
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $298.2K — a different platform, not this one.
The year is 2084. In a dark cyberpunk world shattered by plagues and wars, become a neural police detective and hack into the jagged minds of others. Make use of anything they felt, thought, or remembered to solve the case and catch the elusive killer.
Stats
Sums Steam only; Epic, PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | $29.99 | — | — | — | not modelled |
| $7.49−75% | 3Kreviews | 85% | — | $298.2K | |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $29.99 |
| 2.5Kratings |
| 80% |
| — |
| not modelled |
| $29.99 | 492ratings | 86% | — | not modelled |
| $7.49−75% | 74ratings | 74% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $436M | 400.9K | 87% | $44.99 | |
| $357.4M | 469.6K | 78% | $49.99 | |
| $253.5M | 346.5K | 79% | $24.99 | |
| $247M | 682.7K | 96% | $19.99 | |
| $236.3M | 320.3K | 88% | $29.99 | |
| $184.3M | 184.4K | 96% | $48.99 |