
Obenseuer is an urban survival RPG game, where you become a property manager of a rundown unfinished tenement building, in an isolated quarantine district of Obenseuer. Maintain and upgrade your tenement for rent, uncover the secrets of this infamous district and grow your wealth with your craft.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 56 reviews with recorded playtime.
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fantastic game.
This game is phenomenal. Super immersive sim with a lot of ways to progress and make money, and the progression is very well paced. At about 25hrs I ran into a content block where I didn't understand the systems and was unsure of what to do, but after committing to an alcohol enterprise and talking to some of the characters, I immediately sank 40 more hrs into the game and still see no sign of stopping. This game is poverty Stardew Valley, and I love it. If you like zero-to-hero progression, grimy, immersive settings, gripping story lines, and building and optimising an enterprise, this game is for you.
It really is a great game and I absolutely hope they finish the game
This game is the best "life simulators" I've ever played, because: 1) There are *so* many different things you can do! The core gameplay is deceptively simple, where you are supposed to gather resources and money to upgrade your apartment building to rent to various people. But exactly how you choose to do that is completely up to the player. You can simply purchase the material from the hardware vendor, or loot (i. e. steal) them from various places in the world. You can make money by farming, cooking food, growing mushrooms, brewing alcohol, and of course stealing, the list goes on and on! You don't have to interact with all of these systems or do all of these things, but they are in the game as options. So you are not obliged to do and grind out everything, but pick what you want (just like IRL). 2) There isn't a "storyline" as in a singular linear quest line that you follow, but rather you piece together the lore and story from various quests and stories. This makes the game feel very immersive. I love the art style and the game world itself is clearly crafted with great love and attention to detail from the devs. You can lose hours just exploring all the nook and crannies of this world packed with secrets and surprises. The singular negative point I can find for the game is the difficulty settings. I find the default a bit too grindy and difficult, but the options are not very clearly explained. There is a "casual" and "custom" option, but I'd like if the game tells us the exact difference between them and default. Things like "how fast do resources respawn" can have a huge impact to gameplay, and since you'll be investing tens or even hundreds of hours to fully play through the game (especially after future content updates), I think it's important that the game clearly explain the difficulty settings so hopefully we can find a good option from the start and not have to change it dozens of hours into a save. Overall, even at this Early Access stage, I'd highly recommend this game to anyone!
I am addicted to alcohol and need sauna to stay alive so I can pick poisonous mushrooms for a drug dealer to be able to afford the renovation of the building that I own somehow, while somehow trying to avoid killing myself because all there is to eat is Green Orbs and all there is to drink is weak beer, moonshine or El Presidente coffee. 10/10 I am a true Finn now, perkele vittu
This game has made me severely addicted to being an Eastern European slumlord
Utterly fascinating life-sim that examines the parts of human society videogames never touch on.
One of my favorite games of all time, easily top five.
on the surface: Hobo maxing to become the slum lord rest of the iceberg is for your enjoyment to discover
Plenty to do, plenty to discover, plenty more to come with the bazaar update
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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