
Embark on a time-traveling RPG adventure featuring command battles presented by Masato Kato, creator of numerous RPG classics. With New Game+, embark on a new adventure with your upgraded characters and discover more than 10 different endings.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best JP #6, worst PL #99 · 13 markets collected
About
Embark on an Adventure Beyond Time and Space
Masato Kato, the creator of numerous RPG classics, presents an epic adventure spanning the past, present, and future! The main story is a richly woven tale with full voice acting, accompanied by a main theme song composed by Yasunori Mitsuda and music incorporating traditional folk instruments and an orchestra by Procyon Studios! Strategic command battles rely on building parties around characters' roles and synergies to unleash additional skills! Use the power of Another Force to execute devastating attacks and edge closer to victory! After completing the main story, another adventure awaits with New Game+! All of the characters retain their strength for this new journey as actions and choices determine which of over 10 endings will unfold!
For command battles you initiate, creating a balanced party of attackers, supporters, and healers is key to victory! Unleash attacks to fill the Another Force gauge, and activate Another Force to stop enemies from taking action while your characters deliver devastating attacks!
Clear the main story to unlock New Game+ and start a new adventure with your characters as they were! With the aid of a mysterious girl who prompts Aldo to undertake this new journey, discover over 10 different endings that unfold based on your actions and choices. A world of new experiences awaits!
During his adventure across time, Aldo encounters 18 characters with differing backgrounds and talents. Learn more about them through unique encounter quests, character quests, and kinship quests, the last of which becomes available by forging deep connections with them!
Aldo and his younger sister, Feinne, enjoy a peaceful life in the idyllic village of Baruoki, until one day, when Feinne is taken by the Beast King. Aldo pursues them into the Moonlight Forest, but following a fierce battle with a beast, he is sent through a tear in spacetime—and finds himself in a world 800 years in the future.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 54reviews | 76% | #55 | $59.1K |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
原作?(スマホゲーム)は未プレイ 関連ゲーム?はクロノトリガーをプレイした程度 現在12章(全体の42%らしい) ・原作がスマホゲームだけに、グラフィックや戦闘がスマホゲーム並にチープ。 KEMCOが定期的に出しているRPGの方がずっとゲーム性は感じる。 これで5000円近く取る上に追加キャラDLCで金を取るの!? とは思った。 『アイテム』や『防御』という概念すら無い上に、非戦闘時に回復スキルを使う事も出来ない。 (そのためか、敵の攻撃も弱め。回復スキルがあればなんとかなる) シンボルエンカウントだが、道が狭い上に見下ろし型ではなく手前から見るタイプであり、こちらと敵のZ軸の距離差を掴むことが難しく戦闘回避がしづらいのはストレス。 PTの編成システムも、とても不便 ・事前に登録したパーティを全員入れ替える=一人ずつチェンジが不可能 ・入れ替えの際に発動するスキルはそのパーティーのメンバーのうち1人のものを事前に設定 ・セット、という概念も無く、1つのみの枠を入れ替えする必要があり、気軽にビルドを試せない ・ストーリーはまだ全体の4分の1だし、原作のスマホゲームを踏襲しているのだろうからそこまで言及するつもりはないが、やはりスマホゲーム並にストーリーが唐突に進む印象。 特にオーガベインの話については、なんじゃそりゃ!? と感じた。 途中で仲間になったキャラのほとんどがストーリーに絡まない。 原作がソシャゲなので、本編で入手可能なキャラしか基本的にはストーリーに出て来ないのだろう。 仲間の状況によってイベントが変化するとか、せめてそのくらいは欲しかった。 (少なくともユナ、ミュゼット、メリナはメインストーリーの中に加入イベントがあるはずだ) ・猫。モンスター蔓延る危険なダンジョンの中だろうと猫がうろついており、連れ歩く事が出来るという意味不明なシステム。 連れている猫によってボーナスがあるとかそんな要素も現状は無い。 『とりあえず猫を出しておけば馬鹿なオタクは喜ぶだろう』という意図が透けて見えて非常に気持ち悪い。
体験版データを本データに移行するのにユーザー任せにするのマジでやばいと思う
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 27 reviews with recorded playtime.
试玩版:C:\Users\你的用户名\AppData\LocalLow\WRIGHT FLYER STUDIOS\AnotherEdenBeginsDemo\SaveDataDemo 正式版:C:\Users\你的用户名\AppData\LocalLow\WRIGHT FLYER STUDIOS\AnotherEdenBegins\SaveData 点错 手动复制
My quick thoughts: So far so good. Looks nice, though not quite Vanillaware-esque, but it's still nice to look at. Excellent VA - only the scenario is fully voiced. Interactions with other NPC's are hit and miss, because they're not part of the scenario... which is confusing. Music is pretty decent as well. Battles are turn based, upon leveling (every three it appears), you can get points to unlock abilities. You can save anywhere it seems Yes, there's cat collecting (cat-cha if you will)... HP and MP refreshed after leveling Issues: Weird audio issues, especially the blacksmith scene where the blacksmith sounds normal and then muffled. DLC characters voices are NOT in English. Jarring and terrible for this kind of release. Black borders on the sides. Meaning, no ultrawide. Disappointing. Some of the animated cut scenes are very low res. i.e. the sword reveal. *Needs one immediate QoL improvement. Auto melee attack. **the story, for better or worse... look Varuo went through a rift. Maybe I'll follow it. Like, really? Additional thoughts: I vaguely remember playing this on mobile, but I honestly try to stay about from F2P games and didn't play much. I've read that that in porting this to PC, they removed the gacha aspects, but I find it odd that the "DLC" you would pay for is for characters (pretty disingenuous way around it). So, in reality, it's still monetized and gacha-y. I don't support that, especially given the price, and you shouldn't either. Overall, it's Ok, but for a $40 mobile game, I expected AND expect more. I will give it a tentative recommended.
This is an amazing way to preserve what was already an amazing game. Everything is enhanced, from improved graphics to full voice acting. As someone who played and loved the original, I'm very impressed with this standalone release. This version allows people to just enjoy the game fully rebalanced for a regular jrpg experience without gacha mechanics. I hope begins truly is just the beginning and the rest of the original game's story will get the same treatment, so we can experience more of Another Eden's brilliant story and endearing characters in this format.
「ああ、こういうRPGが遊びたかった」と思える一本。 「こういうのでいい」ではなく、「こういうのがいい」を地で行く、ちょうどよいRPGです。 正直、グラフィックの豪華さは、今のAAAタイトルと比べると「うーん」となる瞬間もあります。ただ、それを超えて、冒険して、仲間を好きになって、物語の続きを見たくなる。RPGとしての本来の楽しさを感じられました。 時代を超えていろいろな場所を旅し、その時代に生きる仲間と出会っていく。まっすぐな物語も含めて、昔夢中になって遊んでいたRPGを思い出します。 特にキャラクターがすごく良い。仲間それぞれの背景や想いを掘り下げるクエストもあって、キャラクターを知る楽しみがある。自分の好きな仲間と冒険することが、ちゃんとゲームの魅力になっています。 そして音楽が本当に良い。特にバトル曲は最高。戦闘の盛り上がりに音楽が重なると、やっぱりRPGの音楽って大事だなと思います。 見た目の豪華さだけでは測れない良さがある作品です。昔ながらのRPGが好きで、魅力的なキャラクターと良い音楽に浸りながら冒険したい人には、ぜひ遊んでみてほしいです。 【各要素】 ・ストーリー 〇 →スマホ時代から評価の高かったストーリー。1周目最終盤の展開は非常に良い。 ・BGM 〇 →バトルBGMが特に良い。それ以外もSEやボイスも丁寧に入れられてるなという印象。総じて〇 ・バトル △~〇 →ここはちょっとうーん。全体的に簡単すぎるとは思います。また、使う使わないは別として、オートバトルなどの機能も検討してもらえると。でもボス戦のビジュアルや緊迫感はとても良い。カタルシスを高めてボスバトルに臨む感じは非常によくできてます ・システム △ →今どきのRPGには標準搭載とされているようなところがないことがあり、え、それないの?となる場面もしばしば。
Another Eden Begins acerta ao recuperar a fórmula de JRPGs clássicos. O combate por turnos é agradável, a viagem pelo tempo cria situações variadas para a narrativa, e a trilha sonora consegue elevar bastante a atmosfera da aventura. O problema é que a aventura nunca consegue se livrar completamente da identidade mobile, com exploração limitada, personagens subdesenvolvidos e visuais nem sempre fluidos. No fim, é uma experiência simpática, mas pouco memorável, prejudicada pela sensação de estarmos diante de uma adaptação que não conseguiu se desprender completamente de suas origens. Coloquei como "recomendado", mas seria uma recomendação mais neutra. [url=https://faru.wordpress.com/2026/09/14/another-eden-begins-analise-review/]Análise completa[/url]
ソシャゲ履修済みからの評価 ・ドパガキと初心者に優しくない戦闘難易度 ボス戦はもちろん、雑魚戦も通常攻撃だけじゃグダりMP管理が杜撰だとボス戦前でMPが足りない問題が起きる古き良き(?)RPG が、メニュー画面でのアイテムや魔法スキルでのHPMPを回復する手段がない。そのため、HPMPを雑魚戦で調整、回復威する手間がそこそこ必要 ソシャゲにあった弁当システムが一新されていて宿屋で補給ではなく酒場で買うようになった(値段が高い) 道中のキャンプで食べて経過ターン効果に変わった ので、ボス前に弁当食べて全回復のムーブして挑む、ができず。 その代わり、ソシャゲはランダムエンカウントに対してこっちはシンボルエンカウントなので戦わずに温存するという手段も取れます。 問題は戦わないとレベルが上がらず結局ボス戦がキツくなる、という点。 ただチェインはかなりドパ要素高めでPT構成やビルドを考える上で戦闘をかなーーーーり楽しませてくれる神システムだと思います このチェインをどれだけ活かして戦えるかが肝です ・ストーリー ソシャゲとほぼ9割9分ぐらい同じ、サブクエもほぼ変わらず しかしソシャゲにはないフルボイスでただのソシャゲ再放送ということもなく、より感情移入しやすく楽しめると思います ユナがびっっっっっっっっっくりするぐらい可愛いんだけど君ソシャゲでもそんな可愛かったか・・・? ・その他 とにかく「迎撃の構え」が強すぎる 道中にいるフィールドボス(FEAR)はよくある「今は勝てなくてあとで強くなってから挑みに行く」系のボスではなく、その進行度状態でも普通に挑めて倒せて良い。 RPGゲームとしてもアナデン履修者としても楽しめる作品だと思います
The gameplay is so good! New concept for Turn based. Chain System is so good! Also, please state how many turns does the stance have so that were not confuse. Thank you
First of all, I think this is a great remake of the game - it's the original gacha with nothing but improvements. I think overall, it's worth the price. With that said, I do have one strange complaint - the combat system. I can't understand why they decided to throw EVERY system in the game from the beginning. Do you know what combat systems we had in the original AE gacha when it first released? Regular skills & Another Force - that's it. But here we are with "basically" the same enemies as the original and what systems do we have? Another Force, Stances, Combos, Valor (8 units/fight), MP recovery weapons, Badges...ALL of these. Not only does this make the combat unnecessarily complicated way too soon, but it also makes everything so unbelievably easy. If we could originally beat this content with only AF, why did we need to introduce all of these new systems that have no drawbacks? I think as a whole, the game is great, but putting every system in at once for content that doesn't need it is a big minus for me.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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