hour game. I really enjoyed knowing all the main characters.
Fine lookin pixel ass...
量大管饱+昏昏欲睡=杀时间利器
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $848.5K | 913 | 91% | $27.99 | |
| $0 | 0 | — | $49.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 3K | 32% | $29.99 | |
| $3.6M | 14K | 78% | $12.59 | |
| $3.6M | 3.3K | 97% | $29.99 | |
| $3.6M | 5.4K | 89% | $19.99 | |
| $3.6M | 11.5K | 93% | $9.99 | |
| $3.6M | 7.2K | 95% | $19.99 |