Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Become a Legendary Commander in Ocean Sniper! The ocean is under siege, and only the bravest can rise to defend it. As the commander of an elite warship fleet, your mission is clear: eliminate all enemy forces and reclaim control of the seas. Experience thrilling naval battles with stunning visuals and ultra-smooth controls that anyone can master — but only true legends will survive. 🌊 Key Features: 🔫 Easy Controls, Intense Action Tap to fire, swipe to dodge! Enjoy fast-paced shooting with just your fingers — simple to play, tough to master. 🚢 Realistic Warship Battles Stunning 3D visuals and authentic effects bring every explosion and ocean wave to life. ⚓ Upgrade Your Fleet Power up your warship, equip stronger weapons, and customize your loadout to dominate every mission. 🌍 Climb the Global Rankings Prove your skills and rise through the leaderboards. Compete in events and become the #1 warship commander in the world! Simple controls meet deep naval strategy in Warship Legends, the ultimate sea battle shooting game. Download now, set sail, and write your legend across the oceans!
Ocean Sniper has grossed an estimated approximately $1.9M on Google Play.
About approximately $1.9M gross, estimated range approximately $485.8K to approximately $7.8M — roughly approximately $1.3M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Estimated range $485.8K – $7.8M. Not checked against reported figures. How we estimate →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $1.9M | 95K | 92% | Free | |
| approximately $1.9M | 13.4K | 94% | Free | |
| approximately $1.9M | 8.7K | 87% | Free | |
| approximately $1.9M | 11.1K | 89% | Free | |
| approximately $1.9M | 59.3K | 88% | Free | |
| approximately $1.9M | 63.5K | 91% | Free |