
You are here to listen to The Voice. Do what he says. But don't listen to other voices... Obey the Voice is a pressure-driven psychological horror experience built on constant threats and rule-based challenges, where survival depends on attention, timing, and decision-making under extreme stress.
Modeled estimate, not a reported figure. How we estimate →
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About
After an accident, you're uploaded into a consciousness backup. The Voice guides you, trying to uncover who you truly are. But there’s a catch. You have dissociative identity disorder.
Obey the Voice is a pressure-driven psychological horror experience built on constant threats and rule-based challenges, where survival depends on attention, timing, and decision-making under extreme stress.
Rules You Must Always Follow:
1. If you hear a voice other than The Voice, ignore it.
2. If you encounter a being you're certain is not human, do not look at it. It may try to get your attention or simply ignore you. No matter what, do not look.
3. If you detect any sign of life having moved or moving, turn back immediately and press the red button. We will eliminate the threat and transfer you to a new section.
4. As soon as you complete the task you were given, turn back and press the blue button. Do not linger.
Note: These rules apply to all sections unless stated otherwise by The Voice.
Designed to be played in one sitting (~90 minutes), with relentless tension and escalating pressure.
In this game, you will carry out high-pressure tasks given to you by The Voice, paying attention both to the section rules and to the rules that must always be followed.
High-fidelity, photorealistic environments.
No randomized events. Every challenge is deliberate.
Mistakes are punished immediately. There is no safe space.
This is not an easy game. The Voice is designed to overwhelm you by demanding focus on multiple challenges at the same time. You often need to wait for the right moment to do the right thing. Getting trapped in tight corners, doing the right thing at the wrong time, and dying over and over again is exactly what The Voice wants you to go through.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a really scary game to enjoy with friends. It gave us some really scary moments, as well as some funny ones! We finished the game after nearly two hours, but my girlfriend and I enjoyed it as a horror night experience. I recommend this game for the same purpose. By the way, I hope the developer optimises it for future players, as my GPU usage was always close to 90% and the temperature was around 70°C. I've never experienced this level of temperature in any other games before. (V-Sync was turned off for the entire playthrough).
Fun game. Has moments that are quite scary. Tho the tasks sometimes gets in the way of the scary. I catch myself being like "yeah i see you there miss monster. But if you don't mind. I'm trying to play Simon says"
ไอสัสมึงฆ่ากูเลย ถ้าจะสร้างเกมที่กูกลัวจนขี้จะแตกได้ กูกราบสามที พร้อมดอกไม้ธูปเทียน
The environment itself was scarier than the jumpey scaries. I really enjoyed my playthrough :3
[PT-BR] Mais uma análise após pegar todas as conquistas para te ajudar a decidir se vale a pena comprar. Jogo muito bom! Tem uma pegada meio Round 6, só que single player. É um jogo de seguir regras e qualquer desobediência gera uma punição, seja falhar na missão ou mais velocidade à entidade que esteja te caçando. [b]Gameplay:[/b] Atenção: Resumi a experiência completa neste tópico. Portanto, é certo de ter vários spoilers. [spoiler]Você vai brincar de esconde-esconde, vai contar quantas silhuetas vê na casa, vai ser caçado por uma entidade que corre até você enquanto não está no seu campo de visão, vai brincar de encontrar as diferenças enquanto tem um manequim que se move pela casa e odeia ser visto (você vai estar no escuro e a lanterna dura 4 minutos, deixar a lanterna descarregar também é uma falha), você vai brincar de "A voz mandou" (O mestre mandou), depois virá batatinha frita 1, 2, 3 (Red light, Green light), depois vai ter um quiz e enquanto você resolve ele, precisa andar pela casa tirando fotos para ver o valor acima de cada botão ao mesmo tempo que tem uma entidade que você só enxerga no flash da câmera, por fim, um desafio final, com uma entidade que também odeia ser vista vai vagar pela casa enquanto você precisa destrancar cada porta ouvindo um código morse para descobrir a senha (tem o gabarito em cima de cada tranca para ouvir e ver qual o número correspondente), não bastando isso, terá que encontrar os registros de cada sala na ordem das experiências que você jogou (a voz dirá onde você deve ir) e sua lanterna expira em 4 minutos, terá algumas baterias em certos locais para você.[/spoiler] [b]Resumo:[/b] Enfim, a história é boa e as mecânicas são divertidas. Caso precise interromper, cada missão é salva automaticamente quando você a inicia. A gameplay é bem curta; se você conseguir seguir as regras sem falhar em nenhum momento, terá em torno de 35 minutos de jogo. As conquistas são obtidas ao conseguir fazer os desafios sem falhar (basta seguir as regras). Definitivamente vale a pena se você gosta desse estilo de jogo! [EN] One more review after getting all the achievements to help you decide if it’s worth buying. This game is really good! It has a Squid Game vibe to it, but it's single-player. It’s a game about following rules, and any disobedience leads to punishment, whether it's failing the mission or giving more speed to the entity that's hunting you. Gameplay: Attention: I have summarized the complete experience in this section, so it definitely contains several spoilers. [spoiler]You are going to play hide-and-seek, count how many silhouettes you see in the house, and be hunted by an entity that runs toward you while it’s not in your field of view. You’ll play "find the differences" while there’s a mannequin that moves around the house and hates being seen (you’ll be in the dark and the flashlight lasts 4 minutes; letting the flashlight die is also a failure). You will play "Simon Says," then comes "Red Light, Green Light," then there will be a quiz and while you solve it, you need to walk around the house taking pictures to see the value above each button at the same time that there is an entity that you can only see in the camera flash. Finally, there’s a final challenge, with an entity that also hates being seen roaming the house while you need to unlock each door by listening to Morse code to figure out the password (there is a reference guide above each lock to listen and see which number corresponds to it). As if that wasn't enough, you’ll have to find the logs for each room in the order of the experiences you played (the voice will tell you where you should go) and your flashlight expires in 4 minutes, but there will be some batteries in certain locations for you.[/spoiler] Summary: Anyway, the story is good and the mechanics are fun. If you need to take a break, each mission is saved automatically when you start it. The gameplay is quite short; if you manage to follow the rules without failing at any point, you'll likely have around 35 minutes of playtime. The achievements are obtained by managing to do the challenges without failing (you just have to follow the rules). It is definitely worth it if you like this style of game!
Really scary
DOG WATER
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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